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Ugh i got mild but cumulative motion sickness. Besides that, I feel like I'm repeatedly lining myself up for an upper cut.
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A unique perspective, puzzle meets shooter
I wonder how this can play out to the viewers advantage, say imagine playing Syndicate where you hack the enemies eyes and use them to 'see' their location...
Only part Missing:__James bond theme. Anybody else imagine the beginning of the movies/games while playing this?
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how does this game not have at the very least a medium achievement for beating the last boss because that only took me oh you know, 40 tries to beat...probably more
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i my friend and i once joked that this is what second person shooter would look like... we didnt rly think that anyone would ever make one...
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This game reminds me of one of the bosses in the Legend of Zelda: Phantom hourglass where you couldn't see the boss on the Touch screen, but his view was on the top screen. Did you get any inspiration from that encounter?