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The warehouse is far too complicated and pixel hunty.
**SPOILER**
yes, the key will fit in the lock, but first you need to use the screwdriver on the metal plate, then various objects to disable a trap. I'm sharing this just because it seems like many get stuck in the warehouse. Good luck!
**SPOILER END**
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Captain tells me never to go out on the streets without my weapon, but it won't let me pick up any of the weapons I find.
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Hood references: Warren, the fenrir hunter's younger brother, several mentions of shadeforest, the shadeforest gecko from the hut in Hood ep 2.
More games about the fenrir brothers, please?
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I just found the Fenrir in Hood's brother! Warren! I see the resemblance. I love the small details that connect this game to Hood.
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Hey Nyarlothep if it isn't nailed down then they clearly don't want it so it isn't stealing technically; if it was nailed down then it is stealing.
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this game is amazeing the story is great its a like liveing world(wich by means is 2d but you know what i am saying)(right)you made a whole lore of place its hard to find games like these but i know its great if its from hyptosis dont stop now make more!!!
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Is there a wiki for this world you've set up or something? I really want to know more about the fithlings and whatever those merchants who reffered to themselves in the plural were.
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It's amazing how long it took me to realize what a guard is supposed to do with manufacturer of illegal weapons. Brilliant!
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I do love when a point-and-click game gives a message for using everything on anyone. "You're under arrest, helmet!" lol. :P
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bijahandtim i had a bit of trouble with this part too be you have to handcuff the filthling scientist with the cuffs from the headquarters training area
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I can't figure out what to do with the filthling scientist! he's says "take me to safety" But I don't know how to do that. Can anyone help?
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Since no one has actually posted a walkthrough for the door-
-Take the hedge clippers from the training room and cut the wire to the TNT
-Jam the bottom of the door with the crowbar
-Use the shovel to jam the spike trap.
-Use the coin to jam the gears
-Use the key from the dead man's belt to unlock the door
(+) so people can see this.
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Great except for the door near the end. Everything is so logical and then that door just gets thrown in as a pixel hunt