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The menu freeze bug seems to be caused by going to character equipment and just checking equips, not changing equipment. When you actually change the equipment it doesn't freeze. Hope this helps. + So Dev. can see it
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Every time I find swords, cloaks, etc...they never show up in my inventory. Health potions show up, but no weapons WTF
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Has potential, but still needs a lot of polish. One particularly irritating feature is constant random encounters combined with restricted save points.
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kindly add a quality change from high to low settings... its best for fast playing especially casting spells, character movement, battle animations.... a strategy need whose hero goes first.. i like casting AOE spells for killing enemies FASTER.... ^^
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First off I agree with 13lackscaro2... Dat ass... Second going along with the other comments on the fight system, there definitely should be hot keys for attacking and choosing targets. Clicking on individual people is a little bit more time intensive. This is only important because the enemy's attacks are on timer. Lastly, the pricing on the potions is scaled poorly. Buying the smallest health and mana potions are the most cost effective choices. Other than that it's a great game.
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The combat system screams awkward. The fact that it's not turn based, but you have to wait for the skill menu to come up and you have to click the enemy to attack seems a bit unfair.
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Would it be possible to make all controls keyboard based? It's kinda disorienting when you have to switch to the mouse whenever I'm in a battle. Also, most of the time I'm not sure which of my characters' turn it is, maybe give them a glowing aura or something to indicate this?
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nice game like the good old rpg style but pls give us a option to reduce the graphics played it on the laptop of my girlfriend and it was a bit slow -.- it have taken 10 sec every time i won a battle
another thing is the mana give us a inn or something its really annoying that you have always just to auto attack and so the level up system is not so smart too cause its better to level up strengh on the most for a nice resulation
all in all i give you a 4/5 but it could be easy to get the last star too ;)
PS: more of this nice rpg´s lovin it :D
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Interesting story, fun gameplay, good music, and beautiful artwork. It's very clear you spent a lot of time working on this game, and the result is quite good.
If I may make a suggestion for improvement:
BATTLE SYSTEM NAVIGATION: The world map navigation using the mouse and wasd keys is well done, and if incorporated into the battle system, the way battles are fought would be much smoother. I like having left mouse be 'confirm' and how you can use the mouse to choose which enemy you'd like to attack. If wasd was incorporated to navigate the battle menu in combination with a 'yes' button like 'n' and a 'no' button like 'm' with the mouse being the final confirmation, battles would be faster, smoother, and more fun. Speed is clearly a factor when the enemies are not programmed to ever be in 'wait mode.'
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Awesome game, giving it 5 stars but, one thing could be improved on and that's having to use the mouse, if you can incorporate a button for menu panel and be able to navigate with the keyboard and enter key.
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An "auto-fight" would be great. Takes forever just clicking fight, choose enemy, watch animation, wait for next ally to step forward, repeat.
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I cant move at all. Any one have any ideas? The little floating eye will move where i click but im getting no keyboard response.
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If you wink at your previous game offering funny easter eggs (and comes to my mind the painting of Alice is Dead in the first Hood episode), Brandt should say let "us" know XD
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Wow Hyptosis! I love your games, from the Hood series to Steelcurse and Sagittarian (Btw, there are day by day less "read and chose" games like sagittarian, and you don't know how much I appreciate them, so thanks! And please, keep them coming (like sag 4,5,6... you got the idea XD) This game is great! I know, it could be more polished, but hey, it is amazing! Great work, 5/5 :)
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Is there a pause in the game somewhere?
Man it's irritating when in the middle of the fight and I need to attend to something come back see the party dead...
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Played through against the elite dudes like Sadat etc, and they don't actually seem to take turns... I just grind them down for round upon round with no response.
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over all a pretty nice game. one suggestion tho perhaps you could put hot keys in during battles? like s to activate skills menu and then skills listed 1-9 or however many you have, and same for items. and just use shift or something for attack. its just on a laptop with a touch pad it gets annoying on the fingers. also the random battles are a little frequent. on some old school rpgs like goden sun i believe it was you could turn up or down the random encounters depending if you wanted xp faster. i think it would be a nice addition as i have often found random battles to be far to frequent. + if you agree
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a new RPG that is not crappy like some others? check. awesome artwork that reminds of your other games? check. nice music? check. some good humor tidbits? check. an interesting scenario idea? check?
man i sure do love your games. you should try some more rpg-making if you ask me, you seem to have the hang for it! 5/5
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Got to the first house that wasn't mine (in goblin area) went inside, opened menu, closed menu...
Now I can't move or open/close menu. Game glitched. :(