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There is a bug now where if you click and move your mouse at the same time, the progress bar increases in speed but the action takes just as long to complete as normal...
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"You Really Like This Tune"
Hell yeah, I do! I Recorded it with fraps, stripped the audio, and put the thing on my friggin phone!
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ZettaZete - I'm stuck at level 49, which suuuucks so bad. If I reload the bar at the bottom says "Welcome to !" and as it progresses to the end, it just stops before fighting any monsters or traveling. I hope I don't lose my high score because I had to restart my character :-(
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Okay, so, let me get this straight: My guy won't put on a Magical Tophat or a Cloak, and won't use a Saw, but will put on Trousers previously used by a bandit. And he doesn't fail to see any flaws in his logic.
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Not bad, but could use a few things:
* The ability to change the focus from this window, and have the game still run; this might be a limitation in Unity, I don't know
* A scrollable quest log; I'm curious what I did while I was sleeping!
* An action log; same reason as above, I'd like the laughs!
* Depending on how the items and equips are handled, maybe some sort of a community-driven graphics set? In other words, players could submit graphics for items, such as a drawing of an inflatable costume for the 'Fake Muscle' item, or a belt buckle that looks like a shield for the "Fake Buckler" belt equip. Again, this depends on just HOW these are generated, but, it'd be neat...
Love these suggestions! In fact I just patched in the ability to run it even if the window isn't focussed :) . The quest-log idea sounds very useful and doable, I'll put it at the top of my list.