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Comments for Magic Orbs

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allispaul

Apr. 28, 2010

Under rating threshold (show) Cool game, interesting & original puzzles. One suggestion: Allow players to see what color an enchanted door is blocked by when they don't have the matching orb - maybe an aura around the skull of that color or something? Would be very helpful.

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(0)

Corindian

Apr. 28, 2010

Under rating threshold (show) Bit laggy...

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(1)

bam13302

Apr. 27, 2010

Under rating threshold (show) ... "You are truly special" ... is that all, really?

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(0)

Sathiran

Apr. 27, 2010

Under rating threshold (show) I love the concept. It's variable but not complicated so you can focus on the puzzle itself, not million different mechanics. I also like the levels and how they're put together. When there's something new, there's an easy level and the new mechanic is softly put together with the rest. User friendly menu and controls. And the graphics + atmosphere... The only bad thing about this game is pathfinding when using mouse, but that's not major issue in a game like this. Game of the week at least for sure :) 5/5

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Lexaunculpt

Apr. 29, 2010

Under rating threshold (show) Outstanding game. Sort of reminds me of Solstice on the NES. The puzzles were challenging, but not impossible. Graphics and sound are top notch. On the last level there is a hidden game. Go to the picture on the wall in the main room and hit spacebar. The page wouldn't load for me, but it's a game called "Knightfall"

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(3)

Lord_Lucien

Jan. 04, 2011

Under rating threshold (show) ok...so this has above a 3.5 It can has badges, so plz?

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(2)

RayOKalahjan

Apr. 29, 2010

Under rating threshold (show) Spanish translation is horrible. If you can't do it correctly, just don't do it. No one is going to complain. We are used to games only in english. But don't put it just so you can get better ratings for being in lots of languages when you have done it via Google traductor.

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(0)

askhere

Apr. 29, 2010

Under rating threshold (show) I spent about two minutes on the settings screen trying to figure out how to get back to the menu. The "back" button was basically invisible to me until I had moused over every other thing on the screen.

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(2)

ipet

Apr. 27, 2010

Under rating threshold (show) WOW!!! I'm amazed. This is a wonderful puzzler. I just love it. I already saw a few with the same or similar concept, but the execution of this one brings warmth to my heart. Something like a mix of a new gameplay style with an oldschool feel to it (Like the good old Diablo1 days). Everything fits together so well... Kudos and a bow go @ iLegendary. If you're really old as your profile says and you make games like this I'm certainly not gonna' spend time worrying about your future. Cheerz d(^_^)b 5/5

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(0)

mightywhite1

Apr. 30, 2010

Under rating threshold (show) The game's good but I'm colourblind. The blue/purple are the same to me. The yellow/green are the same to me, and I think that there might be two orangish (?) colours that are also the same... makes the game a little more frustrating! Would be good if the orbs had different shapes or patterns as well as colours.

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(2)

ToddPeak

Nov. 30, 2011

Under rating threshold (show) The only real issue I have with the game is that you don't know which orb will affect the enchanted doors until you're holding it; then they show their color and slam closed. I'd also like to be able to look around the level a little (outside of the little guy's viewable area) to do some planning. I really enjoyed the game, though.

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(1)

crocodileclawj

Dec. 23, 2010

Under rating threshold (show) the wizard never uses spells. why?

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(1)

Noroimusha

Apr. 29, 2010

Under rating threshold (show) Spanish language is awful. Please if you don't know it, don't try just with a dictionary.... Please

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(1)

Da_Devl

Apr. 28, 2010

Under rating threshold (show) Good puzzle game, with challenges that made the user think, but I found the difficulty level about the same for the whole game, no level stood out as a really hard puzzle. Also it would be nice to be able to see the whole level at once, and to know which orbs close which door, and which door a lever closes. That would make the puzzle less intuitive or guess and check, as I found myself just thinking 'This colour should close this door, because otherwise it will be too easy'. Other then my nit-picking, good puzzle game, should have had a better ending, character should move faster, and then it would be great. 4/5

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(1)

Barragor

Apr. 27, 2010

Under rating threshold (show) Great game :) Seems to get more complicated at the end... I'll b fine tho :) I LOVE this game !! 5/5

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(1)

AMP555

Jun. 19, 2012

Under rating threshold (show) I'd have loved it if it didn't lag so terribly! Even with the graphics on 'low' and a decent internet it's unplayable 'cos of the lag. Fix it and I'll try again!

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(1)

JEJoll

Apr. 15, 2015

Under rating threshold (show) Time for a couple badges to boost plays maybe?

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(1)

Carius

Apr. 29, 2010

Under rating threshold (show) Impressive game, the challenge rate increase at a perfect rate making the game a wonderful success that flow well. I only wish like other to see a colour for the enchanted door, it would make the game play even more incredible. I even like the small charm on the menu: very creative game, in anyway you could find, only the SFX reminds me of "The Sims".

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(1)

Darches

Jul. 25, 2018

Under rating threshold (show) I returned to try again, and level 4 teleported me out of bounds. This game sucks :(

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(1)

RadiantPhoenix

Aug. 30, 2015

Under rating threshold (show) The last treasure had me stumped for a while, and I restarted because I thought I had made a mistake. I didn't, I was just looking at it wrong.

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(1)

piton195

May. 18, 2011

Under rating threshold (show) It's a fantastic game

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(1)

lasseponken

Feb. 04, 2011

Under rating threshold (show) Advert in a painting?

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(1)

deathsmisery

Jun. 07, 2010

Under rating threshold (show) a very nice game a lil challenging but nice

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(1)

odomaster

May. 02, 2010

Under rating threshold (show) Weird, at lvl 3 or 4 I walked through a wall and i couldn't get back in again =S

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(1)

Hotarukin

May. 01, 2010

Under rating threshold (show) So... why was I collecting treasures?

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(1)

vyran

Apr. 30, 2010

Under rating threshold (show) This is a real fun puzzle game, but the simplicity of things is what makes it great. The graphics (and the music, actually) remind me of SNES Final Fantasy games. The puzzle system is easy to understand, but still fun to use.

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(3)

shameri

Apr. 30, 2010

Under rating threshold (show) Great game. Every time I anticipated the concept would get a bit dull, they added a new toy to play with, hehe.

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(1)

Pyrofiend

Apr. 29, 2010

Under rating threshold (show) Holy Crap!! This is one of the most thought provoking, challenging puzzle games I've seen in a long time. Not only that, but it's fun too!! 5/5

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(1)

Izzes

Apr. 29, 2010

Under rating threshold (show) Best graphics ever, make a rpg out of this, and you will have an epic game, seriously, do it, i cant live whitout it..

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(1)

Lit_Vire_Moon

Apr. 29, 2010

Under rating threshold (show) good game. only problem is the translation is off.

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(1)

FunkyImp

Apr. 29, 2010

Under rating threshold (show) every time i play my person wont stop going up!!! =(

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(1)

GoldenSouL

Apr. 29, 2010

Under rating threshold (show) 2 easy...but very good game 5/5

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(1)

robotrevolution

Apr. 29, 2010

Under rating threshold (show) One thing: I'm not colorblind, but adding a colorblind mode could help for people who are.

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(1)

robotrevolution

Apr. 29, 2010

Under rating threshold (show) Awesome game. Tricky yet logical puzzles. I like the way the game steps you through additional levels of complexity by adding more unique features, not just extra colors. Exploding walls, gates, and portals - totally cool.

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(1)

mclovin316

Apr. 29, 2010

Under rating threshold (show) Reminds me of the cloister of trials from final fantasy x

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(1)

Jake8k

Apr. 28, 2010

Under rating threshold (show) very good i usually don't like puzzle games but this one is very good 5/5

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(1)

brundlefly

May. 10, 2010

Under rating threshold (show) 'United States of America' is not a language...

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(0)

nshmourne

Apr. 29, 2010

Under rating threshold (show) What is with games prompting you every 5 seconds to see if you need the walkthrough. Jeez. It's not even that hard, just needs a little time to figure out some levels.

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(1)

hend

Apr. 29, 2010

Under rating threshold (show) Here is a good game but becomes frustrating. It's a unique puzzler with a great theme that just isn't for me. I'd agree with Da_Devl in that it'd be nice to see the whole puzzle with a zoom out feature or minimap of some sort. 3/5

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(1)

Manwithabook

Apr. 28, 2010

Under rating threshold (show) I get no sense of progress or accomplishment as I complete levels, because there is no "big picture". Is it just an endless stream of unconnected meaningless puzzle mazes? I mean that's cool if it is, but then why bother with the elaborate theme, artwork, and introduction story?

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(1)

Error4o4

Apr. 28, 2010

Under rating threshold (show) So on the options screen, theres the little stones. I went through that entire mini puzzle until no more stones would spawn. (Eventually 6 spawn) It just stays on gold and nothing came of it, total disappointment :(

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(1)

daniscool34

Apr. 28, 2010

Under rating threshold (show) how come i can't see the 1st comment now now i can only see the best rated wdf?

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(-2)

sirspikey

Apr. 27, 2010

Under rating threshold (show) Fun at a begining but gets kind of repetitive after a while, but stil nicely done. You get a 3/5, it is a really 'nice' game, but then it is just that; 'nice'.

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(0)

TehNEXUS

Apr. 29, 2010

Under rating threshold (show) To me this game seems highly overdone, the ambience setting insinuates an RPG or action game with certain level of complexity, the gameplay is merely a puzzle game that could be played in a much simpler world without any loss. 2/5

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(-1)

hurdlebeast

Apr. 29, 2010

Under rating threshold (show) I applaud the developer greatly. Finally, a truly challenging, though-provoking game! I thank you sincerely from the bottom of my heart!

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(0)

Jigjaw

Apr. 28, 2010

Under rating threshold (show) I chose to play in the American language, since there was no English.

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(-2)

gamaboy98

Apr. 28, 2010

Under rating threshold (show) Anyone else wish he had pockets?

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(0)

MadCrimson

Apr. 28, 2010

Under rating threshold (show) Please work on the wayfinding algorithm. Currently it seems that it is some simple greedy alignment which lets the wizard run into walls. A* (basically an improved Dijkstra algorithm) will get you much better results, especially if you invest into defining some waypoints. If you need any help with that give me a whisper.

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DELGRAD

Nov. 07, 2012

Under rating threshold (show) Horrible scroll lag.

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(0)

bejancanadian

Sep. 09, 2015

Under rating threshold (show) plz make a magic orbs 2. Would be cool if you aded like undead monsters that are patroling on a pattern cosen by you.

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(0)

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