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@Dr0x: I was thinking "luck can't be THAT big of a factor". And then I realized that it wasn't, due to how the points scale logarithmically. If that doesn't make sense, here's an example: if you have an internet on screen, you'll get an average of ~45,000 points per pair, but if you only have say a CD on screen, it's only ~800. And the lns of our scores are 14.7 (me) and 13.3 (you), which are really close =)
True that, digital upgrade is a puzzle / strategy game with a sprinkle of luck. But if you come up with varying strategies for all possible situations you can be in, luck will only play a very minor part in the outcome of your game.
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Seems to me that up being rotate and down being drop is just asking for miss placement when you try to rotate counter clockwise. Maybe I'm the only on who has this issue when playing semi-idly.
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@Savok I managed to get over 300,000 not long after posting that comment lol. Seems like luck is a pretty big factor.
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@Dr0x: hehe, I just got a score of 2,529,478... but usually my game is over around 200,000 or so; this time I had a bit more luck than usual
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nooooooooooo
I had two internets, two LCD monitors, and two hard drives ready for a combo. And then my board was almost full, and I had to place a piece that meant I could not win. And then the next piece had a hard drive >_<
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Also, some way to make the response to the down key quite so...quick. I have ruined so many good games by holding down the down key for a fraction of a second too long. Maybe make a timeout on the downkey for a second or two after using it?
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Different sized boards would be nice, and badges. Maybe keep the pieces secret until you get to them so there is some kind of surprise. There could be a versus mode against the PC like in Doctor Robotniks Mean Bean Machines (if you've ever played it, if not then check youtube). Apart from that I have no idea.
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digital upgrade 2 gameplay i can't think of much diffrence but maybe showing your virus taking over the world as you play would be cool. and as ikachan diffrent sized playing field
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This is probably the game where I can see defeat coming the farthest away and yet still play hard, believing I can last longer. I am rarely correct.
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So...if terrorist get a simple 3 bit memory,they can create a bug and when those bugs get more buggy,they can create a virus...and then viruses create illegal softwares and they can conquer every computer in the Earth...and they can only be eliminated if they will reach that line over there.IS THAT WHAT YOU'RE TELLING ME?!?
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So what happens when you link three Internets: they combine to a software thief. I think this deserves a hearty LOL.
Plus, you get a chance for a Double Internet piece with a value of more than 1000000 points all in one go...
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Maybe make it so that after you get to floppy, the first few won't show up after you get rid of them from your grid?
They tend to be fillers more than building blocks after floppy.
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I love how Kate's picks sheds some light on the great games that haven';t been getting much ttention. Really gives them the chance they deserve and gives them a chance to be popular.
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You need to speed it up a little bit. You know there is a "famous" version of this game, try to learn something from it, like different power-ups, let the player enter the game with some on his "belt". And you know, people are loving upgrading system, like incresing % of power-ups or a "backup folder" if you don't want to use one right now
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When i first saw the game in play i was sayin "this doesnt seem so hard" but once i unlocked more and more pieces the game really became a challenge and more addictive. Good game! 4/5
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Powerup idea: Defragmentor. Lets you pull all blocks of a kind on the screen into one spot as an upgraded block. So if drop a defrag and choose to pull folders, all the folders on the screen will be deleted and the defrag block will be replaced with a chip.
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21794 on my first try. What made this game a bit more difficult than others of its type is the fact that a group is transmuted into another piece. Bravo.