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BTW to all the people with issues on the Runner level, just use flamethrowers, basically instant kills on them and they will never kill your guys. Great level to farm once you figure out how to beat it.
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The flamethrower seem dis-balanced (15 DPS for the 3 coins?) Also tanks should have an explicit retreat option (sometime waiting for them to get damaged takes too long)
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What is with all the random pop-ups? Playing in Chrome and within two levels I have 12 pop-ups for the creators site and other random crap. Good game that is getting 1/5 for the shameful bug/tactic :/
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yea i agree to all the suggestions of other people, but i like simple games you know... sometimes game get too complected and hard.
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Is it just me, or are the tanks fairly prone to falling over on purpose if you have the 4 wheels, but a small body? It seems that the only way to make them not fall over is to pair the wheels with the biggest body available.
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Nice game, but I can think of some possible improvements. First, it would be nice if the scrolling wasn't so sensitive, i.e. if you had to move the cursor closer to the edge of the screen to scroll. Sometimes I just want to click on a tank, or mouse over a factory, or pick up a coin, but the screen ends up scrolling when I don't want it to. Also, I think you should be able to bring up the build menu anywhere, and automatically have the tank built at the rightmost player-controlled factory. I want to be at the front lines watching my guys kick butt, not having to scroll back every time I get enough for a new tank. Still fun though. 3/5
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Faster pace, and make it easier to assign tanks an option, when they are overlapping, it makes me click the tank behind it as well. And need a retreat button. I built like 12 tanks and they kept getting decimated on the bridge level, even though my tanks were more powerful.
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The long guns almost always shoot several shots at some invisible point in the sky over whatever enemy they are engaging, leaving them rediculously vulnerable. They almost seem programmed to do it until the enemy shoots at them, making the extra range utterly worthless.
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If you could click anywhere on a tank to select it, and then use keys to give orders, and have a retreat order, this game would be a 5.
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lose the violin music. gets repetitive as you only really use 1 layout and slightly vary it pending on ur cash/needs. Otherwise aint bad.
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So i cant get past one level befor half an hour has passed because their tanks shoot up and my shoot down at the floor...
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....100 building points in battle, build one for 5, i build 6, iclick to build anotherand clicked it five uneccesary times... i immediately went from 99(i had 4 fountains) to 35... fix this, it diddnt even create the tanks afterwards
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if you dont like cannons get a machine guns machine guns are fast but kinda inaccurate. cannons and powerful and accurate but they are slower
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The first thing I did was get enough points to buy the best wheels, best hull and the flamethrower. Result: Death now has a suitable vehicle to drive in
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I have to say I'm really annoyed with the Plasma Sling. Supposed to be the most accurate weapon, and yet it shoots straight over the enemy 75% of the time...
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Loved it. Most of it, the only thing i would like to see added is if those money makers could collect coins when they enter the radius. That way i could stay focused on the fight more without having to travel the entire map for just a few coins.
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Run game, my only complaint is that it would be good to be able to select which direction they start off in for the double trouble wave. I lost a lot from them always going to the right first.