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Hello,
Great game. Just a little thing to tell other people.
When reaching level 26, you can not use super jump to the left side when using an AZERTY keyboards with actual commands. You HAVE TO switch to qwerty if you want to pass.
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Why isn't it the same button for performing an action? It's not like you can be blue or red at the same time. Depending on the color you have Spacebar (Or any other button) should create an ice block/make you invisible/throw fire. The way it is right now is pretty confusing. And I'm not even going to talk about the way you change your color...
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I am enjoying this game only - and I mean ONLY - because I have a PSX controller hooked up to my computer. If I were not using a controller, this game would suck. As it is, the good thing about it is the level design and puzzles. The controls could use some serious work; jumping and walking feel wonky, and don't even get me started about wall-jumping. With some slicker controls, this could easily be among the best platformer games on Kong; as it is, it's only good. IF you have a controller. 3/5
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hmm... i COULD just go to the top... but.. actually i'm just gonna go to each floor and die alot.. ya that makes perfect sense :D
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This game ran a lot better for me on Newgrounds for some reason. It didn't ever glitch for me there and I was actually able to beat it quite easily. Here, however, it seems nigh impossible. Occasionally in the later levels I'll be almost to the elevator when it'll either randomly teleport me through a wall or I'll fall through the floor or some other annoying bug will screw me over. It seems this is a bad port, and I wish Jacksmack/Frozenfire would fix it eventually.
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I enjoyed the game at first, but the problems get more and more noticeable as you progress through the game. I was fine with the wall jump controls until level 15, and the memory leak wasn't so bad until that same level. But on level 15, those two problems combined, which created something completely unacceptable. I'm going to have to reduce my rating from 4/5 to 2/5... a shame, this game had potential.
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I've been waiting for a long time now, and I haven't seen it yet. So, I demand another Sequel for this awesome legendary game!
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The controls seem pretty standard, and yet somehow they still manage to be annoying. I think there are just too many of them or something, what with the jkl for colors, r for action, s for abilities, space for invisible. It's hard to remember quickly which one I should be pressing.
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Very conflicted. I could live with the controls set the way they are if there wasn't a delay between rapidly switching colors. I lost count the number of times I've switched to the wrong color and died despite pounding on the key I wanted, just because I hit the wrong one first.
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Am I the only one who liked this game? The only problem I had with it was major lag, but that's my computers fault. There were some very annoying sections, but for the most part I enjoyed beating all 30 levels. Underrated game.
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Technically, the color yellow isn't really primary, as it is only primary for paint, but can be created with red and green light. Green is a primary color for light.
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I honestly don't see what was so confusing about the controls. I personally thought that they were perfect. 5/5 and favorited!