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Okay, I beat the Hard badge, and here comes tips for the bosses (which they are the easiest):
1- For you know, the 3 bosses on the game do THE SAME EXACTLY thing, but with different backgrounds and platforms on the screen, the first, you need to put a ice block when appears the blue circle, them, fire on it when appears the Red circle... 2- You will get portals for yellow when you advance, now the boss just stay more easier, put a portal in the start, and put an another portal after it, the door will lock, so you can wait the boss with calmness on that room, just wait for he comes close to you, teleport on it, put ice, stay at close the door (hold left), them use Fire Power. Using this method, will be more easier, because you will not going to take hit. After beat, try using Ice and jumping at the spikes (or if you want go to platforms...)
3- Just do the same thing as Number 2
Click "+" if this is helpful
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Spelling errors, lag, crappy control scheme, good idea, and lag. SO MUCH FREAKIN' LAG! Not even worth the badge to play this game. It sucks
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It's really disappointing to see what seems like an excellent puzzle platformer become annoying because of the control scheme. I'd like to change WASD to arrow keys, and make clicking on the screen do nothing (since I need to do that to regain focus if I alt-tabbed to something else, like an IM convo).
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The controls make beating the first boss a total pain in the ass. Not only is it difficult for those of us who are more used to arrow keys rather than WASD to make the transition, but none of the movements feel natural to my hands.
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that is a good game, good gameplay and easy to play (sorry my bad english, i'm brasilian).but, some efects can be better, but, this game is awesome.!!
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This is the worst flash game I have ever played. At least with the crappy-made ones I get to enjoy the short and sweet plot. The hard badge doesn't have 4k awarded because it is difficult to earn, rather because it is difficult to play the game for more than 15 seconds without getting bored of the basic structure repetition. 1/5
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Man, rarely am I so impressed with a game's concept and so disappointed with its implementation. The controls are, as everyone says, hideous, especially the shift jump thing which is just plain awkward to maneuver with. Wall jumping is also awkward. The levels started out great, but eventually just became mindless platform jumping (with a couple exceptions); the game's mechanics fit well with puzzle platforming, but puzzles are rarely used in the later levels. The boss fight was cool, then the same exact thing two more times was not cool. Checkpoint placement in later levels is awful; there should NEVER be additional risk/challenge involved in securing a checkpoint. I was unhappy to see the "ice block recommended" stuff as far in the game as I did; it probably wasn't necessary past level 5 or so. All in all, great ideas, poor execution; 2/5.
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Make a sequel, Secondary (got it?) With arrow control, more character colours, more levels and with improved wall jumping and timer. Vote + if you agree.
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Got bored on level 5 after holding s would repeatedly get me through the first laser and then fail to protect me from the next one. Nice idea but the game just feels so clunky to play that it's not enjoyable.
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this game sucks! the controlls are horrible!!!!!!!!!!!!!!!!!!! the controlls are so bad that it dosent let my guy stop running when i want it to!!!!!
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Anyone else totally put off by winning the first boss (level 10) on the first try and accidentally dying by bumping into one of the vortexes on the way out?