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darkangel_bleedn

May. 06, 2013

Under rating threshold (show) awesome game i am most deffinately hoping for another one soon

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Developer response from jasonredhawk

We're planning to do more dev work on the game soon, however we've been concentrating on building a pro version of FireJumpers over the last few months. It has a custom scenario editor, improved Tankers, aircraft altitude, on-screen and off-screen water pickups, dual screen for operator/trainee view points, and the list goes on. Working on a promo video and documentation on our redbloxgames.com site, should be there soon enough. :)

MNB_KILLER

Feb. 02, 2013

Under rating threshold (show) How do you beat Hawaii? I can't seem to get past it...

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Developer response from jasonredhawk

Start by transporting the Cut Team via Helicopter and drop him off in the south river (closest to the fire as possible). Start cutting south towards the road (roads are natural firebreaks). Pick up civilian and bring him back and pick up Hose Team. Drop Hose Team in north river. Then use helicopter to water bomb northern edge. With a little luck, you'll be able to contain the edges, while keeping the head of the fire between the northern and southern rivers. The waterbomber timer should activate just in time to allow you to hit the head of the fire from river to river. Should give you 3 stars :)

grasshopper2000

Jan. 20, 2013

Under rating threshold (show) i like the plane the best

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Developer response from jasonredhawk

Ahhhh yes, the Waterbomber! My favorite unit as well.. for now.. cause I have new units in the works!

jbyle11

Nov. 28, 2012

Under rating threshold (show) what is the strategy to get by level 3? Thanks.

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Developer response from jasonredhawk

I'm assuming you mean Malibu. Transport the hosers to the far hydrant with the helicopter. While the helicopter waterbombs the south-east blaze, have the hosers run straight towards the head of the fire. Run past the dense trees and spray on as much grasslands as possible. Grass is much easier to extinguish with water. Once the whole left side is put out, concentrate on the final north front. Should get you 3 stars. :)

Quetzogghandr

Oct. 15, 2012

Under rating threshold (show) Hose teams losing their line when they get deactivated (for whatever reason) is a big problem.

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Developer response from jasonredhawk

Thanks for your input. There's 3 ways the hose team can suddenly stop spraying. First is when the fire burns the hose, he'll turn grey and stop spraying. Second is if the fire touches the unit, the unit will turn red and stop spraying. Last way is if you tap the hose team while he's stopped, this will "unhook" from the water source, he'll turn white and stop spraying. Note however that if the hoser is moving while spraying, the unit will stop moving only and continue spraying water. It's a bit tricky I know, and we're working on a different solution to help manage unit actions and overlapping units. I'm open to any suggestions :)

Jeanmiwan

Jul. 19, 2016

Under rating threshold (show) Strongly need arrow keys to scroll the map, too. Right now, we lose really too much time adjusting this and that, and during this time, the fire keeps burning everything. I wished I'd love this game, but I can't. That said, it's a really original one (saving tress and people changes from killing every single other being-one) and I'd like the devs to keep making this kind of games. Maybe I'm too a casual gamer for enjoying how this game handles (or doesn't).

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Developer response from jasonredhawk

To give yourself more time to make decisions, you may notice that anytime you touch the map, the game pauses. Use that to give yourself time to think, or you can change game speed to 1/2x. Also, this game is 4 years old now and I've built two new version. There's FireJumpers Sandbox that is a cooperative multiplayer version and you can download it on Android/iOS or play online at www.firejumperspro.ca/sandbox/ I also recently launched FireJumpersPRO, a tactical training simulator for wildland firefighting agencies. That's currently on Android (iOS coming soon) and online at www.firejumperspro.ca/pro/ And yeah, cooperative play can be just as fun as fighting one another!

Jeanmiwan

Jul. 19, 2016

Under rating threshold (show) hosemen on the bank of a river doesn't obey the order to get back their hose... they just keep right where they are. I NEED the helicopter to keep the fire under pseudo-control and can't afford using it to get them where they should go. :( (Hawai scenario)

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Developer response from jasonredhawk

the Hawaii map is the first map where you need to use the terrain features in your strategy. I first use helicopter to carry the cut team up close the the fire, along the road (to the south) and cut north towards the river. I carry the civilian back as I return to pick up the hose team and drop him right in the tip of the river (the north river). Then try to contain the head of the fire between the two rivers. The bomber timer ends around when the head of the fire is at the most narrow part between the rivers. Drop the bomber's water right there and it should be a mop up.

Aqua110

Feb. 15, 2013

Under rating threshold (show) it willl nt load fo me wht should i do

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Developer response from jasonredhawk

Have you tried clearing your cache? Is this the first time you're playing FireJumpers?

bandit00sex

Mar. 04, 2013

Under rating threshold (show) how i can save the progression ?

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Developer response from jasonredhawk

game uses flash cookies.. if you cleared your cache, you'll lose progress. However, I added an easter egg on the splash screen that unlocks all levels. Click on the version number at top left corner of the screen and all levels unlock.

lupin3D

Sep. 27, 2013

Under rating threshold (show) Jason, you should talk your client into releasing the pro version as a Social Network tool. Use it for awareness, found raising, whatever. The casual gaming version is great, the hard core version would be a blast too.

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Developer response from jasonredhawk

Would love to build a Social Network around this game, it's actually phase 3 in our master plan to take over the world! To use it as a educational game, bring awareness to kids on wildland firefighting. One day, I'm hoping I can take FireJumpers from hobby to working on it full time.

whatsthatsmell

Sep. 26, 2013

Under rating threshold (show) I think it's pretty funny that you can walk on water.

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Developer response from jasonredhawk

lol, sorta. The light blue water is shallow water, so I'm thinking you are still touching the bottom. However the deep water (dark blue) is different, ground units' speed on deep water is I think 0.5% of original speed. Basically, you are swimming with a big chainsaw on your back. Given enough time, you can cross deep water, but that's why you have a helicopter to transport units :)

li8mr0x

Aug. 08, 2013

Under rating threshold (show) I think tis is the best fire-fighting game that I have ever played 5/5

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Developer response from jasonredhawk

wow, been a week since I checked kong and such great comments. Thanks, means a lot! :D

jasonredhawk

Dec. 27, 2012

Under rating threshold (show) Unfortunately, Kongregate changed their file size restrictions and I won't be able to upload the latest version. You'll just have to download FireJumpers on your phone :)

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Setari

Sep. 21, 2013

Under rating threshold (show) I have no idea how to use the hose teams...

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Developer response from jasonredhawk

hose teams need to connect to the shallow waters or firehydrants. Shallow water is the light blue water. The dark blue water is for helicopter water scooping. :)

A0M1N

Sep. 19, 2012

Under rating threshold (show) So I failed the first mission in the new series-"MIssions 2" and the title of the mission said "Wall of fire", don't know why that happened, just letting you know.

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Developer response from jasonredhawk

interesting bug.. I think I know where to find it.. thanks :)

gmack007

Sep. 17, 2012

Under rating threshold (show) I give up on this game. Every time you update to fix one problem, two more show up. First it was level 15 not stopping. Then it was Chrome users data not saving, not its the helicopter not refilling after it flies back to the water, and the hose crews walking around the hydrants and not actually connecting to them. Nice idea, but you're not ready for primetime

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Developer response from jasonredhawk

Don't give up yet.. I got a very good version for you this morning! It's just one guy building it, that's me :) This version 1.1.4 (see top left corner on splash screen) to make sure you have the right version. You may need to give it time or clear your cache to see the update. Anyway, as an mini easter egg in the game.. click on the version number at the top to unlock all levels :)

Eledan88341

Sep. 13, 2012

Under rating threshold (show) I think there needs to be a score adjustment for mission 2.4. The high level of buildings near the start with the explosives involved cause you to drop sharply before any chance of containment.

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Developer response from jasonredhawk

Good call.. I missed updating that level. The rating was completely wrong, thanks for catching that one. I'll update it as soon as I can, I'll also update this comment when I get it uploaded again to Kong.

aeronaut89

Sep. 11, 2012

Under rating threshold (show) this game is incredibly good, but it seems it does not safe - everytime I reload it, my savegame is gone and i have to replay all levels. does anyone else have this problem? i dont have it with other games...

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Developer response from jasonredhawk

It would appear that there's a conflict with Chrome. I'm having the same issue.. I'll look into it. UPDATE: Chrome seems to be working again.. at least for me. I'm not sure why it's not holding your data, still looking into it.

cheese55

Sep. 06, 2012

Under rating threshold (show) "Gets very confusing on 4th of July level with so many Hoser Teams." Possible solution A : Hot key them to a certain number/letter. Possible solution B : When mouse is hovering in a area say 20x20 pixel/% all units in that area will be listed chronologically to the right of the cursor eg Hooser 1, Hooser 2, Heli 1(3?) etc. Unit suggestions : Fire starter (Some firefighting helicopters today are equipped with Premo MKIII incendiary devices.) High capacity all terrain fire fighting trucks, used almost exclusively in remote areas of southern Florida (no hydrants, heli's require pads and money). Able to have a long hose, or just carry the water. Patrol cars for warning people to evacuate and catch arsons possibly. Ladder trucks Scenario idea : a huge fire and you have a very small squad because your waiting for the surrounding fire departments to show up. This is truly a wonderful game, I can only wait and anticipate what kind of games you'll create next :).

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Developer response from jasonredhawk

very true about 4th of July and confusing to select the exact unit. It's even harder to manage on a phone, which this game is actually designed for. So hotkeys won't work on phones, but I have developed a cycling functionality that essentially cycles between units that are within close proximity. As for controlled-burn units, we are already considering adding them, there's a discussion about it now on our facebook page (www.facebook.com/firejumpers/). We also want to add an upgrade system, exchanging your earned stars to upgrade units. There's a lot of ideas I'd like to implement, but I have very little time these days. I was hoping to get more success on the Android and iPhone, but 10-20 downloads a day combined markets is simply not enough to quit my day job! lol Thank you for your input, much appreciated and looking forward to getting an update out soon :)

zen0

Aug. 30, 2012

Under rating threshold (show) very good game, not sure why the low plays. is it api? eligible for badges? there is a bug though, if you click heli, click hicker, click heli again before it reaches the hiker the hiker will be already on the heli and you can evac without flying the distance

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Developer response from jasonredhawk

I'm not sure about the low plays.. I keep blaming the fact that there's no zombies. Thank you for finding that bug. UPDATE: I just fixed that bug about the helicopter, once I release the new version it'll all be include. Again thanks.

raaaahman

Oct. 05, 2015

Under rating threshold (show) Very good game. The concept is apealing, the game is easy to pick-up and yet it is challenging at some stages. The large number of levels is very appreciated. It's not perfect though, the irregular difficulty progression between levels, and the lacks in ergonomy is why I don't give it a 5 star (how harsh, I know): -I manage to stuck an unit in the bottom left corner of the screen, I was unable to select it again because it clicked on the speed change button instead -the variation order of speed (1-1/2-2) is a bit weird (normal-lower-higher, can't remember anything like that) -a dezoom function would be greatly appreciated, as much the ability to scroll the map while in pause.

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Developer response from jasonredhawk

Thank man for your review! This game is going on 4yrs old now, it was my first version. I've got a new version called FireJumpers Sandbox which is cooperative multiplayer! If you enjoyed this one, I think you'll really like Sandbox. You can play online at http://www.firejumperspro.ca/sandbox/ or play it on your iPhone or Android. :)

hristo

Aug. 09, 2012

Under rating threshold (show) Hey jason when 2 units are too close to each other they are hard to control.How about hotkeys for it?(Try doing it in the sequel if you convice your wife ;p)and make more games.

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Developer response from jasonredhawk

It's even harder to control on a phone. I've been thinking about this issue all week. I think I have something that could work for both desktop and mobile devices. What if I have a button (to the side somewhere) that starts a cycling of the units, causing the active unit to scale up, while the inactive units to fade out, then every second or so it would cycle to the next unit. The other idea was to have the user click-and-hold on a unit for one second to begin a cycling of the units (same scale up and down) that are within a certain range of the mouse cursor/finger. What do you think is a better solution for mobile devices?

T86g

Aug. 05, 2012

Under rating threshold (show) Would be nice, if one had a confirm button for the bomber. Misclicking and having it wasted for 3 minutes is a little frustrating...

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Developer response from jasonredhawk

hmmm, maybe. I understand what you mean as I've misclicked the bomber a few times and it is not only frustrating, but sometimes is a game decider too. I'll look into it. Maybe a 2-3 sec countdown after line is drawn to cancel line?

jasonredhawk

Jul. 18, 2012

Under rating threshold (show) Alright.. going to see if I can start working on the iPhone version today, aiming to release it on iTunes sometimes this weekend. *fingers crossed*

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qinta

Jun. 28, 2012

Under rating threshold (show) could you add vehicles in a sequel? it would be nice to have faster units

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Developer response from jasonredhawk

good idea. For now, helicopters can help move these units around faster than they can walk. Thing about vehicles are that they don't move well through the forest, unless they are on roads. We thought of perhaps bulldozers that can create wider firebreaks and faster, but are limited to starting from roads. Then there's fire trucks in city areas. Many features we'd like to add to a version 2.. depending on how version 1 does :)

jasonredhawk

Jun. 25, 2012

Under rating threshold (show) I want to thank everyone for playing my new game and giving feedback. I'm collecting a lot of great data on the percentages of the levels played. Looking into normalizing the scoring values to be more consistent across the levels. In other words, bell-curving the points system so that all levels have the same 1/2/3 star percentages. Of course I'm going to need a lot more help from users like yourself playing the game to get the best data possible. Thanks again :)

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UXT7

Aug. 19, 2015

Under rating threshold (show) Yeah I moved the civilian. I eventually moved on to a different level and it happened again on that one when I'm 100% sure there were no civilians anywhere near the fire. Considering it happened on multiple levels I just gave up and quit playing. That's an annoying game breaking bug.

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Developer response from jasonredhawk

Very weird, I can't seem to replicate the bug. I just tried this morning the Hawaii map, moved the civilian that's near the top of the volcano somewhere safe and let the fire burn. No dead civilian. I'll try to do more testing, but not sure there's much I can do. Besides, this game is 3 years old now, my latest FireJumpers Sandbox is WAY better, faster, more units, better terrain topography, etc. I thank you though for you're feedback. If you happen to get a screenshot when it happens, you can email it to dev(at)redbloxgames.com. Cheers, J

marinoklisovic

Jul. 08, 2020

Under rating threshold (show) Unique concept. The game can be developed further, and even include multiplayer.

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Developer response from jasonredhawk

Thanks Marino for the kind words! This game has already been upgraded to many versions, including a multiplayer version as well as a training tool for wildland firefighting agencies. More details on my https://www.facebook.com/firejumpers/ page. Now I've integrated GIS data and mapped out all of California. Anyway, check it out! Let me know what you think!

Ronaldb1995

Jun. 16, 2018

Under rating threshold (show) any updates on development??? Really love this game on IOS and Android and found this here on PC!!

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Developer response from jasonredhawk

I've taken a break for about half a year now. However, I've started a new version called FireJumpers Inferno, which will be my final version of this series. Currently, I don't have a deadline, but I'm aiming for spring of next year.

A0M1N

Jul. 07, 2012

Under rating threshold (show) Map editor!!!! MAP EDITOR!

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Developer response from jasonredhawk

shhhh.. don't tell anyone, but it's in the works. You'll be able to create your own maps and perhaps even load the map on your phone. Top secret though, so do tell anyone.. lol ;P

A0M1N

Jul. 01, 2012

Under rating threshold (show) Have to say, one of the best strategy games I've played with potential to be even better. I might just have to buy this on the app store. It's up already, right?

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Developer response from jasonredhawk

Thanks man! Android version is ready, but the iPhone is taking a bit longer to port over. Hopefully in the next week I'll have it ready.

MEGAPRANG

Jul. 01, 2012

Under rating threshold (show) Needs a fast forward button.

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Developer response from jasonredhawk

there's is a 2x speed toggle on the bottom left. There's also a 10x speed BURNOUT mode in the pause menu.. it's the button that looks like a fireball. However BURNOUT stops your units from moving.

Sierra112

Jul. 01, 2012

Under rating threshold (show) Cannot complete Mission 15, it just stops after the successful mission on the game screen. I can even go on using the plane...

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Developer response from jasonredhawk

gah.. same bug as before. I thought I fixed that

Madness13

Aug. 05, 2018

Under rating threshold (show) Отличная игра, одно только мне не очень понятно. Зачем нужна команда ребят с бензопилами? Пилят они медленно, а толку от этих вырубок нет - огонь всё равно через них перебирается, какими их ни делай... И иногда отряд подходит слишком близко к верхнему краю экрана и становится практически неуправляем - его меню управления оказывается за экраном... Если лесорубов ещё можно оттуда вытащить, то парни с брандспойтом застревают насмерть(если их огонь не отгонит). И с отрядом, зашедшим в левый-нижний угол тоже проблемы - он скрывается за кнопкой паузы и фактически выбывает из игры...=_=

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GoeyJoe

Jun. 27, 2012

Under rating threshold (show) One of the best games here! From level 9 to... its too hard for fun. The units are very very slow and sometimes without enough help (heli). Waterbomber has no effect - countdown is too long.

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Developer response from jasonredhawk

Thanks, much appreciated! That's why I've got this game on Kong, get data, rebalance some of the levels, but the last 5 levels are designed to be hard.. I mean challenging :)

TheNopeBrother

Nov. 24, 2014

Under rating threshold (show) When i press on 'fullscreen' it doesen't work. Please help me.

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Developer response from jasonredhawk

yeah, fullscreen doesn't work, seems like Kong doesn't let my code do that.

unobruno01

Jun. 29, 2012

Under rating threshold (show) its fun but its kind of anoying when your cut team takes forever to reach the fire

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Developer response from jasonredhawk

There is a 2x speed button at the bottom left to speed things up a bit. There's also a 10x speed BURNOUT mode in the pause menu.. icon looks like a fireball.

MooseOnSteroids

Jun. 28, 2012

Under rating threshold (show) Upgrades or specializations, like a tech tree would be nice.

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Developer response from jasonredhawk

Looking to add that to version 2.. depending how well version 1 does. Need 5 stars! :p

zalden1

Jun. 28, 2012

Under rating threshold (show) I think that this is a very good game, although there is one thing that it needs... zombies! XD I'm kidding, it's fine. I just wanted to bug you with that.

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Developer response from jasonredhawk

lol.. funny guy :p

jbyle11

Nov. 28, 2012

Under rating threshold (show) Thanks for the tips on Malibu I will give that a try

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SoK67

Aug. 06, 2012

Under rating threshold (show) Really nice game. Can't wait to play the new levels ! Just sad that the last level is buggy, it just doesn't end.

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Developer response from jasonredhawk

Gahhhhh! Not the last level bug again? I swear that bug is going to drive me mad. Gotta make sure you have the latest version, sometimes Kongregate will cache the game on your computer. From the Splash page, click on the "i" button to bring you to the Information page, it should say version 1.0.9. That's the version that should work and end the level properly.

Alcari

Jul. 04, 2012

Under rating threshold (show) Still can't complete mission 15, but I LOVE the rest of the game. I love how you can think "Oh, almost done!" then a hose burns through, and you have to start all over again. A suggestion would be slightly changing wind conditions. As it is now, you can do one test-burn, see what fires die out, and only fight the dangerous ones. a few degrees randomized wind direction would change that.

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Developer response from jasonredhawk

great idea, will implement that into version 2! Thanks for playing the game through.. sucks that the infamous level 15 is still causing troubles. Will have to check into that.. again. :/ Weird that I can finish level 15 on my Android though. Hmmm..

siegmund000

Jul. 01, 2012

Under rating threshold (show) Same as Sierra 112, cannot complete mission 115. But GREAT game, very interesting. Looking forward for new missions.

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Developer response from jasonredhawk

I thought I fixed that.. and thanks for the positive feedback! :)

Randa75

Jun. 30, 2012

Under rating threshold (show) love it

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BSKINNZ

Jun. 29, 2012

Under rating threshold (show) Just because of ur 4th of july mission im giving this a 2 star.. b4 that u'd get a 3.5/4 star.. i swear you got a bunch of drunk volunteer firemen on this mission ... takes Fing 20 tries to get the damn hose hooked up

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Developer response from jasonredhawk

ok, I fixed the hose team / fire hyrdrant bug.. thanks for catching that. Remember 5 stars!

BSKINNZ

Jun. 29, 2012

Under rating threshold (show) near impossible*

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BSKINNZ

Jun. 29, 2012

Under rating threshold (show) Its almost neat impossible to get the hose men to grab a fire hydrant.. especially when there's more than one team there.. it would be nice if you could fix this somehow

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Developer response from jasonredhawk

Thanks for that bug.. that's a huge bad. Was trying to fix one thing.. now broke something else. Will fix immediately

Fox1nator

Apr. 24, 2014

Under rating threshold (show) Can you fix this? When my hose teams are at the top of the screen I cant tell them to cut the hose or go back.

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Developer response from jasonredhawk

It's something that I fixed a while back, however I haven't updated the Kong website with the latest Android/iOS version, which is currently at 1.4.6. A bit hard to maintain so many versions for different platforms. I'm in the middle of building a multiplayer coop version of FireJumpers and we're always looking for alpha testers. Check out our facebook page at http://facebook.com/FireJumpers/ for more details. Currently only looking for Android alpha testers.

mwaters5555

Jun. 25, 2012

Under rating threshold (show) cool game i like it nice job jacob but as i said in our chat the plane glitches if u click and accedintly let go in one spot :O

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Developer response from jasonredhawk

Alright, I got that bug fixed.. thanks waters :)

EpicPenguinFTW

Jun. 25, 2012

Under rating threshold (show) Pretty kewl in my opinion :P

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Developer response from jasonredhawk

You have good opinions :D Thanks!

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