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prof:hey C can we put rockets on the droid to it can fly? C:NO its fine it can jump!prof:but it will be easy to save earth! C:I SAID NO
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That was AMAZING! The walljump took some getting used to and the ending death seemed kind of cheap, but other than that...Wow
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Distance To Earth : 10502 Light Years. Wow , its gonna Take a LONG time to hit without a Warp Drive + Arrival At December 21 2012 (It is all written on the bomb at the bottom of it and refers to the End of The World That Didn't Happen xD)
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"quick get back to the spaceship before it explodes!!!" Me: "nah, i doubt he acutely coded an explosion in this game" 1 minute later: "SEE IT STOPPED FALLING!!! lazy devs...."
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Out of all the things the could've picked for this mission...
They picked a Roomba automatic vacuum cleaner.
Good job Earth!
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For those who don't understand the bomb destroying the planet, the way it is, THIS IS NOT EARTH. It is a different planet inhabited by robots, and they were going to fire the bomb at earth. Knocking it over prevented it from launching. + this to keep it alive.
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me: "sir, if you just teleported me from e7 to g1, why couldn't you teleport me from g1 to e7 in the first place?" commander: "er... well, we wanted to see you kill all those enemies while we were easting popcorn in the spaceship." me: "YOU WHAT!?" commander: "uh oh, we better leave before the bomb hits the ground. ^_^" me: YOU GET BACK HERE I WANNA TALK TO YOU! WAIT! NO!!!" *commander turned off head set before e even heard a word i said*. commander: "lets finish the popcorn, shall we navigator? ^_^" *pulls out knife* navigator: "yes sir..."
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if you look this was going to be sent to earth on december 21 2012 aka the end of the world so thank e7 it didnt hit us
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Honestly, there were a couple of things that bothered me. First of all, "Kill all of the enemies" Even though you're about to destroy the whole world, making it pretty much pointless to actually do so. Also, I didn't really like the ending. Very anticlimactic, and super frustrating that you have to just sit there while the clock ticks down. Could use a sequel. 3/5
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It's disappointing to see many negative comments simply because people, on a gaming site even, have difficulty grasping the basics. Try thinking of the mechanics as a repackaged launching game. So here are some tips. Press down to increase power (similar to dragging a slingshot launcher). Tap left or right to reposition along the curve formed (aiming by dragging left or right). Then release to launch. As for walls, make sure to form the deep curve signifying max power. You may slightly tap left or right to maintain your position on the wall so you achieve this as over-slipping can depower your shot. There is still slight slipping but the max power compensates for the loss and helps plant you into the opposite wall. Finally, patience is key. Homing laser? 4 hits is possible but 3 is safer. Wall with enemy? Rush past him then aim from above instead of frustrating yourself with aiming from below. Multiple enemies? Time them and attack when safer, not when they're firing.
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idea for sequal: you wake up after the explosion and have to survive an try to find a way out. Rate this up so the developer can see this
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how come commander doesnt say: OMG THE RUINS IS THE THINGY THATS GONNA BLOW UP EARTH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!. WHY?
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@Toastanium "this is the only safe place where we could land" can also mean the only place the spaceship can properly land without crashing when the surface sinks.
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what will really fry your noggin noodles is, with all the enemies dead, couldn't the ship have flown right over the nuke and picked you up?
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have you seen text on rocket? i saw this
Target Earth
C??????98s 190338301987
Cu???uer ?B50? ????????
????? ???????? 81.?012 ????????
PS: ? means letter/number that i couldnt read i also took picture of it so you can try it too