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It has been 6 years since I got the impossible badge on this game and I still shudder with bad memories. The game wasn't acknowledging my earned trophies I have never sent in a screenshot and message faster....why am I tempted to do it again?!
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What I don't like about the game is the inconsistency. Some surfaces that aren't ice act like ice. When jumping off a icy platform, sometimes the air controls feel like ice. There is a level in World 6 that is clearly spiked, yet doesn't kill you. The levels in world 3 have spikes so small that you would think they are a platform unless you step on them. Jumping on an edge of a platform may make you stay on the platform, but might also just slide you right off. Ghosts in World 6 sometimes don't stop when you look in their general direction. Dragons in World 10 make each attempt random due to their movement. World 7 trophy says to not use the powerup, but what you actually need to do is collect the powerup and not use it, instead of not collecting it at all.
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YESSS impossible badge is mine. Strangely addictive despite the slippy controls. World 10 advanced is hilarious, took me over an hour to do. It's a shame the trophies are buggy, the one for world 7 finally popped after my fifth run completing without the powerup.
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Completed the first world in 1:00 and got gold medal, did what I could at maximum speed and ability. What next? Diamond Medal. Know what it says? 37 seconds. I was, really in shock when saw that, I said, this is the most horrible thing I see in my life. Only an AI computer can beat the record or something that stops time.
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One of the most underrated (the actual sense of the word, and not just "underseen") games on the site imo. While the platforming physics aren't the best I've ever seen they're certainly not the worst and everything else is pretty solid. It should have at least 3.5+ rather than the lowly 3 it's got right now, especially considering there's many games rated the same or even higher that are MUCH worse.
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''9 Trophies Earned'' and ''50 Medals Earned'' are not incredibly hard, but the ''6 Worlds Beaten Without Deaths'' is really ridiculously hard.
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Gave up long ago due to frustration but I gave it another chance recently and it's been quite enjoyable. However, there are some big flaws as well. I can get over the slippery surfaces and iffy controls but the absence of an 'exit level' button makes it extremely frustrating. Anyways, got the impossible ^^
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Ok after 59 deaths in level one and no idea how much further I will have to go, I have decided this is another easy badge that I just don't want that bad.
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Oh yeah! I finally did the impossible badge. :D I feel so awesome right now. All those hours ruining my relationships seems worth it. All that aside, time for some tips: First try getting all the coins without worrying about anything else to get a feel of all the stages. Next try to do it without any deaths. Don't get frustrated when you can't seem to do it. Practice on doing it until you can get to the star 3 or more times in a row. This will also result in you getting more skillful in the game as well as finding yourself some quick ways to save time. REMEMBER! Do all the medals separately. Also sometimes, its better to die after getting to dead ends to save some switches and some time. When you start to feel the rage, instantly quit the game and take a break. You can do it. :)
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Having recently completed Gravity Llama 2: Llamas in Distress, I decided to come back here after ragequitting a long time ago to have another pop at the hard badge. It really is incredible how far you've progressed in developing - in the 2nd one, the controls are responsive, there's none of that weird slipperiness (grass in GL 1 is like ice in GL 2 xD ) and I found I wanted to try and get everything. In GL1, I found myself just trying to rush through things and doing the bare minimum to beat levels. So, while this comment isn't exactly positive to this game, I just wanted you to know my appreciation for taking everything on board and really polishing the second one. Thanks for listening to us and getting so much better at making games and their mechanics! :D Best of luck in the future, maybe a GL3? I hope so! :)
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Finally! After 2 years(yea, really, i got the easy at 05/July/2013, the hard at 05/July/2014 and the impossible at 05/July/2015) the Impossible Badge is mine! This game is awesome, i love this kind of challenging platform game. The concept is really nice, with the gravity switch mechanic, and even though it has some flaws, it's nothing that we can't get used to(like, knowing what can or not be touched). The difficulty is also very nice, it starts easy, and the level design gets really tough on the later worlds! For the no deaths worlds, i got 1, 2, 3, 4, 5(yea, it was easier than 6 for me, because of 6-10) and 1A.
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The only bad llama game here I've seen so far. Seriously, the top comment about the three kinds of spikes and how surfaces are slippery is too true. I'm playing it for the achievement. Doubt this is ever being touched up but I hope a better sequel is made. I definitely like the concept of travelling through levels as a llama and collecting stars.
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it took me 5 days for the impossible badge -_- ... anyways i learned that nothing is impossible and that ama te real OG :p
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Hey, if anyone is still crazy enough to try for the impossible badge, here's a few tips that helped me: Personally, I finished the first four worlds without deaths before moving on. I would play until I finished each one deathless before trying the next one. The other two deathless I finished were world 6 and world 1 advanced. For the trophies: world 1 is in 1-10 in the top right corner, same with world 3 in 3-10 in the top right corner. Also, my recommendation for medals is to worry about one at a time. When only trying for medals, don't worry about deaths. Purposely dying can and will shave off precious seconds and flips to help you with the G and D badges. Good luck guys, if you put a good amount of time in, you'll definitely be able to get that badge!