Under rating threshold (hideshow)
Great concept, nice graphics. Would be a lot of fun if the controls weren't so shitty. It's too sensitive, which makes the fine-movement the game requires painfully difficult. No game is ever fun if the controls are shoddy.
Under rating threshold (hideshow)
probably one of the most impossible of the impossible badges (due to the controls imo), but hey that's some nice music
Under rating threshold (hideshow)
Hey, if anyone is still crazy enough to try for the impossible badge, here's a few tips that helped me: Personally, I finished the first four worlds without deaths before moving on. I would play until I finished each one deathless before trying the next one. The other two deathless I finished were world 6 and world 1 advanced. For the trophies: world 1 is in 1-10 in the top right corner, same with world 3 in 3-10 in the top right corner. Also, my recommendation for medals is to worry about one at a time. When only trying for medals, don't worry about deaths. Purposely dying can and will shave off precious seconds and flips to help you with the G and D badges. Good luck guys, if you put a good amount of time in, you'll definitely be able to get that badge!
Under rating threshold (hideshow)
TERRIBLE!!! maybe you should let us change direction in the air 2 times. Too slippery. No warnings. interesting story, though
Under rating threshold (hideshow)
World one already gave me enough of a headache. World two killed me inside a little bit. The impossible badge really is going to be painful.
Under rating threshold (hideshow)
This feeling, when you masterd a world unharmed and die right in front of the last exit.
I really like this game. Its extremly difficult though. And that thing with the edges is something i can endure
Under rating threshold (hideshow)
When a game has over 10k getting the easy badge and only around 200 on the hard, you know you've done something wrong...
Under rating threshold (hideshow)
Poor controls and slippery surfaces make this game unenjoyable to play, at best. This game was NOT worth bringing back from the dead. It died for a reason!
Under rating threshold (hideshow)
I nominate this as one of the worst games of the last 5 years. Everything about it is horrible. The mindbogglingly bad controls,the levels, the loosing your save file, the CONSTANTLY slipping off platforms, death everywhere It.is.horrendous.
Under rating threshold (hideshow)
I beat world 10 in adv mode, no trophy. I beat world 7 with no power up, no trophy. Guess I'm not getting the impossible badge :(
Under rating threshold (hideshow)
this is clearly a well-made and fun game, but the difficulty curve is way off, there is no grip on most levels and the llama just falls off the edge everytime and makes me want to give up. It ruined some touches that I had appreciated originally such as the death count. This game would be so much better if a few small changes were made and the llama somehow found his footing (which I appreciate is hard when he walks on the ceiling half the time).
Under rating threshold (hideshow)
Has the potential to be a really fun game, but I like the logic aspect of when to flip to complete the puzzle more then the grilling of how many tries it takes me to get through the spikes without dying... it's too imprecise a game for that sort of thing. Fun concept though, reminds me of shift.
Under rating threshold (hideshow)
As my favourite things in gaming are platforming and optimizing scores, this game seems like it has been done for me. =D
Also, is there a reason why my highscore for medals collected has been deleted? I'm at 96 medals atm.
Under rating threshold (hideshow)
the first thing any platformer must be judged by is it's controls. if the controls are lousy it makes a good game unplayable, as in this case. 1/5
Under rating threshold (hideshow)
*checks gameplays* 244879 eh? *checks how many people got the impossible badge* 594!?!?! THAT MUST BE IMPOSSIBLE THEN
Under rating threshold (hideshow)
Let's be fair - the artwork's pretty and the music's nothing if catchy. But the controls are tricky (to say the least), the physics are a little off, and the spikes are generally invisible. Makes it much harder than it should be, in a very annoying way.