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@LupineDreamer The llama medal is just a goal to beat your personal best, it's always 1 second/reversal lower than your best so it can't be obtained.
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Mudry: except that some walls can't be touched AND are not spiky. And sometimes going outside the screen kills you (but not always, and it also depends on the location). And you can't see what's outside the screen! <
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Has anyone managed to get the world 7 trophy? I've beat it without picking up the powerups (including the invisible ones) but I was pressing X every level and right before completing the last level to confirm this, and I did it again without picking up the powerups and without pressing X. 4 attempts at that crap and zero trophy, which is all I need for the imp. 10A and 100 medal trophies are bugged too, since beating 10A gave me 100 medals, now I'm not sure if they're reversed and actually earning 100 medals will give me the trophy for 10A, but it's certainly not worth the risk of trying. Buggy impossible badge.
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The very last level crushed my hopes and dreams. I have come to the realization that I probably will never get the impossible badge.. D;
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Mudry: Actually, everything is slippery and regularly you drop off the edges of platforms because you tapped fwd. Most games aren't quite that... loose.
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I just don't get all the whining. This game is a true gem! This statement comes form someone who is not really into platformers (but seen a few).
The 90's demo era feel and chiptune completely got me in the 1st second. Chiptune version Nightwish's "Fling in the sky?" .. for f*ing flying llama, in a nice chilly level? Are you guys retards?.. this game is effing awesome!
Complainig about slippery and can't touch not being obvious? Damn, if it's has thorns, it hits, and if it's shiny it's slippery! Come on this game is as simple as a wooden doorstop!
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I think it's very good. Although challenging, that is the point! Also brilliant music and very fun! Quite an original story as well!
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Found the bug: yesterday it told i have "advanced 10th stage", but don't have "100 medals" trophy, but today it says i have "100 medals" (i don't) and don't have "advanced 10th stage". Oh well.
Also, the easiest stages for no-death runs imo: 1-4, 6 and 1 on advanced.
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This game has some issues and is way too touchy. It left me pissed off, not entertained. On one of the fire levels I phased clear through the ground to my death numerous times but was able to save myself a few by gravity switching. 4/10 In my book. Its a challenge but a broken annoying one. Not really quick and entertaining like a flash game should be.
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Oh come on!!! I lost all my progress?!?! I was on World 10..I'm not suffering through this abomination again. Good lord I hate this game. It doesn't even deserve it's 3.17 rating.
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the space bar reaction isnt fast enough, if im falling to spikes i want to be able to regravitise and change my course.
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I would suggest having a level select feature to levels you have already completed or some way to save progress other than just deaths and switches. I had to restart my browser and was very frustrated to have to start over.
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As soon I read the title I knew exactly what it was going to be. And I love these kind of games. Easy to learn, easy to do right, hard to perfect. One thing that keeps really annoying me is the fact that instead of the edge being an invisible wall it's an instant death, which I could understand for the top and bottom, because of the whole gravity thing, but the sides is a little much.
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If it looks like it can hurt you, it probably can... just saying. Was a rule of thumb that served me well in my SNES days, and still holds true today.
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So much wrong with this game, collision detection is sub par, jumping works when it wants to. gravity switch on once per ground contact would have been nice to know.2/5
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Awful game that is ridiculously frustrating and totally unfun with lots of bugs as toppings. The main menu bugs out ALL THE TIME making menu items unclickable and 8-8 or 8-9, whichever has you start in the air, doesn't let me use the spacebar to flip every time so I die immediately. Was this play tested?
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Unless someone does not have a life, it is impossible to get the impossible badge. Wow. Looks like 119 people have no life.
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I agree with the others. The platforms were too slippery. The only ones that should be slippery are the ice ones. I don't agree that you should die when you hit the ceiling and I think a lot of this is just way too hard. I got stuck, not sure which level. I know it's in the third world, and I'm so frustrated I'm giving up. There is NO way to get in between the two spikey columns, stop at the little piece of land and then try and get between the next two spikey columns to get to the little piece of land with the star. Some things need to be fixed in this game.
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I've seen Atari 2600 games with better control response - which is fine in an RPG style game, but for a pixel-perfect platformer? Unacceptable. 2/5
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okay seriously the last level of world 8 is just unreasonable. The gaps you have to fit through are tiny compared to your sprite.
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A wonderful game. It's been ages since there was a good platformer with good badges. I only wish I'd known about this game when it came out. I would like to see a reset world option inside the level, though. Kind of a pain to quit completely out and then go back to World Select every time.
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when I change gravity, my right key suddenly become moving left for llama. The keys are for moving on the screen instead of moving the llama, which for me is annoying, should make an option to choose that.