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These microgames demand more motor control than I have (and more than I suspect most people over the age of 12 have).
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ARE YOU KIDDING ME?! i get to the end and then find that i have to beat a boss too ????? this is not fair, that wasnt in the contract
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I got the badge with 6 lives left and I still didn't think I was going to make it. Boss fight was silly, it was hard enough with the first 50 levels. Anyone else let your guard down when you thought you were finished?
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finally did it ^^
btw there is a bug in the egg game. once i didn't shoot bombs, and once the canon got stuck. you might want to fix that. but an overall great game :D
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I haven't played this game in a very long time, & the first time I play it in a year or rwo; I have to pretty much kill myself to get a freaking badge. Haven't attempted it yet.. but if it goes how I plan, tell my mom I love her. And bacon. I really love bacon.
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At least four or five of the games REQUIRE more than 4 seconds to complete. The keypad game, for example, or the rescue two smiley faces unless you get REALLY lucky with where they show up. You might as well just remove those games and replace where they would be with a -1 life for no reason, because THAT would seem less stupid and frustrating.
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I just wasted half an hour trying to get the badge of the day before I realized that I already got the badge a long time ago. >_<
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for 60 points, i rejected every call i get from our office
hope my boss doesn't found out my line was not answering lol
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It's a cool idea; everyone loves WarioWare-style games. The problem is, for some of the challenges, the timer bar gets in the way of what you're doing. Twice in a row, I've been unable to find the "happies" because it was presumably in the way. Also, several other ones where an object's position is randomized conflict with the position of the timer. Notice how in the WarioWare games, the timer is OUTSIDE the play area. Poor design as far as that goes, but that's what these comments are for: to help you improve. :)
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My suggestion is to be even more vague in regards to the instructions on a larger percentage of the games. That would truly make it good.
Now where did I leave that "sarcasm tag"...
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Any flash game which involves rapid button mashing and a time limit really needs to use a timer which is effected by the game's overall performance. Several of these are flat out impossible on my computer, because the game is running too slow to register enough keystrokes in time, regardless of how fast I hit them.
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Anyone else have the glitch during the boss battle, where it skips you straight to the next game during the first one?
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When doing endurance mode you should first play normal mode so you can memorize some of the games, or you could just do endurance mode a lot, either way memory of the games helps you greatly.
5/5
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Just to make it clear... The more you play the game - the more you fail, the more you dislike it... But if you dare to pass the threshold of trying Endurance mode 5 times - you will love it. Soundtrack makes the game insane :) 5/5.
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what the hell? i had 229 seconds , but im very very sure, that 50 games of 4 seconds should take 200 seconds.. so how is this possible?
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On the traffic light game, you have to press space as soon as the light turns green (at the very end), sort of like in the take a picture game where you have to press space in the beginning. Also, in the fill up the balloon game, you have to aim at the black dot, not the blue balloon itself, and in the #inator game, you have to use left and right then space at the buttons that add up to the number shown. Just for good measure, in the dodge stars game you can press up to move and in the go right game, you have to press up to jump. Hope this clears some things up.
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my only problem is that some games the controls aren't responsive enough and others it seems like they're too responsive