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Nice game with cute graphics, but way too easy. Make the enemies much harder and let us upgrade abilities several times to make them stronger. Of course not every game has to be that full-fleshed adventure that you spend hours on - this was a great little distruction. Back to my studies now ;)
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Enjoying the game so far, but my priestess can't use smite. I click it, or press 2, and I lose my ability point for the turn and nothing happens. I don't get the green range squares or the ability to target anything, I just lose my use of abilities for the turn.
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Having some trouble with the game freezing after a few turns. No recovery but to refresh and then you lose your progress in the current level!
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Pretty good. Were some problems with "x2 turn" when using "Smite" and "Point-Blank" where you couldn't select a target, and it would consume the turn anyways. Kinda sad. But a great game. Can't wait for part 2!
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Adding a bit of humour in the game is good but making the player laugh through the entire game starting from the "towel" king saying "they're not replying to my texts" to bribing with wineries with "choice of location". Epic!
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I'm on the 5th dungeon and I do fine until the first enemy hits my team, then the screen just goes black... very strange. Dunno. I wanna beat it and get that Medium Badge!
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Veryy fun game, just wayyyy to easy. Could use a little big more depth to combat maybe some enemies immune to fire, melee, arrows, etc. 4/5
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in real life do you just move like 10 steps themn let some skelitons with swords kill you while you stand still ? that is not going to happen .
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Great concept, love the art style and dialogues. However, the customization elements are very (very) light. 2 unique skills per character isn't really a deep system and there doesn't appear to be anything like stats or equipment or anything. Would have loved to see some more depth there.
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There is a quick walking in the game, when walking Left-click on the screen and the characters move alot faster, in reply to johnleprecon82. I do wish you could just walk non stop between combat tho would be sweet.
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It's a nice game, but it sort of feels like a grind after a while. Advancement options are limited and most parties will all feel identical after around 7 levels. Exploring takes a long time and isn't particularly interesting. The fights are rather boring, and sort of feel all alike. Some more variety in monsters would have been nice, even a boss for each level with multiple abilities (for example, a skeleton giant that has both a regular attack and a slam attack that affects all player characters in a range of, say, 5 squares). This would have made the game much more interesting. The art is fantastic, however, and the story line is very entertaining. Not a game that I'd play again, but I'm glad I played it. 4/5.
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If you lose on a level, you can restart without losing your experience! This is the only way to win having your characters fully maxed out!
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No matter what game it is, I kinda feel that I'm missing out on something when I can't max out my characters skills, even if I clear out all the enemies. :(