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Comments for Flagstaff: Chapter Three

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ChrisSix

Jun. 25, 2011

Under rating threshold (show) I think the problem here is that you have a diverse party with lots of abilities, but only a few types of enemies with limited skills. It might have been better to put in swarms of those little buggers, or enemy versions of the player characters. Also, the dungeons are about as exciting as some dry white toast. Traps, perhaps?

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(9)

Mirlod

Jun. 25, 2011

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(-6)

AdrianAmpong

Jun. 25, 2011

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(-10)

andrehfloripa

Jun. 25, 2011

Under rating threshold (show) You need a way to balance ranged and melee fighters. I went through all chapters with the ranger and the mage, and honestly, it was ridiculously easy. Gave a 5/5 on the first, 4/5 in the second, and unfortunately 3/5 on this one.

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(3)

SoonerRed

Jun. 24, 2011

Under rating threshold (show) I really enjoy these games. I mean.. a lot. But I really wish it was ONE game and not a bunch of little small ones.

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(9)

Madhuz

Jun. 24, 2011

Under rating threshold (show) Freakin' like the plague arrows. Now the archer is even more fun character to develop here, but all the game could be a little better. More dialogues please, they are pretty nice :)

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(1)

HeavenInHeLL

Jun. 24, 2011

Under rating threshold (show) I don't care about ratings but I what I care is on how I have fun..

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(-2)

1000volts2

Jun. 24, 2011

Under rating threshold (show) Dual Ability is the BEST ability.

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(-1)

theyveallbee

Jun. 24, 2011

Under rating threshold (show) Does anyone else finish this game just to get the achievement? I feel like I've already beaten it twice.

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(4)

herbalisk

Jun. 24, 2011

Under rating threshold (show) spent all my starting skill points on the first character then realized they're for upgrading all characters. But there's no undo button!

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(1)

cheerteer

Jun. 24, 2011

Under rating threshold (show) hahaha, I find the king useless xD

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(3)

MagicRabbit

Jun. 24, 2011

Under rating threshold (show) Too short... again :-/

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(9)

ChrisSix

Jun. 24, 2011

Under rating threshold (show) That little red headed girl puts a hurt on the baddies with her teleport + mass confusion

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(4)

decomia

Jun. 24, 2011

Under rating threshold (show) to be continued.... AGAIN

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(4)

Akiharu

Jun. 24, 2011

Under rating threshold (show) The game is playable, this version is the worst of the 3 Chapters... Plus, it's boring to wait the enemy walking part, somehow you should be able to skip it 3/5

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(9)

Dagbog

Jun. 24, 2011

Under rating threshold (show) nice looking, smooth working game but - very little tactics or challenge in game play (unless you made mistake in leveling then it can be hopeless), unbalanced classes and in the end just tedious clicking

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(7)

Game_God

Jun. 23, 2011

Under rating threshold (show) First of all, I'm pretty sure the guy creating these games is going to create a LOT of them in small portions. Not every single chapter might have a boss. It's a flash game, it's not going to be super perfect and the best game you have ever played. Just about ever flash game in existence comes down to repetitiveness and "just to beat it". I give the guy props for his polished character / enemy models, simple yet fun dungeons, and humorous dialogue. This is also just a little project for the author, not an attempt to create the best game flash has ever seen.

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(15)

tun0010

Jun. 23, 2011

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(-6)

Encho80

Jun. 23, 2011

Under rating threshold (show) @Puppu You should READ the description to the skill (you and the 371 that have voted your comment up). The INFECTED status remains because a dead enemy can still INFECT other enemies. Have you ever heard of the Plague?.

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(22)

Finax

Jun. 23, 2011

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(-8)

PatrickBateman

Jun. 23, 2011

Under rating threshold (show) This isn't a bad game, but I really don't see why each 3 levels are individual games and get badges each time. Seems more like a scam to get more money.

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(0)

PwnU

Jun. 23, 2011

Under rating threshold (show) Nothing added in the third chapter vs the first two, very easy with even just x2 and max out main action, and where's the boss? :( Also a random bug - my wizard had mass confusion as action 2, but hotkey 2 always casted that, no matter who was acting!

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(2)

mcloven_09

Jun. 23, 2011

Under rating threshold (show) mute

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(1)

Darkaros

Jun. 23, 2011

Under rating threshold (show) The King is STILL the strongest character and the Knight is STILL the weakest: the Knight gets 8/+2 per sword upgrade, eventually doing only 12 damage melee, while the King has 5/+5 per fist upgrade, eventually doing 15... which, combined with his Brawler skill, lets him do insane damage- if there's even 2 enemies near him, his 15 damage punches (including his Area Attack when maxed out, good god) do 20 damage- enough to one hit kill those free-exp imps that are summoned. At least the Ranger and the Mage are now equally powered (that is, they're now the MVPs of the team when the King is too slow). I didn't like this one as much as the other two chapters, I really hope the game actually get more interesting instead of being the same game split up.

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(7)

sheepdean

Jun. 23, 2011

Under rating threshold (show) Stop releasing chapters, and make this all one, long game. With more skills.

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(5)

Binks92

Jun. 23, 2011

Under rating threshold (show) Still no music he.....fun game, but with no music...it kind of gets boring...plus its the same as chapter one and two, except with no boss. Nice style and story, but that doesn't make a game..you need more than that.

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(3)

cerubis

Jun. 23, 2011

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(-4)

lightmoon

Jun. 23, 2011

Under rating threshold (show) Much better than the previous installments. The gameplay mechanics are nice, the graphics and animation are excellent. You've managed to tweak the difficulty level to the point that it's not unbearably easy, but you hasn't really added anything from the first others than a couple of tweaks. I hope to see this concept and game series continue to be expanded on. Anyway, 4/5.

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(0)

elgemin

Jun. 23, 2011

Under rating threshold (show) An easy and characterful addition might be to limit some of the basic boosts the characters can get. ie knight having access to best health, but not great speed. Mage and priest little access to health, archer some health, some speed etc. (King... who knows). At the moment mage and archer will do the lot, with a little healing.

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(1)

isaacazimov

Jun. 23, 2011

Under rating threshold (show) it was a simple game, but still is a good one. the big problems were only the "don't effect non existant bosses" and the king ordering hinself

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(-1)

ocramot

Jun. 23, 2011

Under rating threshold (show) So, what's different in the gameplay from chapters 1 and 2?

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(-1)

kannanmon1994

Jun. 23, 2011

Under rating threshold (show) the cutscenes just keep getting stupider but the game is good

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(-1)

HolyQuacamole

Jun. 23, 2011

Under rating threshold (show) I love your sense of humor. These games are REALLY funny.

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(-1)

Zanatar

Jun. 23, 2011

Under rating threshold (show) Ok first off I love the game. I've played the previous 2 chapters. Very fun. But the one thing I don't get and I hope you consider adding in chapter 4.. is character progression. There's no sense of progress. Yes you start off each chapter at higher level, but that higher level means nothing. Max'ed chars still do the same dmg now at lvl 30 ie: (10 dmg per hit on mage for max fireball), which was the same back in Chapter 1. (Please plus this if you agree and would like to see some progression in the characters next chapter.)

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(9)

a3lex33

Jun. 23, 2011

Under rating threshold (show) Do you really want bosses? In chapter 2 boss fight turned into surrounding boss with close range attack, shooting him from corners with archer and wizard and healing one ally in turn.

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(0)

badzilla

Jun. 23, 2011

Under rating threshold (show) want chapter four and there is no boss in it so y is it sayin this has no effect on bosses on some spells?!plus i think there needs to be multiplayer version

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(0)

Phewl

Jun. 23, 2011

Under rating threshold (show) There are some bugs suchs as the mage firing an arrow?

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(1)

xiaoxiaoyang

Jun. 23, 2011

Under rating threshold (show) this is really short

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(-2)

Tivar

Jun. 23, 2011

Under rating threshold (show) Issues: If one of my characters dies, the AI enemies will often walk over him to attack. If I cast resurrect, that enemy will vanish until I move the resurrected character & then reappear. The enemies are exactly the same on every level. They seem to forget you exist if you retreat just one square and it's really annoying that none of my old stats import. It can't possibly be that hard to import my old characters...

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(6)

chinliangz

Jun. 23, 2011

Under rating threshold (show) err... okay.

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(0)

Vizuna

Jun. 23, 2011

Under rating threshold (show) Mundane and presents no challenge, as usual.

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(-1)

Namerua

Jun. 23, 2011

Under rating threshold (show) I like the Flagstaff battles because they are short and relatively easy. I did struggle once or twice with this because there were too many warriors/corpses on the same bit of screen. I assume the little enemies appear from nowhere deliberately - nice touch! Not so sure about the apparent dead bodies with life. Will play episode four, but hope it's more user-friendly

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(1)

zedasfoia

Jun. 23, 2011

Under rating threshold (show)

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(-5)

Secthor

Jun. 23, 2011

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(-3)

Cheesehead1967

Jun. 23, 2011

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(-3)

nynniva

Jun. 23, 2011

Under rating threshold (show) I think the gameplay mechanic is nice here, but each subsequent chapter hasn't really added anything from the first other than a couple of tweaks. This needs something more than just a dungeon mechanic; add a town, quests, shops, the ability to meet/recruit other knights, etc other dungeons to explore. This has a lot of potential but to me this feels like the beta test of the combat/dungeon mechanic only and the rest of the game is missing.

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(5)

Baakon

Jun. 23, 2011

Under rating threshold (show) Well, I thought at the beginning that I had however many stat points for each character. Remembering how BA the king was in the last game, i decided to lvl him up first, which completely maxed his skills. He ends up beast, and i breezed through the game just lvling up the cleric as I went along. I doubt anyone will have difficulty with this game, but it's a good way to run through it quick.

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(1)

JackOfHeart

Jun. 22, 2011

Under rating threshold (show) repetitive and boring, offers nothing new from the other one, frankly i wouldn't be playing this if it weren't for the badge 1/5

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(11)

NeilYoung

Jun. 22, 2011

Under rating threshold (show) It was a bit disappointing, but now atleast the fourth chapter will be more exciting. Can't wait for it!

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(3)

Med1aNoche

Jun. 22, 2011

Under rating threshold (show) Throughout all three chapters I've run into a bug where I click on the Move All button and it won't let me deselect it. You either have to move your charachters all at once to a location or end your turn. This messed me up in chapter two during the boos fight. Other than that, great game. I played al three chapters.

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(2)

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