Comments for Flagstaff: Chapter Three

avatar for Heindal
Heindal

Jun. 19, 2011

Under rating threshold (show) Well, its kind of disappointing. The drawbacks are: There is no boss in this chapter. The enemies stay the same - high shielded guards and ranged fighters - thats it. There are no secrets and it gets really easy when you found out how to skill your chars - which should be possible after playing even one chapter. But as it is a nice idea and easy to play.

+ - !

(683)

avatar for Overlorf
Overlorf

Jun. 17, 2011

Under rating threshold (show) I loved the first one, but I can't say much is added in the sequels. It's a lovely mittle story, but not a lot of it to go through the tedious and way too easy dungeons. Too bad with no boss either, I was expecting to get some use of my nicely upgraded melee fighters!

+ - !

(668)

avatar for RapidPanda
RapidPanda

Jun. 20, 2011

Under rating threshold (show) The balance is better with this installment, but by the end I was running around destroying everything and toying with my prey... not the best type of fun to have with a game, especially one of such potential. I liked having hotkeys, but they turned out to be buggy. As others have said, it was pretty anticlimactic to realize the game was over without a boss fight. This was the shortest chapter, which means there was less fighting, less leveling up, and less hilarious writing. I hope this isn't the trend; hopefully the next chapter (and I do hope you'll make one) will be balanced AND a good length. I hope you're listening to people playing the game and commenting positively and negatively. When a lot of people have the same issue, that's a good place to start working on the game.

+ - !

(396)

avatar for Vladeus
Vladeus

Jun. 17, 2011

Under rating threshold (show) Why label some skills as "ineffective against bosses" if.... *SPOILER* ...there are no bosses? Great game none the less, as usual.

+ - !

(705)

avatar for phoenixforever
phoenixforever

Jun. 17, 2011

Under rating threshold (show) Needed a boss at the end to make it as good as the others :)

+ - !

(727)

avatar for TheTower
TheTower

Jun. 22, 2011

Under rating threshold (show) Ice demons aint imune to frost, and fire demons take full damage from fire, then why have different enemies at all? However the mini demon attack were great (and nice for xp-farming :P).

+ - !

(12)

avatar for ravenmustdie
ravenmustdie

Jun. 21, 2011

Under rating threshold (show) The worst one so far. No boss, no improvements, nothing really good about it it's just some game. The series started off so good too was expecting something big from flagstaff... major let down.

+ - !

(11)

avatar for ChrisSix
ChrisSix

Jun. 25, 2011

Under rating threshold (show) I think the problem here is that you have a diverse party with lots of abilities, but only a few types of enemies with limited skills. It might have been better to put in swarms of those little buggers, or enemy versions of the player characters. Also, the dungeons are about as exciting as some dry white toast. Traps, perhaps?

+ - !

(10)

avatar for Dbag26
Dbag26

May. 27, 2014

Under rating threshold (show) Combine all the flagstaff chapters together into one long awesome game, it'll be 5 stars!

+ - !

(7)

avatar for CeruleanDragon
CeruleanDragon

Oct. 20, 2011

Under rating threshold (show) I have a suggestions: It would be nice if you could see an enemy's movement and/or weapon range when you click on them.

+ - !

(9)

avatar for Zanatar
Zanatar

Jun. 23, 2011

Under rating threshold (show) Ok first off I love the game. I've played the previous 2 chapters. Very fun. But the one thing I don't get and I hope you consider adding in chapter 4.. is character progression. There's no sense of progress. Yes you start off each chapter at higher level, but that higher level means nothing. Max'ed chars still do the same dmg now at lvl 30 ie: (10 dmg per hit on mage for max fireball), which was the same back in Chapter 1. (Please plus this if you agree and would like to see some progression in the characters next chapter.)

+ - !

(9)

avatar for JSilvis
JSilvis

Feb. 29, 2012

Under rating threshold (show) Just beat this chapter. What happened to this series? The first two have badges and many many plays. This one only has 213,000 plays and 1 badge, and the 4th, has like 5,000 plays and no badges. It's a great series, why has it just been like tossed aside? I want to play the 4th but..I have to admit. Kong has spoiled me with badges. I just don't get why this one get so much less attention and the 4th got basically none and no badges.

+ - !

(8)

avatar for endalivar
endalivar

Oct. 20, 2011

Under rating threshold (show) i'm sorry about saying this because I can see the effort on making this game but.... i hated it. Since the very begining I was bored. No complexity, the same thing again and again with no music, uncomfortable controls... The only thought i have in this moment is "i hope this is the last floor", and I haven't quit it because I've been an hour and a half more or less playing, so i want to finish it. It's like square strategy without the best part of square strategy. (Offense non intended, only a personal thought)

+ - !

(8)

avatar for drunkman23
drunkman23

Jun. 22, 2011

Under rating threshold (show) @puppu: the enemies stay infected on death because then it can spread to other enemies. A neat little game mechanic, as well as realistic.

+ - !

(8)

avatar for kayyisbored
kayyisbored

Jun. 21, 2011

Under rating threshold (show) The ending was quick... o_O

+ - !

(8)

avatar for Indipendence
Indipendence

Dec. 20, 2012

Under rating threshold (show) It's always... the same game! :( I'm playing all chapters and nothing change, i'm a bit disapponted. I hope in forth chapter...

+ - !

(7)

avatar for hyrenking
hyrenking

Oct. 20, 2011

Under rating threshold (show) Had a glitch where after getting all skills on the mage, I could press 4 for the Single Fear but it would cast Mass Fear and it would not be affected by cooldown... Game become a game of send the mage in and let the monsters kill each other.

+ - !

(7)

avatar for JimTheFly
JimTheFly

Sep. 17, 2011

Under rating threshold (show) Honestly, I'm finding the Ranger can just about solo everything. Give him max movement, max infection rate, max range, 2x attack. Have him scout forward, shoot something. If it gets infected, retreat. If it follows, hammer it with attacks. If it doesn't, just wait for your XP meter to jump. For a fun little game, it's kinda sad this can be done right from the start. :\ Still, I'm really enjoying the series.

+ - !

(7)

avatar for mcisaac
mcisaac

Jun. 28, 2011

Under rating threshold (show) NEEDS TO BE HARDER!!! I got bored and didn't finish this one... great format and execution of gameplay and graphics and writing; just make the enemies interesting and plentiful.

+ - !

(7)

avatar for DiscoMonkey
DiscoMonkey

Jun. 28, 2011

Under rating threshold (show) Didn't feel like playing this(although I started to play it again 2 days later)after realising that the monsters are almost the same(rangers and guards) as the last two chapters. 3/5.

+ - !

(7)

avatar for Dagbog
Dagbog

Jun. 24, 2011

Under rating threshold (show) nice looking, smooth working game but - very little tactics or challenge in game play (unless you made mistake in leveling then it can be hopeless), unbalanced classes and in the end just tedious clicking

+ - !

(7)

avatar for babygirl99
babygirl99

Jun. 21, 2011

Under rating threshold (show) I beat the first, and the second, the third.... made it half way before I got bored, its too repeditive (like everone else is saying) It gets boring because its all the same........ 3/5, -2 stars for repeditiveness. :(

+ - !

(7)

avatar for coner545
coner545

Jun. 21, 2011

Under rating threshold (show) well this game was fun, ill give it that but pretty pointless. the enimies dont really get better and there is no boss. the story line in this one was kinda stupid but again, i did enjoy playing to a certain extent.

+ - !

(7)

avatar for Sanmei
Sanmei

Jun. 21, 2011

Under rating threshold (show) Prediction: Melee characters DO have a use after all! ... But only for Chivalry and Royal Command.

+ - !

(7)

avatar for Naechtweard
Naechtweard

Jun. 21, 2011

Under rating threshold (show) Pretty, but kinda vapid. The sameness wears out in a hurry.

+ - !

(7)

avatar for Puppu
Puppu

Jun. 18, 2011

Under rating threshold (show) The poison mark is still there after the enemys have died. I mean, it's good to know if they are poisioned but they are dead, I think we can stop checking them for symptoms.

+ - !

(368)

avatar for name333
name333

Oct. 20, 2011

Under rating threshold (show) i had the +1hp perk for a kill, then my wizard glitched and shot an arrow. it revived my dead ranger

+ - !

(6)

avatar for thedarkne
thedarkne

Jun. 22, 2011

Under rating threshold (show) no improvements at all over the first two chapters, just more levels. And theres not even a story. 2/5

+ - !

(6)

avatar for CieloAzor
CieloAzor

Jun. 21, 2011

Under rating threshold (show) The writing is clever, but there's little enough of that. The gameplay is just way too slow and repetitive. Same groups of enemies over and over.

+ - !

(6)

avatar for deathkingjr
deathkingjr

Jun. 21, 2011

Under rating threshold (show) it needs more bosses not just the same stuff so its boring and easy so better luck next time!

+ - !

(6)

avatar for devilkin
devilkin

Jun. 21, 2011

Under rating threshold (show) wow!.. wait a second... there's skills then don't have any affect on bosses.. WHAT BOSSES!!!

+ - !

(6)

avatar for IceDrag0n
IceDrag0n

Jun. 20, 2011

Under rating threshold (show) all u need is an archer with 2x skill to beat this game... ;/

+ - !

(15)

avatar for blueGreed
blueGreed

Jun. 21, 2011

Under rating threshold (show) I love the dialogue. "Don't you dare remove that towel." XD

+ - !

(22)

avatar for weirdguy
weirdguy

Jun. 18, 2011

Under rating threshold (show) You get exp for the small guys that are summoned by the red guys, so be sure to milk that for all it is worth before killing the red guys.

+ - !

(21)

avatar for MagusShade
MagusShade

Jun. 20, 2011

Under rating threshold (show) The Warrior needs to start with higher hp than the others, gaining significantly more when his hp is leveled up. The King needs to start with higher damage attacks. Without these 2 changes, there is no point using the melee characters when ranged characters have the same hp, same damage, and the ability to shoot across the screen.

+ - !

(27)

avatar for WolfHack
WolfHack

Jun. 19, 2011

Under rating threshold (show) Make one big game, including all chapters! + if you agree!

+ - !

(132)

avatar for Minotaur44
Minotaur44

Jun. 20, 2011

Under rating threshold (show) It is good to know that the corpse is poisoned. Because that plagued corpse can still spread the poison if another enemy is near it- it wasn't just put there for show

+ - !

(13)

avatar for phamen
phamen

Jun. 18, 2013

Under rating threshold (show) You would be better off compacting all the chapters into one full game. :/

+ - !

(5)

avatar for MickyFoley
MickyFoley

Oct. 20, 2011

Under rating threshold (show) Seriously? Only 15 points this badge? Can't be. For normals, this is a hard badge, so 30 would be correct. First time, i'll not do a badge of the day...

+ - !

(5)

avatar for Jcarminex
Jcarminex

Oct. 20, 2011

Under rating threshold (show) Pro Tip: Use mage

+ - !

(5)

avatar for GriffinWing
GriffinWing

Oct. 20, 2011

Under rating threshold (show) I accidentally used all of my starting points on my Ranger. Not a mistake. I just destroyed every dungeon in like 30 minutes with just my ranger, it would've taken longer having to move everyone. (I did get my healer decent by the end, but she wasn't necessary.)

+ - !

(5)

avatar for Ezzeez
Ezzeez

Jun. 21, 2011

Under rating threshold (show) wtf o_o my wizard shotted an arrow!

+ - !

(5)

avatar for Athanathos
Athanathos

Jun. 21, 2011

Under rating threshold (show) Haha you can isolate a fire demon and grind experience on those little punks he summons. I was all ready to face an epic boss and... the end -.-

+ - !

(5)

avatar for appleapple88
appleapple88

Oct. 20, 2011

Under rating threshold (show) Sooooooooooo booooooooooring

+ - !

(12)

avatar for moo_cow13
moo_cow13

Jun. 26, 2011

Under rating threshold (show) I really love this game, its a great idea and very cleverly made. But this chapter was too short, and I would have prefered it if there was a boss fight at the end. Still, great game and please make more!

+ - !

(11)

avatar for headacher
headacher

Jun. 21, 2011

Under rating threshold (show) Ever notice how when the top comments all say something the most recent comments say pretty much the same thing?

+ - !

(11)

avatar for Alcedias
Alcedias

Jun. 21, 2011

Under rating threshold (show) why even bother making this chapter ? there's nothing new that would set it apart from previous part ... + there's no boss so it's really boring to slay same enemies over and over.

+ - !

(11)

avatar for dingo
dingo

Oct. 21, 2011

Under rating threshold (show) Oh, they're little demons! I thought they were Mickey Mouse soldiers.

+ - !

(16)

avatar for Edeslash
Edeslash

Jun. 17, 2011

Under rating threshold (show) Good game, but gets boring after the end.

+ - !

(63)

avatar for Encho80
Encho80

Jun. 23, 2011

Under rating threshold (show) @Puppu You should READ the description to the skill (you and the 371 that have voted your comment up). The INFECTED status remains because a dead enemy can still INFECT other enemies. Have you ever heard of the Plague?.

+ - !

(20)

  • add a comment