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Loved the game. As said before, would probably be hard to sustain. Oh, and perhaps some storyline of some sort. (Even if hes simply trying to escape from captivity or whatnot) Would have gotten 5 if there was a proper ending.
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I agree with the other ppl... way too short. Love the concept, but it needs more challenges and maybe other powers. Make a Manifold 2!! (I don't get the name though)
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It's cute, and the engine works like I guess it should (simple concept + good design = win), but I don't know that I'd call it good. It seems that it'd be difficult to sustain the concept for more levels without some new element like a larger playfield or different gravitational pulls.
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I couldn't exactly get the anomalities to go where the pointer pointed, but I could still finish the game. Its a bit short though. 4/5.
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the unic bad thing is that when you finish it's restart, winhout a screen with somenthing to you prove. But i want to do a walktrought with fun modes to pass the lvl. xD
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The design foundations are all there and they work wonderfully. Now the game needs a bit more length and variety. I love the stylized graphics, don't change that.
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very interesting i like the concept...
5/5
but i do recomend you make a sequel or another game with a similar engine/concept.
But make a diffent challenge instead of trying to get to set point
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Great concept! Unfortunately as soon as you get the hang of it, it's over. There needs to be about 50 levels and this would be a classic! I will be favoriting this and hope to see it updated.
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I understood what Tdogg was talking about though. Until you realize that you can get your anomalies back by hitting the space bar, I was wishing for a reset button. Mostly, it would make the game more user friendly. 4/5 just a bit too short.
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An excellent premise and execution, but suffers from being too short. More levels please, perhaps with moving hazards that require timing to avoid.
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Not a bad game. For the last level glitch, even with it removed it is fairly easy to beat. Do the normal overlap to climb on the ceiling trick. However, since you can't throw above yourself, JUMP(you will go down) and throw to overlap. With a couple tries you will get it down.
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A lot of fun, I'm giving it a 4/5 for two reasons, firstly, it could use some more advanced puzzling, I mean, it's pretty much the same sequence all the way. Secondly, it's way to short, it begs for you to make something much longer with what you have, maybe add some other objects you could affect with the anomalies? Or enemies or stuff? For some reason it reminded me of mindscape and I sincerely believe that if you worked a full fledged game with that mechanics it could get at least as much following.
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last level has a "cheat" in it. If you throw your anomalies at the top left corner just a little away from the corner it jumps to the saw blade. Then when you retrieve it you get an extra anomalie. Made the last level a little easier though. May want to fix that before a badge is issued though..great game.