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I like it. There should be enemies defeated by each character specifically. Not nessicarily attack moves, just when hit by a certain character (ex; fireboy runs over a walking tree) and having it be defeated. (ex; waterthing hitting the walking tree would be absorbed)
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Good game. Innovative and fun. The A rank depends on time, I know that. But it would be easier to know, *how much* time is needed on each level for the A rank. 4/5
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Good, but it lacks elements that cater to each character specifically. Otherwise though, it's a neat idea with brilliant execution.
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Good game. A bit boring to actually execute the steps to complete the levels. I'm not sure how that could be improved, though -- perhaps I just don't like platformers. Not close to interesting enough for me to try to get A's on levels, which might be the most appealing part to whichever players like this most. I'm just not one of them.
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very enjoyable game (if it wasn't for my horrible keyboard that can't really stand some key combos). Anyway needs some movements fixing (like chars on moving boxes should move accordingly, doors not opening, difficulty to jump from slopes or consecutively, etc). anyway apart from that nothing to really complain. 4/5
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Quite disappointing that I left the game and came back, and it only remembers the 5 levels I've completed on the main trunk. All others are showing that they haven't been played. I had at least 3 outer (Green gem) levels, and a few more intermediate.
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I don't understand how to get an "A" on any levels except the green diamond levels. I know how to get below a "B" on the levels--not get all the gems in a level -- but how do you get the "A" elsewhere? Is it time based?
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pretty boring, but still a nice twist on the original platformer, but it is just a platformer 3 five for originality and basic fluidity of play
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VERY cool game, played a couple levels and enjoyed the atmosphere, the learning curve, the look.. I know I'll be driven crazy later, but this is a good game! 4/5 great job!
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I've noticed the running and jumping problem too. Unfortunately, this cannot be fixed- most keyboards only register 2 - 4 key presses at a time.
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the key controls are not intuitive nor similar to other key control games. for example, one can't easily run and jump at the same by pressing the right and up combination. otherwise, good job!
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to get the A rank has to be really fast....most of the time work with both characters at the same time.... when doing so i sometimes lose control of the characters.... improve the keyboard sensitivity...or make it easyer to get A rank
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Nice implementation of a platformer. It actually makes you think and strategise, unlike some other platformers that claim to be puzzles when they aren't.
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kinda slow and has a very high difficulty curve (starting out i could only really play as one at a time), once you get the controls down the slow aspect of it really becomes noticable...
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To reset a level you can press "P" or click on the green gem on the bottom of the screen to bring up the Pause menu...