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I don't actually see a way to play the game. The only thing I actually see is "credits" and that was it. The other unity games don't seem to have this problem. I tried zooming with the mouse wheel, Z, X and nothing happened. Even using ctrl+mouse wheel proved to fail.
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WTF! Wave 20 of 30 in anasazi impossible... and the stupid ghosts are stuck behind a wall.. :( If i can't solve this: 1 Star
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Literally takes all of the best qualities of TD games and adds Unity to it! It's got a speed button, movable enemy path, increasing cost of towers, a few spells, etc. AMAZING! This is just a prologue, so, as an already devout fan, PLEASE don't just forget about this game and move onto something else! There's so much you put into it, and so many ways to make it better. Thanks so much for this awesome game!
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A didn't see a save feature... I thinl it would be very good, it was really anoying when I went back to the menu and found out I couldn't go back to my game.
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It's not the best TD ever. I found the towers to be somewhat lacking, and the mode switch thing was somewhat odd... I like it when one tower does one thing, and can upgrade multiple paths.
But the reason I give 5/5 is because of the graphics. This new unity thing is blowing my MIND. I've never seen a browser game with this kind of UI depth. It's almost like an RTS... with the LMB panning and the RMB rotating... I was shocked by the graphics in this game.
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Making a maze of sniping watchtowers and slowing chapels was effective, the snipers can hit everything in the maze and they move slowly...
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scrap previous comment, instead of downloading off the kongregate download link - click through to the unity website > downloads > web player and download that one instead it worked for me (not the big 400mb unity download)
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never heard of this unity, seems someone else has already installed it.
Anyway i unistalled the old one as suggested then ran the unity download and i still get an app crash:
Problem signature:
Problem Event Name: APPCRASH
Application Name: UnityWebPlayer (5).exe
Application Version: 3.1.0.55865
Application Timestamp: 4cb594d0
Fault Module Name: UtilsPlugin.dll
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4cb83146
Exception Code: c0000005
Exception Offset: 000015ac
OS Version: 6.0.6002.2.2.0.768.3
Locale ID: 2057
Additional Information 1: 05ec
Additional Information 2: d47f9688516534d2aec6098c436dc68b
Additional Information 3: 7f2a
Additional Information 4: 7467556502434f0afcbac6d010523959
either help on that or i won't be able to play any unity games
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If you are having trouble getting past the quick guide: You have probably have scaled your browser's content down - use Ctrl +mouseWheel (if using a keyboard and mouse on Windows) to scale it back up!
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f$ck unity web player for windows! f$ck windows! linux FTW!!! games that wont run in linux arent worth to be played at all!!!
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I am not a big fan of the TD genre (except maybe Protector), but this one adds new twists and ideas. So, thumbs up! ;)
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Needs a next wave button as I just finished wave one and still waiting for the next wave minutes after I killed them.
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Fantastic game! I usually do not leave comments but this one deserves positive feed back for sure. I love the fact that the towers are simple to upgrade, each has two firing modes and switching between them is easy. This may be the best TD game I have played to date. Favorite and going to be playing the hell out of it for a while. The maps very well thought out as well, every thing is smooth, enemies are creative and the game play is very fun! I will be eagerly awaiting more of this. Thanks for a great game!
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It may be just me but when i play the first map on impossible, nothing else appears after i clear the first wave. It still says first wave.
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noticed two things, so far. 1) if you sell a tower before you start a map you will get the full price back but the price of the next same tower will still have the price increased, and 2) if you click on a tower say meteor and then click away from it on the map but not another tower then click back on the same meteor tower it will change it to the wizard fire.
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Wow, so huge maps :D
All you need to do is to hug the entry .. A little frustating :/
But well done, i like it :) Only because you can create "a little city", using your creativity and make the game less boring ;)
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@JRKhan: I like the dragons. I wouldn't mind seeing a larger version of them. Or the cars, the cars are SO well done.
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Really appreciate all the comments and suggestions!
So far I've mostly been focusing on usability and bug fixes, but definitely have more content related things planned for this version of the game.
So, I'd like to take an informal poll:
Which of the current enemies would you next like to see a mini-boss version of? (besides the skull, who already has a mini-boss equivalent)
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My favorite TD on this site! 5/5. One bug I noticed though.... I got a silver medal on Stonehenge, and it won't show on the level select screen.
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A really good start for this game! TD games are probably my favorite and this has the right parts for an amazing game. As mentioned, consider tower leveling, Skill Tree and additional tower types. Three levels per tower simply isn't enough for an extended game - you just end up having to build a million towers. Overall great game, please tweak and update!
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Replicated the Anasazi pathing glitch. You can effectively block off both of the left portal's exits, at which points the monsters apparently just say WTH and wander off. http://s254.photobucket.com/albums/hh118/sweetsilverblues/?action=view¤t=anasaziglitchrep.jpg
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The biggest problem with unity is that flashmute doesn't work on it. Please include a mute button. I have my own music (and mental sound effects). I may not want to hear yours.
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There needs to be some logic on where the road goes. I added a building and the road reset all the way back to the north, leaving the trail unguarded practically
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Decentish TD. As a 2D TD, it would get downgraded harshly due to lack of features. As a 3D TD, it shows promise, so I'll give it a 3/5. But at the end of the day, the 3D adds nothing to tower defense gameplay except slowness.
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Just remember y'all, it's called a Prologue for a reason. For those of you complaining about storyline, this is just the beginning.