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Why, after making two awesome shooters, would you make a boring tower defense game. This doesn't have anything close to the frantic pace and insane action that the two previous Ether games had. I wasn't even looking at the screen for most of the game.
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i woulda made different customizations cost different amounts, i mean, being able to be green isnt worth the same as getting multi shot for lasers.
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If you are having a hard time, keep in mind the enemy always runs clockwise, so place turrets accordingly. For the shields, be sure you place skill into shield projector as the pod doesn't defend nearby turrets by default. Try not to group turrets up too tight as when enemies explode, any nearby damage will all go to the shield pod. The second shield strength promo on the defense pods is a major upgrade and not too costly.
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Same for me, I failed the last wave of the tutorial... maybe i'll try again some other time but not gonna try it again right away.
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Needs better control (like using mouse to drag screen instead of arrows) and better zoom. However this has AMAZING graphics compared to some other games.
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ah... couldn't help it. Tried once again. Found the right configuration, won the game.
There should be two equally powerful clusters on two sides of the planet. First (clockwise) goes the shield, then other towers. One of each worked. Upgrade only power until 2 or 3 power dots - others upgrades are worthless. By level 12th or so add another cluster between the two you already have.
You don't need any global upgrades to win the game. I have gathered around 800 points total in my first 5 attempts, on the 6th I won the game and earned 4000 points - why would I want to spend them if I already beat the game? ... So, the game totally lacks balance and has a specific winning combination that you just have to guess. 2/5, expected more from this developer.
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NOT true you need one defense pod for every other turret. If you build near your station, at most you'll need only two defense pods to cover ALL you turrets. Full upgrade them,l they are the most important turrets of all. A nice strat to win it, is to mirror your buildingÇ: What you build in one side, build exactly in the other side of teh station. If well done, you only need 6 turrets to win it all (4 lasers, 2 defense pods). Slow turrets are nice, but only the slow feature. If you buy their repulsor upgrade, you sometimes give more chances to the enemy to fire a few more rounds on you.
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zoom and something to do while waiting for enemy death would be great maybe man the base's turrent? plus some way to reapair or move the turrents also would be cool
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I like it. A pleasant deviation from the usual Ether War thing. I liked how the enemies approach in a spiral formation, it's new. Original concept, excellent graphics, stunning particle effects, and a rather bumpin' soundtrack earn this game a solid five out of five. Well done, developers. 5/5
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How about adding a circle or a line circle around the point you click at so you know the actual range? Well, actually I was really just asking for more eye candy, cause sometimes particle effects from explosions are not enough.
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I'm glad you've finally cleared the good name of the asteroids. In the game, they're not just "OMFGASTEROIDSSHOOTSHOOT," but, "OMFGASTEROIDS, They might hit the enemy!"
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Shield unit never seems to 'draw enemy fire' outside of tutorial. Even when placing several spaced around a single gun turret, none took direct enemy fire. The AoE burst enemy even bypassed shields and delt damage to units. Yes I had the upgrade. 2/5 because of bugs.
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Give it a 4/5. It's a good game if you like tower defenses, but I didn't last long enough because I'm not a huge fan of these tower defense games...or at least most games that sorta put you in danger if you do ANYTHING wrong. I get like choked up inside. :X
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Unlike the other ether's where you navigate your own ship to defend, I feel like you went far away from your gameplay category. Perhaps you could have made it to where you may build turrets, aswell as being able to navigate around and shoot targets. This game is kinda slow, and I really miss the large epic battles. In fact, I am going to play ether 2 just to refresh my memories of one of my favorite flash games.
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The controls are very awkward. I keep clicking on the play area to try to move it. It's a pain to use the wasd keys or arrow keys to move. Better to have a "build" hotkey and have the mouse for just movement around the screen.
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Know what I think would make a great Ether game. A 6 player online Ether, with one person as the base, making the allied ships, with having 50 orbs come at the base at once. Plus if you agree this would be cool :3
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disappointed in what i just played hope they relise that they had a good thing going before
and they abadon this idea
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i'mm liking it so far, only a few requests
1. turn off music, leave on sound effects. (i dont know why people put music in games really... i usuallly turn it off first chance i get...)
2. speed up
3. i'm really wanting to be able to zoom OUT
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I finished the tutorial, started a normal game, and then my browser crashed. Reloaded, had to do the tutorial again. wtf? One might think it saves the fact that I already _did_ the tutorial right _after_ I finished it.
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Many things more to be added. Zoom out, Speed up button, Tell us what's next ethers coming out, more upgrades, generate ethers randomly makes sometimes the game too hard to beat. Overall great game anyway. :D 4/5
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Dull, even for the genre. Missing some key elements like repair, actually interesting upgrades, any kind of interesting graphics, character, story, etc. This seemed really mailed in.
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this is a ok game 3/5 not what i was expecting to see when i saw it was ether :( i miss the ships you used to be able to build i would like some sort of same as that example: you could make a turret that builds ships to engage the enemy or make more lvls and change it up sometimes like have one huge boss that circles your base spawning the enemies but doesn't crash into your base . just along those lines and i would love this game 10 fold.
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No real replay value on this game unless someone just wants to see different color combinations. It's also very easy to beat with no upgrades purchased with the credits. As usual, it's a basic TD game. Repetitive and dull to say the least. 2/5
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I love how in the upgrades shop it says "purchase" instead of "buy". It makes it seem like I'm spending kreds for free.
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Bleh, why do all shooter games turn into TDs after a while? Why couldn't be like Blizzard where they mastered their genre by doing game after game (Warcraft1, Warcraft2, Expand, Expand, Diablo, Starcraft, Expand, Diablo 2, Expand, Warcraft 3, Expand, World of Warcraft, Expand, Expand, Expand, Starcraft 2.) Sure they have some other genres, but not till they've gotten good enough to own all their competition on the RTS front. Get really, really good at making nice, pretty, interesting, shooter games with over-the-top upgrades and still manage to hang on to balance without being frustrating. THEN do your little Tower Defence games.
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great game couple suggestions put a zoom out in there and it takes forever to get any kind of money to buy anything besides that nice game........