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-A great and imaginative game. The boss is actually very easy if you follow the following tips:
Stand by the rune until you see at least five fairyflies. Alternately, you can move around learning the snake's pattern until the fairyflies appear, as long as you don't pick any up. With no fairyflies on you, none can be taken away.
Watch the snake's pattern. He will make a pass through one location with his moth open, then turn and go by again with his mouth closed. Avoid him when his mouth is open. It seems to alternate between the upper and lower areas of the screen.
When the fireflies are ready, collect them and, avoiding the snake, activate the rune.
Good luck and vote this up so others can see!
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Hello guys! The creator of this awesome game is currently working on a possible William and Sly 3! Badge of the day is a great opportunity to let people know about this. This is his facebook page where he posts news and updates of his work.
Show some support guys!
+1 this so more people can see it!
https://www.facebook.com/LucasPaakh/
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As i was searching for a rune i jumped of a rock and laded right on top of the rune i was searching for, the noise scared the crap out of me.
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The snake takes turn closing and opening his mouth, if he closes his mouth on the bottom he will open up at the top and vice versa. 5/5
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Nice little game. :) Quick badges all things considered. It's refreshing to see a platform game with no real enemies and no millions of spikes at odd angles killing you. Just good, stress-free fun.
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You won't be able to dodge the snake boss at the end, once he's already coming. So the question you must ask yourself: Is there a pattern to his movements? There is, so pay attention!
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(Sly talking), I can't wait for William to stop talking so I can go help him, by leaping into the air, climbing up trees, going in caves and collecting fireflies. Just like any other fox would.
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what would make this game better is once you get the map at least let it give you your locations of what underground tunnels you been through already
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This is so fluid and gorgeously animated. I would actually love a version without the battle because the gameplay makes me so sleepy and peaceful that it kinda makes me not want to kill anyone, and I always want to kill everyone. Take away the monsters and you could actually end wars with this.
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loves da game ^^ played bout 5 times n won 5 times ^^ truth be told, ish not easy o_O gotta time right on da snake dude, or just stay on a 2 "floorrs" n count wen he opens n wen he closes, on those 2 floors (the 2 floors are obvious, the 2 first floors you see, floor 1 n floor 2, not the '1 floor split in half at the top, to make 2 floors) n yeh, thats howz i didz itz :P hope this helps, cuz em not very good at being helpful ._.
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Kajenx.
This and the second game are really fun to play.
The graphics are amazing, cute and fun to look at. The map is very helpful. A game that is full of places to explore is great.
There is nothing to correct the instructions are easy to follow and controls are good.
... ^..^ ...
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Boss patern: bottom open, bottom closed, top open, top closed, repeat. When it is open, it eats your fairyflies, when it is closed it is harmless. Keep this comment alive to help anyone who needs it.
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My only complaint is a rather important one: Destroying the enemies within the short time after activating a Rune-stone is nearly impossible. Since you have such a limited timespan and they're very spread out it would take complete memorization of their locations and the fastest way to get there to even have a hope of getting them all.
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Even after 5 years, this game is one of my absolute favorites on Kongregate. Kajenx, if the Internet were able to send hugs, I would be sending you one right now! Great job on this game, and on the sequel!
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Won't William be surprised when his fox returns, covering in fairyflies like they were fleas and with the inexplicable ability to fly with wings, like he was high, except he isn't high, and he can actually fly.
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I am not kidding or exaggerating in any way remotely: this game has the best 2d platformer graphics in flash history... if not in platformer history. I am studying parallax scrolling and this game uses the best scrolling technique I have ever seen.
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I love this game!!! The fox is so graceful when he jumps and runs!!! And i never expected what happened at the end of the game!!!
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Its a nice game. Its graphics are good, and the ambiance that the far-away thunderstorm gives the forest is nice. It makes me feel calmer than a full-out clear day gives me. The mechanics are nice as well as the flying fox. Killing all the darklings is very hard as the charge only lasts for you to kill 1 nearby and possibly return to the stone before running out. The music is good as well. I want to see more of this time of game, games for casual, pick-up-in-the-middle kinda gamers. 5/5 definitely.
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Its hard to believe this game is going to turn ten next year- that's so much time! I remember playing this for the first time in 2010 on Newgrounds, and then a few years later being astounded and very happy to find that there was a sequel. This game always held a sort of a simple, meditative happiness to it, and I've never forgotten about it. Wonderful atmosphere and just enough worldbuilding to be intriguing without bogging us down in tolkien-style details. Looking forward to the book and - hopefully! - the third game :)
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Is anyone else experiencing the picture of the game having white streaks across it whenever you move the character? I've tried to play the game on other laptops and it worked just fine. Suggestions? Thanks! btw both this game and the sequel are both utter delights to play!