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but if you bug send. will you be able to send OVER 9000!
just send in the same secound you get some from another star
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The controls in this game are EXTREMELY bad, and so is the fact that you can only send out 100% of your ships that are on one planet.
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The only thing I'd suggest is making the four colors stand out from each other. I'm a tad colorblind, and yellow and green look exactly the same. Made some of the levels difficult for sure. ^^;;
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It bothers me that it sends ALL of your units. It adds an interesting tactical touch, but that and the preset paths make the game more of a chore than actual problem solving. There is no "strategy" here, only one or two preset solutions.
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We already have a bunch of games like this. Games with less flaws. Like Pixel Legions, Blobble Wars, Phage Wars, Nano War......I'm probably forgetting some. Not only is this game similar, it's riddled with flaws. For one, there's these preset paths. It seems like it would be only logical to be able to send your units to any planet,( or whatever they are) but instead, you can only go in a few directions. Actually, the paths could have worked better if I didn't have to drag my mouse all the way to the destination. Why not just send them down the path? Aside from that, the game moves too slow (even at speed 3) and units don't remember my last commands if they get taken over by my enemy, than by me. Old concept + poor execution = 2/5.
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This game is one of bests of it's sort! Finally something with... Map or grid or whatever. Those lines going from "cell" to "cell".
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Eugh... it is ok... but loads of other better versions of the same deal... bug wars is closest but then stuff like phlange wars and civilizations offer a great deal more variety...
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You misspelled "systems" and a few other things lol:P but that's a small detail. I'm not really into this type of game, maybe if you make it a tad easier. But for now 3/5.
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This game became a "I'm going to beat it because I'm stubborn" game. It just doesn't bring a whole lot of fun to the table, too much like other similar games, and restricts you to set pathways.
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Quite the classic game, acceptable graphics, nice gameplay and its just plain addictive to create all the little ship supply chains.
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Wow, the little war level... 16 is impossible, no sooner than it starts here comes yellow blue and red ALL attacking your home world, leaving you with no chance of winning at all.
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Its a familiar game style, but the CPU in the later levels were pretty challenging. If you lose track of them for a few seconds, its all over for you.
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super easy to beat if your brain isnt located in your rectum but is too simple need like some upgrades or something and why take away the choice in directing your ships just limits strategick options???