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super easy to beat if your brain isnt located in your rectum but is too simple need like some upgrades or something and why take away the choice in directing your ships just limits strategick options???
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The story to the game: Darth Vader has completed his vast amry of death stars and pointing the force to my alcoholic dad, my alcoholic dad knew so he built more death stars and v-wings etc. and went up to space to destroy Darth Vader and the sith's armies of death star.......... yea.....lol xD
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This game was fun.. until lv 11 which i can't beat no matter how hard i try. 5/5 but the difficulty needs to be toned down.
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the level with the blues is impossible. i mean, you try to get one, but before you get one EVEN ONE blue already has all the others and you cant do anything cause blue launches ships with 34 power every fifth of a second can anyone help me?!?!
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Phage war 2 got 5/5 from me. -1 for less depth, -1 for aesthetics...if you're gonna make a game that is similar to previous endeavors then you better bring something original to the table. 3/5
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Game was okay until level 8 -- as far as I can tell, it's a matter of luck if they go after each other instead of you. If all I wanted was luck, I'd be playing Yahtzee.
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whew. Last level was quite hard until I just went straight for yellow's throat ASAP. That guy is the toughest computer by far.
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im sorry but this isnt balance at all, i mean lvl 8 both computer are only attacking me, even if i dont move out at all. stupid part about that is even when im constantly sending all my green men to the middle ball i still get pwned
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15 is insane DX
you gave them too much of an advantage.
also, for some reason some stars the cpu get that say +1 give them like +3 or +5
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it IS a good game, but some of the levels are more annoying than fun to beat. i'd like to see a way of putting the more well-made maps into the actual levels of the game. maybe an in-game voting system that allows you to vote up maps? that way there could be new levels frequently. after you beat all levels, they all become permanently unlocked, with a minimap on the menu screen showing what a level will look like. good idea? bad idea?
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I thought this was a good game, like the first. Also, to all those saying blue isn't cautious, well what is meant is that blue is more tactical, where red just tries to swarm you with no thought.
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Fun, nice game - reminds me Konquest, but real-time [Konquest is turn-based]. I found a little exploitable bug, however... when pausing, the stars stop producing units, but the units in movement continue to go on. It's just for a short time, but pause/unpause quickly (i.e., let the space bar pressed) and you can easily invade stars the computer let with no/few units, since at the meantime it won't produce none. (Great to invade +3 and +6 stars...)
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Thanks you all for comments!
New Levels(from gamers) + Editor. Have fun.
http://www.kongregate.com/games/Kendja/little-stars-for-little-wars-players-pack