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metsfan12649, at the top right of the screen is a button. that determans how many units you send.
Also, gamester12. when you pause it, you need to click on a game speed for it to "un pause"
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there needs to be an option to send less then max, because the second i send my forces to capture something blue takes over where i sent it from
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3/5, its pretty fun but hasnt got anything big that makes it stand out from the other games
btw ahmeadows, u press a game speed to unpause
and for people having trouble, usually the best tactic is to get as many stars as possible early on, but try to leave some stars for the enemy to wear down the grey resistance on that star to save units, also pausing often to look at the whole battle and to work out what to do helps
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how do you kill blue ! hes really ticked off, slaughters everything which definatly makes him aggressive not cuatious =0
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there r too many of this games.since one guy made this game alot of people copy it and somehow ppl still find it good.just come up with your own games and dont make bad copies of them.1/5
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i was doing fine up until lvl 12, then if i go one way, the kill from the other, if go the oter, they kill me from the other, and i i go both, i die, cause im not srong enough, becasue of that, i give it a 3
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OMG the entire game is in engrish!
"for the automatic transmission of your ships, click the first system then the second. on the first system will be created the marker" lol
5/5 for gameplay, work on your english.
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Spectacularly difficult, simply genius. I couldn't get past level seven, however I find that to be a plus in this stripped down strategy game. The music fits, the graphics are charming, and the premise; archaic. I love this game. 5/5.
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Once you get a train set up (one bubble sending to another sending to another) its very easy to make super systems with 100+ and use them to blitz through enemy lines.
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Xd I Beaten it easily... Jut make sure all of you edge bases are getting continous reinforcements... And try to attack from 2 way. One what holds back the enemy attackers and one what kills the undefended base.
Also need to fix: If 2 group are equal the enemy always win. I think both group should die.
Update: Able to choose how many defenders stay in the base. I hate when it sends out all units and the enemy captures it from another way. I wanna to keel about 20-30 defenders but it sends all of them automatically.