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@AndreiL11 Yeah, I figured that out, too. When meteor showers come in, they usually hit towns that are uninhabited. A triangle of islands I had that had a small megalopolis growing was left completely uninhabited and got hit by meteorites.
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Please change de R key to somewhere else (or change your hotkey...). It being so close to the other commands leads to unwanted big bangs.
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Great game! a similarity to the game "civilization" on roblox- i loved that game- but this game is EVEN better-. The only thing is,if i placed 2 towns on the opposite sides of the map, they would suddenly team- as if like magic!In other words, please could you add where they are not a team unless, maybe, they are close to each other, or just randomly (based on maybe, numbers?) pick a time to team, a bit like simulating democracy ecxept its not- its jsut random- as i saw the years counter, i thought, could you maybe add the fact that the civilians must evolve-but after that, i felt that would be a bit fare-fechted for a game develepor due to the lack of graphics space and of coarse, a person is a pixxel, but now to come to think about it,maybe ageing- as the people have there colours- but still, thank you for reading this comment.
5/5 or ***** or Five Stars!
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if you don't do anything all peepz will die you need to place at least 3 towns close together to let them grow and survive
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just making a history of my civilization
year 39:population is 115
year 40: population is 116 and 14 towns
year 41: population is 117 and at the end of the year,it rises to 118
year 42: population hugely rised to 123 and 15 towns
year 43: population starts decreasing
year 44: population decreased to 121 but rised back to 122
year 45: population is 119
year 46: population starts dangerously decreasing
year 47: small meteor hits 2 towns and decreases population to 77
year 50: large meteor hits earth,killing all of the towns
year 54: there is hope,a town has been discovered
year 55: ???
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the meteors! dear god the meteors! i left my civilization for about 5 minutes came back and every town had been destroyed by a meteor!
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One of my favorite things to do:Start th first civilizations off on a small island and then create towns there so much that they reach their carrying capacity. Alot of people die, and some people venture to new islands.
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Guys, this is a free version, go on there website and find the discord, because the devs dont ever know there game is on here..
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ecember 27, 5498: Road to first town of Rodacea potentia insula severed from other towns by asteroid. Food in thatarea begins to run out, and people of town make attempts to rebuild roads around large crater.
April 4, 5510: Small mountain town started on future named MT. Etna. Much food is nearby. Greek language developed there.
May 5 5510: Ancestral version of Greek religion founded.
January 14, 5512: Two different cultures of Rodacea reunite. Wars begin.
April 25, 5518: Wars end with Etna tribe viorious. Cultures ideals combine and become mor like Greek.
April 24, 5610: Land bridge betweenrigial Rodacean island and potentia insula reforms cmpletely. More wars begin. End within months.
March 1,5520: Oraclus(oracle) of Rodacea declares that Etoaba(Etna) will erupt on the day of Rodacea's creation the next year.
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December 16, 5420: Smal family goes to work and gets lost. Barely surviving... they create a new town at the other side of the island.
November 30, 5451: Combined population of all 3 Rodacean cultures is nearing the hundreds.
April 25, 5468: 148th Anniversery of Rodacean culture. Largest populated town: 15 with almost 200 in food.
D
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December 9, 5373: Carrying capacity shrinks in Rodecea Conditoris ager. Population levels to 16 again.
May 9, 5388: Small town started at land bridge-like island, then at main island: Rodacea potentia insula.
November 10, 5400: Land brige island sinks back due to rise in sea levels. Town destroyed, and different clans are seperated.
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I wanted to make up a story for this civilization so here we go:
footnote: Rodacean islands are my make- believe predeesors of Greece.
April 25, 5320 BC: First inhabitant town of Rodecean(Roh-DAY-sea-uhn) islands land on small island, Rodecea Conditoris ager.
March 12, 5324: 2 New towns built on same islands to move with resources at other end of island.
January 2, 5340: Population is 20. Constant moving between towns because of changing food areas.
October 5, 5251: Large fires wipe out major amounts of food. Naturul population boom begins with survivors. Population: 25.
March 10, 5362: Decrease in water levels causes a bit of a island to pop up in between large island and original island.Primary secesion makes small trees grow there.
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Not a bad little game to play while afk'ing.
One thing that would make it more better is if we the players could add other color towns other than just Reds, say Yellows, Greens & Blues. Altho the roads could still link each team up, it would be preaty cool on the random maps that have 2 or more separate islands or even one large mainland.
I it would be fun to check up over time and see which colors color citys are at war with eacr other, how they have expanded & which city's will be takeing or defended.
And for those who like the game as it is already, all they would need to do when adding citys is to make sure its reds there placeing lol.
but over all a very simple yet fun game :)
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Nice game. If can need more improvement such as zoom in and out; and need other destruction other then meteor such as Hurricane, Tornado, Tsunami and earthquake. Overall a good game for wasting time.
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At around yr60, I got to a situation where three males were living at the west end of an island, and three females were living at the east end. Death by disease.
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The game needs to be more complicated, A volcano to make more land, earth quakes, hurricanes, tornadoes, etc. The people should be smart and make their own countries or tribes, the go to war and conquer each other. The people should worship you and build altars in your honer, and if they choose not to then you can smight them.