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I suppose a zoom in button would be good too I guess. As well as having the option for created towns to not form a road to the nearest town or road they find.
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there should be different biomes food sources etc :) and natural disasters,such as earthquakes,tsunamis and volcanos(2 ppl said that),tornadoes,and hurricanes :)
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I like how after the roads are destroyed by random meteors on a daily basis, while the massive landmasses to the north and west haven't gotten a single hit.
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I friken love this game! The nly problem is whenever I make a town on another island, it always makes a road from that town to one of the other towns on the other islands. I don't want that becuse I want them to be seperated. So thenI have to go in and flood the road connecting the islands so that they are seperated. But other than that. GOOD GAME! JOLLY GOOD GAME! :D
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This is an idle game, you idle, a fast forward button would beat the purpose... and the graphics are pixels a zoom wouldn't work.
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wow i started new world and there where 2 islands and in 2 islands where towns and one island flooded i dont kovn how!!!
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Ok, ok... this game is just a test but would you like to make another one, better game? I'd like more things like larger map and arable land...
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When you hover over a character, it has "Father" and "Mother". Though, Mother in this game is spelled "Mather". Am I seeing this wrong?
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If you have a small population that wont grow, and your tired of it always ending up like that, here are some tips:
step #1: Start the where they will have alot of food...like how the mountains ar always surrounded by trees.
2: Once they have seted to non-growth stage, starta ire detrying all of their main food supply.
3: Watch as they expand epically nd pop grows epically!!!!!
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LOVE THIS GAME!!!I loved how you put US mostly in control. The idea itself is pure GENIOUS!!! Though I have som ideas: 1)Towns created by user not always connected by roadsif on different islands. 2)Seperated towns become different clans that hate eachother and fight once seperated for some time. 3) Upgradable to agriculture after certain time. 4) Not all maps need to be islands! Add a coast area or mountain in every once in a while. 5)The ability to pick up and move a character. 6)IT NEEDS ZOOM!!!
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make stuff like more buildings (military shop other stuff etc.) and more people (soliders planes jets police fisher men other stuff etc.) and most importantly wars! (battles fights other stuff etc.)
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One of my favorite things to do:Start th first civilizations off on a small island and then create towns there so much that they reach their carrying capacity. Alot of people die, and some people venture to new islands.
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April 25, 5520: Boats begin mass-crafting by fishers of Rodacea.
May5, 5520: Huge boats created for food storage.
May 25, 5520: Boats loaded.
June 10, 5520: Boats for people finishd.
July 7, 5520: People loaded into boats. They set sail and leave Rodacea for Greek islands found by boat scouts of Rodacea.
April 25, 5521: Rodacean survivors land on Greece. Can see a volcano erupt in the distance.
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ecember 27, 5498: Road to first town of Rodacea potentia insula severed from other towns by asteroid. Food in thatarea begins to run out, and people of town make attempts to rebuild roads around large crater.
April 4, 5510: Small mountain town started on future named MT. Etna. Much food is nearby. Greek language developed there.
May 5 5510: Ancestral version of Greek religion founded.
January 14, 5512: Two different cultures of Rodacea reunite. Wars begin.
April 25, 5518: Wars end with Etna tribe viorious. Cultures ideals combine and become mor like Greek.
April 24, 5610: Land bridge betweenrigial Rodacean island and potentia insula reforms cmpletely. More wars begin. End within months.
March 1,5520: Oraclus(oracle) of Rodacea declares that Etoaba(Etna) will erupt on the day of Rodacea's creation the next year.
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December 16, 5420: Smal family goes to work and gets lost. Barely surviving... they create a new town at the other side of the island.
November 30, 5451: Combined population of all 3 Rodacean cultures is nearing the hundreds.
April 25, 5468: 148th Anniversery of Rodacean culture. Largest populated town: 15 with almost 200 in food.
D
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December 9, 5373: Carrying capacity shrinks in Rodecea Conditoris ager. Population levels to 16 again.
May 9, 5388: Small town started at land bridge-like island, then at main island: Rodacea potentia insula.
November 10, 5400: Land brige island sinks back due to rise in sea levels. Town destroyed, and different clans are seperated.
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I wanted to make up a story for this civilization so here we go:
footnote: Rodacean islands are my make- believe predeesors of Greece.
April 25, 5320 BC: First inhabitant town of Rodecean(Roh-DAY-sea-uhn) islands land on small island, Rodecea Conditoris ager.
March 12, 5324: 2 New towns built on same islands to move with resources at other end of island.
January 2, 5340: Population is 20. Constant moving between towns because of changing food areas.
October 5, 5251: Large fires wipe out major amounts of food. Naturul population boom begins with survivors. Population: 25.
March 10, 5362: Decrease in water levels causes a bit of a island to pop up in between large island and original island.Primary secesion makes small trees grow there.