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what big foot step is going on lv20 30/30 with a prepared 50% x2 and 50% attack faster x2......it cames a skeleton, dragon and ogre?......so disappointed. Put stronger boss for it and it would be great game
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Finally beat all 20. I have so much to say about this one and a lot of tips. But I'm too exhausted to tell you about them. 3/4 a great game with a hell of a lot of frustration mixed in.
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I like the game, but on top of the already commonly mentioned balance issues the levels feel really, really long. I don't know if maybe for some reason they just feel longer than they are, but seriously, each one feels like it takes, like, 20 minutes to finish. I'm there for what feels like forever then see a break in the waves and say to myself "Ok, this definitely has to be it. There's no way..." and next thing you know more enemies are showing up and it just keeps going...
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Having played Civilization, I know that catapults are strong. But seriously these things are worse than dragons, demons, and hordes of undead!!!
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i think i know whats going on! mages get stronger the older they are (and the longer they're beard grows), on the other hand, a man can sit on a horse for so long before he feels his legs are falling appart. that explains the "-3 Health!" \ " + 16 Health!"
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I don't really like the game, without the little puzzle on the side, it would be better. I'm not saying that it's a dumb game, it's fun. (If you like puzzles that is.XD)
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"So why are we doing this again?" "To watch the horseman get his arse kicked!" "Oh yeah!"
"A little help here guys!?!"
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this is weird, my champion started on lv 0, i thought "what the hell!?" made a new game, and my mage was level 8, i thought "one more time", made another game, and it was fine, has anyone else hade this prob?
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something is wrong with the horseman. it says he has the most attacking power and health, but i always have to put more guards on his side because he dies first every time. other than that, stupendous game. 5/5
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Seriously.. Why does the horsemen need the best equipment available, and a full roster of guards just to barely make it through the game. While the Swordsmen and sorceress can solo some levels.. Am I the only person to see this
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Warrior and Sorceress need to sneak off in the night and leave that old fart horsemen behind.. He's such a waste of pixels.
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I absolutely LOVE this game. I've always somewhat enjoyed match-3 type games but quickly grow bored. This has a nice amount of depth to it. 5/5
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I'm having the same problem...had 5 purple together and they wouldn't do anything but they would let me match 3 when I got them apart....love this game tho and wish there was a ver 2
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this game is not unbalanced, come on guys... let me tell you this, the mage does the least damage, because she is RANGED, and she levels up faster because you use the mages spells the most, the horseman does the most damage and sucks in health as a result, the knight is the most defensive hero, most health moderate damage, so stop saying this game is unbalanced, the only reason the mage gets + 15 leadership and such is because she gets so mutch experience she levels up 5 or 6 times at once, so stop bitching AND PLAY THE GAME ALREADY!!! thank you. :)
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Not a bad game but I have encountered a glitch three times so far after level 10 specifically on 12, 14 and 17 where I had colors right next to each other and they would not match. Specifically pink twice and red once. Not game breaking but annoying when I was limited on moves. Further with the pink once they would not match and then a single pink just dropped off the bottom of the screen. It might be my browser which is Chrome but I am wondering if anyone else encountered this at all.
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All my Heroes are quite close in level: Warrior 35, Horsemen 36, Mage 39. I don't know how you guys are having such trouble with level difference.
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Hah, the animations to the right distract me from matching the tiles... Not that you should change it, obviously. I do really like the game.
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This game is a nice take on the TD genre. I like the different gameplay elements, but unfortunately, it plays very much like an experiment. The spelling errors, unbalanced leveling, and everything that has been mentioned before bring this game down. However, I would love to see a fixed version or a sequel. This game has a lot of potential!
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i read the comments and it seems people always seem to forget the strategy element of the game for example, light armor on warrior and mace and you got a lightning shooting guard unit spawner combine with mage at lvl 20 switch to shield and you can spawn instantly the calv guys 5 tile and the warriors 5 tile icon for spawning her 5 tile icon
meaning alot faster combos and guard units if combined with the warrior light armor effect...and the calvary guy has range if you merely stick with spear the entire way...add to that at lvl 20 warrior and calvary unit for axe(warrior) and mace(calvary) get a megashot if you time it right for a 4 tile matcher...
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An epic game of suck and life wasting. At one point your heroes stop gaining in ability, which makes going to the end nigh impossible. The store, if you want to call it that, is entirely over priced and the duplicate items, which many cannot be used by other heroes is redundant and pointless. In the later stages, you have very little time to plan where to place a unit, but there is little point to planning as your whole success is based entirely on luck in matching symbols. No amount of strategy will save you if you getting lousy tiles. The heroes are unbalanced and the difficulty in the enemy units vs. your units is also unbalanced. In the later stages you face many ranged attackers and since 2 of your heroes have no ranged capability, they are null and void and you are once again reliant on getting good matches with the worthless tiles. Terrible game.