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Really a GOOD game, you just need to improve the tutorials. Start the tutorial with magnets already placed and encourage the player to adjust their position, that'll help ;)
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Lol @ being like audiosurf. They are so different its funny. This is online physicy flash game, audiosurf is rhythm game thingy.
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The challenges and time trial idea is stupid. All you have to do is muddle around until you complete the level, make sure you know where the magnets were and then restart the level, putting everything back. That's not a challenge, that's repetition.
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Well made but I had a hard time getting into it. Then in the third training mission I started with no ammo, no 'shoot' button, could not place anything - game breaker.
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Well, you managed to find a more annoying mechanic than stasis: the button on the last level. That's the only level I used a skip on, just to see the ending. The ending was meh, too.
The game starts out great, though. The graphics sometimes make the ink hard to see, which is actually bad on the last level, but there's some good gameplay behind 'em.
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Ah, what a wonderful puzzle game you have here. The colors are fantastic (who doesn't love neon on black and white, really?) and the controls are even better. The subtle changes in position making drastic changes where the cannon shots will go is fantastic, as well as the challenge in getting an 'All Clear' on every level (for OCD people like me). All-in-all, I'd say this is a darn near perfect puzzle game. 5/5
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Great game, but... Is it just me, or does the green paint magnet in Down not operate as intended? (i.e. it doesn't) Am I missing something? Do I have to do some sort of special dance to get it to work? I would've earned all the achievements for that level had it worked as I believed it would, but as it stands, I can't even clear it.