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Physics are inconsistent and the game is not very visually appealing. Also, the terrible placement of links is an issue.
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You can do the same thing the same way multiple times and get different results based on random falls and drops. It isn't fun to do the right thing and still fail.
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FunFlow logo button, could we possibly put it in a worse spot? Perhaps code it so the button follows the cars? And the physics are very annoying. I should not have to replay a level again and again simply because a box got stuck in the middle of no where or the car flips itself /doing it the way the walkthrough showed/.
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On lvl 25, the side of the wheel passes right through the red box and the ambulance makes it activate. Is there a reason for this? Oh yeah, 5/5 and...*clears throut* THANK YOU KONGREGATE PEOPLE FOR MAKING A MOST RECENT!!!!
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Level 3, red/white barrier does not disappear when I click it as per instructions. Can't pass level 3 = A rodeo of failure
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Loved it but same as everyone, i think that the physics shuld be consistent. or maybe it is just because you didn't click at the exact time, idk but i like it 4/5.
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Uhhhh it was fun at first but eventually it was just being mean and trying to get you mad. Plus the solutions were incredilby picky.(only fun the first 10 rounds or so)
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Argh, the solutions are incredibly picky. I realize that physics games are always a little wobbly, but when you have to retry a level a dozen times just to get the timing right, it gets quite irritating.
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its really good, but game physics are really inconsistent. i had to play level 8 like 15 times until it worked the way it was supposed to, even though i tried exactly as the walkthrough shows.
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Hey retards, there is a mute button, that little trumpet looking like button in the upper right hand corner. Jesus christ.
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too many small details to control, and the same 'cause can have multiple outcomes, very frustrating when something works 3 times in a row, but then a car gets stuck or the outcome is diff on the 4th attempt.
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The fact that the timer starts as soon as the black cars clear, even if you're still trying to position the good cars for points is really annoying. While I can see the validity of that coordination being part of the puzzle, it seems much more like a lazy programming problem.
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The spelling and grammar is like the spelling/grammar a five-year old would have. "Then remove the striped block by click on it"? Really?
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why can't we park a car after we push all the bad cars off screen for points? having to do it during the short verification window is BS