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Comments for Shootorial #8

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DubaiBunnies

Jun. 14, 2017

Under rating threshold (show) Awesome game

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(0)

s375

Nov. 23, 2014

Under rating threshold (show) 600k on #0, 400k on #1, nearly 100k on #2... the qualifications to advance on the Shootorial tournaments... Too OP, nothing for the weak willed!

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(2)

Dubstep36

Jun. 12, 2014

Under rating threshold (show) still, how do you create a game???

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(1)

zoner9

Mar. 25, 2014

Under rating threshold (show) to anyone with issues regarding infinitely looping background music, add the _root.backgroundMusic lines to the onLoad function, and the new game function, and it should work fine :)

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(4)

shadow96

Dec. 08, 2013

Under rating threshold (show) add me

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(2)

onca

Jun. 05, 2013

Under rating threshold (show) There's just one serious issue.. If I'm correct, the enemies[] array in ship class will keep getting larger and larger, because when an enemy is killed, it is not removed from the array. Am I right? There's a memory leak right there. Of course it won't be a serious problem unless you play for a very long time.. but.

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(3)

onca

Jun. 05, 2013

Under rating threshold (show) In all this is a pretty good tutorial. It taught me enough to get up and running with flash, and confident to look up whatever else I need GYIF. It has its issues.. but overall, thumbs up. Thx Kongregate =D

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(1)

loved10

May. 14, 2013

Under rating threshold (show) lol

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(-2)

justinpbc

Feb. 09, 2013

Under rating threshold (show) My score is 16530

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(0)

cockibo

Nov. 18, 2012

Under rating threshold (show) :)

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(0)

djyou5

Oct. 24, 2012

Under rating threshold (show) You know I think setting it to submit onEnterFrame would be much worse then at every updateScore.

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(0)

lt_khorne

Sep. 24, 2012

Under rating threshold (show) Thanks ! i follow all the steps and i make my own side-scrolling shooter gaming :D I have big plans and cool ideas ... The author of this manual help me a lot ;) Very very thanks !

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(0)

farquay

Jun. 08, 2012

Under rating threshold (show) Any one know if the following would work as a submit score button? _root.gameOverMenu.SubmitScoreButton.onPress = function() { _root.kongregateScores.submit(score); }

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(0)

wailpower

Apr. 13, 2012

Under rating threshold (show) and I also just finished

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(1)

hannesdelbeke

Feb. 20, 2012

Under rating threshold (show) next tutorial c++

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(5)

siq1ne

Jan. 02, 2012

Under rating threshold (show) You guys just made a monster.. Seriously! You just UNLEASHED A BEAST on the gaming community. Thousands of them! If that was the point, and I'm sure it was.. Job well done.

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(0)

crapageddon

Dec. 24, 2011

Under rating threshold (show) My background music keeps looping on top of itself into an echoing mess of infinite noise. I'm pretty sure this is due to code telling it play every frame 'onEnterFrame()'. Is there a way to make sure it finishes a single cycle before playing again?

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(5)

daxior

Dec. 20, 2011

Under rating threshold (show) now lets DEVELOP :D ... P.S. Thank you Kongregate for this tutorial I ove you :D

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(1)

jhayzxenon

Dec. 03, 2011

Under rating threshold (show) everything changes now from my favorite games to the crappiest games i ever played here on kong, we should give respect to this developers for making such games which are hard and takes time to code props to series, i've just finished it and its amazing

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(0)

Toast1234

Nov. 11, 2011

Under rating threshold (show) still dont know how to make games...

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(1)

benoz11

Oct. 16, 2011

Under rating threshold (show) Should put a quiz at the end of each Shootorial about what was learned in this lesson, with badges for getting it right ;). Half serious, half taking the piss out of people who only like games with badges. I love these tutorials you have sent me on my way to doing what I've wanted to do for a long time but was always too lazy, you made it easy :P 5/5

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(3)

bluefire732

Sep. 25, 2011

Under rating threshold (show) Before going through these tutorials, I never realized how much work it was to make a game. Now that I've tried it (my coding is a mess btw) I've got a lot more respect for developers. I can't imagine how much work it would be to make something like Sonny or Elephant Quest. Anyway, congrats to anyone with a little blue D!

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(1)

Splatterfox

Sep. 18, 2011

Under rating threshold (show) @C3WhiteRose: Just give the missiles a speed = (a number) and then use _y = _y + speed instead of _x :)

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(-1)

supergeno

Sep. 14, 2011

Under rating threshold (show) alright so i fixed all of the problems i said. but i want to add some stuff. so to make a pause button it's if( Key.isDown(Key.P) pausegame.fla right? or is something wrong?

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(1)

Frenchie14

Sep. 12, 2011

Under rating threshold (show) Well because everyone else is doing it, here's the game I made from following the shootorials: http://www.kongregate.com/games/Frenchie14/4-way

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(1)

supergeno

Sep. 12, 2011

Under rating threshold (show) ok i got a bunch of problems #1 my miniboss only shoots one missile and it shoots above the miniboss. #2 my ship's missiles shoot a little bit down from my ship. #3 my score is broken when my gameover screen comes up its says NaN for scores. #4 the enemy's missiles shoot to the up of them. #5 my powerups and minibosses do not go away after i die. #6 my shake effect for my ship doesnt work. any ideas?

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(0)

supergeno

Sep. 12, 2011

Under rating threshold (show) no should i?

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(0)

Thorock

Sep. 11, 2011

Under rating threshold (show) good luck Darth but i don't know jack about making games but good luck, would love to try it when finished.

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(1)

oatlol

Sep. 11, 2011

Under rating threshold (show) did you give the playbutton and the menu a instance name.

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(1)

supergeno

Sep. 11, 2011

Under rating threshold (show) my play button wont work on my playmenu when i start. any ideas?

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(0)

IlILegitIlI

Aug. 28, 2011

Under rating threshold (show) Thanks To The Shootorials I Actually Understand Some Basic AS! :D http://www.kongregate.com/games/IlILegitIlI/my-first-game

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(1)

darthpeanut113

Aug. 28, 2011

Under rating threshold (show) Hey guys, i am building a shooter where the player is able to shoot the bullets that enemy's fire, but i am having trouble getting the bullets to recognize that they have hit a bomb. Any help would be appreciated.

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(2)

matcon

Aug. 19, 2011

Under rating threshold (show) My game using this tutorial. Everything went smooth. http://www.kongregate.com/games/matcon/the-adventures-of-sir-stick-captn-stone

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(1)

Gloogloos

Aug. 19, 2011

Under rating threshold (show) Finished my game yesterday, http://www.kongregate.com/games/Gloogloos/submarine, one problem is that some people cant use the controls, i set it to WASD and SPACE, of all the people ive been in contact that cant use the controls they have the similar specs to people for whom it does work and there( for most people it works on desktops and laptops with Windows, and mac desktop and laptops, and many different keyboards, PS2 and USB ), if anyone else has had that problem and has been able to fix it, can you PM me your fix, thanks

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(1)

Frenchie14

Jul. 24, 2011

Under rating threshold (show) I love how the last tutorial has 1/4 as many plays as the first. Guess some people couldn't make it... On that note, congrats to everyone who has completed this awesome tutorial series =)

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(35)

AvdulKOD

Jul. 24, 2011

Under rating threshold (show) This is the game I made using the shooturials :http://www.kongregate.com/games/AvdulKOD/road-kill

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(-1)

EvanBell

Jul. 20, 2011

Under rating threshold (show) Yea went to buy it and thought it would be like 100 bucks but instead i saw that it was 700 dollars!...guess i wont be designing games anytime soon

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(1)

AvdulKOD

Jul. 15, 2011

Under rating threshold (show) This is the best tutorial on the internet by far. Does anyone know where can I find a good tutorial to make platforming game? and here is the first game I have made using these tutorialshttp://www.kongregate.com/games/AvdulKOD/pirates-in-the-blue

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(-1)

AvdulKOD

Jul. 15, 2011

Under rating threshold (show) This is the best tutorial on the internet by far. Does anyone know where can I find a good tutorial to make platforming game? and here is the first game I have made using these tutorials. http://www.kongregate.com/games/AvdulKOD/pirates-in-the-blue_preview

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(-1)

Smo77

Jul. 14, 2011

Under rating threshold (show) Does anyone know why I keep getting an error message whewn I try to publish it? It says The class or interface 'EnemyShip' could not be loaded.

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(0)

Cozythrias

Jun. 18, 2011

Under rating threshold (show) this is my 1st game based on shootorials all art is mine, improved and added more codes, kindly take a look http://www.kongregate.com/games/Cozythrias/adaptosis

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(1)

david9w

Jun. 17, 2011

Under rating threshold (show) i am making my own game...THANKS now i know the API code thing and were to find it

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(0)

Ellpo

May. 31, 2011

Under rating threshold (show) I can't get the high-score to work. Does Kong have to somehow acknowledge my game first and use the submitted score?

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(1)

camaloupe

May. 10, 2011

Under rating threshold (show) just finished my first one today for a school project. thanks a ton Shootorial... http://www.kongregate.com/games/camaloupe/siegfried-slash

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(1)

Cellol

Apr. 22, 2011

Under rating threshold (show) yes yes the shootorials are great but how do you create a shop in you're game.

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(-1)

Dragaune

Apr. 13, 2011

Under rating threshold (show) Great Job Kongregate for this tutorial!

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(1)

joeharner

Mar. 14, 2011

Under rating threshold (show) hey guys, kongregate forgot this in their previous tutorial. Before any time you call removeMovieClip() inside your enemy class, you need to remove it from your array of enemies. Otherwise, bullets will continue to try running checks on the nonexistant objects, and the array will just grow longer and longer. i created an index variable inside the enemy class that I update whenever things are removed from the array and use before .removeMovieClip() like this: _root.(array name).splice(index, 1); my version: http://the-hamer.deviantart.com/art/Starship-Empires-pre-pre-alpha-200383035

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(2)

enshoku

Mar. 10, 2011

Under rating threshold (show) Thank you, kongregate, and all the people who commented with helpful advice. With your help, I was able to make this: http://www.kongregate.com/games/enshoku/just-another-shootorial-game It's still by no means a good game, but at least its pretty consistent in the way it functions.

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(1)

smart_i

Mar. 06, 2011

Under rating threshold (show) I wanted to make the boss appears after every two minibosses, but the minibosses just appear two times at first and then the boss always appears without two minibosses before him. I've added to "if( bossCountdown == 0)" this sentence "bossCountdown = 2;". + if it works

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(0)

saba7

Mar. 01, 2011

Under rating threshold (show) yeah I just do it... but the problem is that after kill the 2 miniboss and the boss the only one who is respawn is the Boss ... thank you anyway! :)

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(0)

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