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This is such a great game. The music especially is amazing! The puzzles are so simple in concept but so challenging to actually complete. If you've got a mind for programming or engineering of any sort, I highly recommend it.
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hi guys me again i have a chalenge
the chalenge is to overcomplicate level 1 as much as you can
like put dulicators unnecessary manipulators and other stuff heres my example(its still nub)
c,9,10;d,4,10;m,7,14,270,1,wwwcluodrjw;m,4,12,90,1,wwwwwwcrrolljw;m,7,10,0,1,cllorrww;m,9,12,270,1,lcrowwww;m,5,7,90,2,clor;m,10,7,180,1,cruuoddl;m,12,3,180,1,cuod;
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heres my number 5
c,9,13;t,9,9;b,4,9;t,7,7;m,11,13,0,1,wcwlwlworr;m,9,11,90,1,wwwcrrollw;m,7,9,0,1,clwlwolwlw;m,3,13,180,1,wwwcwwwrol;m,6,11,180,2,wwwwcdouww;m,4,13,270,1,wwwcuuoddw;m,5,6,90,2,crr22ollww;m,2,3,0,1,cuod;
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here is the solution i made t,2,11;b,7,11;m,5,11,180,2,wwcrdrolul;m,8,7,90,3,wwwwwwwjcll11orrww;m,10,11,90,1,crwwwwwwol;m,2,13,0,1,clowwrwcww;
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Still one of my favorite games. It's amazing that I can come back 7-8 years after it was published and still marvel at the awesomeness of the gameplay. I really wish you guys would've considered making another sequel to it instead of trying those other 3D games at zachtronics. Especially if you'd made a mobile game like this, I'd play the hell out of that.
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Easiest way for gold, only 5 manipulators and 1g every 10 cycles
p,10,11;m,11,13,270,1,orcl;m,13,11,90,1,crol;m,10,8,90,2,crolwwwwww;m,7,11,90,1,cluodrwwww;m,7,6,90,1,wwcrrorrww;
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Also a esthetic solution für lv 11, Black Powder:
t,5,11;b,3,9;t,3,13;t,9,9;c,11,11;t,6,6;m,5,13,0,1,wjwwclorwwwwwwwwww;m,1,9,90,3,wjcdloruwwwwwwwwww;m,3,11,0,1,wwwwwwwcrwrrorww;m,6,9,0,2,wwwwcllorrwwwwww;m,7,9,90,3,crolwwww;m,11,9,90,1,wwcrolwwwwwwwwww;m,13,11,90,1,crolwwwwwwwwwwww;m,4,7,90,1,wjwwwc2w2ww2wrrorr;m,8,5,180,2,crolwwwwwwwwwwww;
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Level 9: Aqua Regia; fast and tidy
c,11,11;t,13,9;t,11,7;b,8,9;b,4,9;c,1,11;b,5,7;m,5,13,180,3,wwwwwwwjwwcdruolww;m,1,9,90,3,wwwwwwwjcddluoruww;m,5,11,270,1,wwwwcuuodd;m,9,13,0,3,wwwwwwwjwwwwclorww;m,8,7,90,1,wwwwwwcrol;m,11,9,0,1,cluloldlww;m,13,11,90,1,crrorrwwww;m,6,5,90,1,crr11orrww;m,2,3,0,1,wwwwwwcuod;
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Level 6 with 23 manipulators
c,3,13;b,8,10;t,6,10;b,11,1;c,1,1;m,5,13,180,3,cddouu;m,4,10,0,1,cuuodd;m,13,10,90,2,crolww;m,12,10,180,1,cruodl;m,9,7,0,2,curdol;m,9,13,270,2,cuodww;m,11,13,0,1,wwclor;m,9,6,90,2,dloruc;m,9,5,90,3,wwc1ow;m,11,6,270,3,c2uodw;m,11,4,90,1,crroll;m,14,1,90,3,jwwcdou;m,14,11,270,1,jwwcuod;m,14,10,270,1,jwwcuod;m,14,9,270,1,jddcuuo;m,11,9,0,1,uordcl;m,12,4,0,1,jwwclor;m,12,5,270,2,uodwwc;m,11,5,270,3,2odcu2;m,10,4,270,2,jculodr;m,3,4,270,2,uodrcl;m,4,0,180,1,jcruodl;m,4,3,270,2,uwwjc11rol;m,3,10,90,2,clduor;
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Level 8 with fastest throughput possible: 1 compound every 4 cycles, limited by the rate you can pick up atoms
c,9,11;t,12,8;t,10,6;b,4,6;b,6,10;m,9,13,0,1,clor;m,9,8,0,2,orcl;m,11,11,180,1,olcr;m,12,11,180,2,crol;m,12,6,180,1,olcr;m,10,8,0,1,clor;m,7,12,270,2,cdou;m,6,13,180,2,wwwwwwwjcrol;m,3,10,270,3,orcl;m,1,6,0,1,c2ow;m,3,3,0,2,orcl;m,4,3,0,1,c1ow;m,5,8,0,1,clor;m,8,6,0,1,crol;m,4,8,0,2,oucd;m,7,6,90,2,olcr;
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An addendum to c4man's observation: you can even break bonds between atoms in this way! Mercury and salt can be used in glyphs of projection and duplication (respectively) regardless of what they're attached to. Not sure that's ever useful, even in Magnum Opus, but it is cool.
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Apparently you can transmute a prime after it's been bound to another element, check it out!
lv 4 c,1,9;t,3,11;b,5,11;t,10,8;m,6,7,90,3,cllwworrww;m,13,11,90,1,crwwwolwww;m,1,11,90,1,llruuoddrc;m,9,11,0,1,crruworrdw;
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b,9,11;t,6,8;t,8,8;m,10,13,0,2,cdl1www1www1wwworu;m,7,5,90,2,cdurr1orr;m,9,13,180,1,crolcrolcrolcrolww;m,10,8,180,2,olwwwwwwwwwwwwwwcr;
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Lv8 (Brimstone) - Same trick:
b,5,11;c,8,13;c,8,11;t,8,9;t,8,7;t,6,7;t,6,9;m,3,11,90,1,cluodr;m,10,7,180,1,oc1w;m,10,9,180,1,2ocw;m,4,7,0,1,c1ow;m,8,5,270,1,olcr;m,10,11,180,1,c2ow;
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Lv6 (Aqua Fortis) - Fun Build:
c,8,11;t,4,7;c,6,7;t,6,9;b,10,11;m,8,5,270,1,olcr;m,13,11,180,1,lcruod;m,6,5,90,1,c1ow;m,8,7,90,1,2ocw;m,4,9,0,1,oc1w;m,8,9,90,1,c2ow;
At first, it was frustrating to synchronize all the manipulators with dozen of symbols each. Then I decided to make a bunch of manipulators with only a few symbols.
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Here's my solution for level 15. Not pretty, but it works.
b,6,8;t,3,11;b,2,5;p,10,11;m,13,11,90,1,crol;m,3,13,180,1,;m,6,11,180,2,;m,0,5,0,2,;m,11,13,270,1,orcl;m,3,8,0,2,oucd;m,7,11,90,1,wwwculordwwwww;m,10,8,90,2,crolcrolwwcrol;m,10,13,180,2,cdroluwwcrdolu;
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Here's my behemoth of a solution for the almighty Philosopher's Stone:
b,3,11;b,10,11;c,3,6;c,5,6;b,7,7;b,6,9;c,12,5;c,12,7;m,0,11,0,2,wwcuodwwww;m,6,11,180,2,wwwwcdouww;m,3,9,180,1,uwwwwcdlor;m,1,11,90,1,wwclorwwww;m,3,13,180,1,crolcrolww;m,3,1,180,1,cuodwwwwww;m,0,5,270,3,wwcllollww;m,11,13,0,1,wwclorwwww;m,7,11,0,3,wwcdwdouuw;m,11,1,0,1,cuodwwwwww;m,14,5,270,3,wwcrrorrww;m,13,11,90,1,crolcrolww;m,11,9,0,1,wuwwwcdrol;m,10,14,270,1,uwwwwwcd1o;m,4,8,180,1,r2rorucd1r;m,10,9,90,2,1rdoluwwwc;m,8,5,90,2,wwwcdloruw;m,12,3,180,1,u1oddlc2ru;
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If you want to make Gold faster try this one:
p,9,10;m,9,13,180,1,cruoldwwww;m,10,13,270,2,orcl;m,9,6,90,3,crrorrwwww;m,13,10,90,2,crol;
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See? Level 12 is easy: p,9,10;m,13,10,180,1,uolcdr;m,10,13,0,2,cdluor;m,7,10,90,2,cdlourwwwwwwwww;m,9,8,90,1,wclllolwwwwwwww;m,7,5,90,2,wwwwwcrrorrwwww;
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Hang on, that was level 8.
This is level 9.
c,11,11;t,9,13;t,7,11;b,4,13;b,7,7;m,6,5,0,1,clor;m,8,9,270,1,c2uuoddwwwwwwwww;m,7,13,0,1,wwwcllollwwwwwww;m,4,11,180,2,wwwcdloclloluwww;m,4,7,90,1,jcluodrwwwcl1uodr;m,1,9,90,3,cddouuwwwcdloruw;m,11,13,0,1,cllollclorwwwwww;m,11,7,90,3,wwwwwwwwcdroluww;
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Here's my solution to level 9.
c,1,11;t,3,9;t,5,7;b,7,9;m,4,3,0,3,cddouuw;m,3,11,90,1,crrollw;m,5,9,180,1,wwjcrrorrw;m,11,9,180,2,uolwcdrowwwcww;m,8,6,0,2,wwjlorrc11wowwwcl;
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now this is how you do level 7
p,9,10;b,6,8;b,3,6;m,7,10,90,2,cdloru;m,13,10,90,2,crolww;m,3,3,90,2,cl1orw;m,4,8,0,2,wwcdou;m,9,8,90,1,crolww;m,6,6,90,1,wwwwwwcr1olw;m,1,11,90,1,wwwwwwcrrorr;m,1,6,90,2,wwwwwwcdloru;
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Though I know it's only wishful thinking I would absolutely love if we got another edition in this series that was simply an engine for making custom levels. Allow for the adjustment of the target circle and what sources we're given to start. I think it'd be interesting to see how simply rearranging the ordering of sources in these levels would force changes in their solutions
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I think I found a particularly elegant solution for level 5: b,6,13;c,10,10;t,5,11;t,9,7;m,3,13,180,1,crruodll;m,10,13,0,2,cllworrw;m,7,11,180,1,rorrcrww;m,7,7,180,1,lclluodl;
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Dear DerpySamm, the symbols that look like rotate are actually for rotating the atom in the manipulators hand. You want the sideways arrows, the up and down ones being retract and extend.
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I made an infinite iron maker in level 7.
Code:p,10,10;b,7,7;m,13,10,90,2,cdrolu;m,10,13,180,2,wcrolw;m,7,10,270,1,uorcdl;m,10,7,180,1,ucdo;