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Awesome music, 5/5 for being a math game.
And yeah, your programing should be at integer ratios I.E. 1:X on every single manipulator when compared to any other so stuff doesn't jam, the placement of stop cycles plays a key role as well, being at the begging as opposed to the end can determine the difference between finishing and jamming.
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This game needs to be more accessible. I know that those willing to play it are more than likely willing to read so many instructions, but it'd be nice to at least see a demo video, if not a short tutorial, before starting; it would help to see each component in use, and see what it does, before asked to use it. Cool concept and good game, but low accessibility.
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Welp, this is farther than I have ever gotten before, so I'd like to post this here, as a record of my incredibly inneficient but equally tenacious Aqua Regia.c,13,9;t,11,11;b,5,9;b,2,6;m,13,11,90,1,cllorrclllrlrorr;m,10,9,0,2,wwwwjcrruodrr;m,6,6,90,2,jcur22oldwwwwwwww;m,1,10,90,2,wwwwwwcrruorrdww;m,1,9,90,3,wwwwwwwwcl22orwww;m,5,6,180,3,cddrwwlroluuwwww;m,1,3,0,1,cuuoddww;
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Extremely elegant black powder!
b,3,11;c,13,9;b,7,9;t,5,6;t,3,6;m,4,13,0,2,cdlour;m,1,11,90,1,clww11wwwwor;m,13,11,90,1,cllorr;m,7,11,180,2,cr22odc11olu;m,8,6,0,2,wcrolw;m,11,9,0,1,culord;m,4,9,0,2,wjwwwwwwwwclor;m,3,3,90,2,clrlor;
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Vertigris solution, might not be the most elegant, but everything fits perfectly!
t,13,7;b,8,7;b,4,11;b,1,8;p,9,11;t,13,3;m,9,13,180,1,crolww;m,7,11,0,1,crrollwwwwww;m,11,7,0,1,wwwwclulodrr;m,10,13,0,2,wjcldoru;m,13,10,90,2,cllorrwwwwww;m,9,9,90,1,wwwwwwclloll;m,4,7,0,3,wwwjwwwwwc1druol;m,1,10,90,2,wwwwwjwwwwcrrdollu;m,4,8,90,2,cdrolu;m,1,5,90,2,wcduow;m,10,3,180,1,crrllo;m,2,3,90,3,clorww;
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Why the heck doesn't this work? It's for Oil of Vitroil.
c,11,11;b,4,9;t,9,13;t,7,11;m,11,13,270,1,clor;m,7,13,0,1,clor;m,5,11,0,1,clor;m,5,6,90,2,clor;m,1,9,90,2,cdou;m,1,8,90,2,clor;m,4,11,270,1,oucd;m,1,10,90,2,wwwwcdou;m,8,9,270,2,cuod;m,13,11,90,1,crolwwww;m,11,4,180,2,c1ow;
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Aqua Fortis: I thought this was a good solution
b,9,10;b,4,10;t,6,8;c,8,8;t,3,4;m,4,13,0,2,rrcrorwwwwwww;m,10,13,0,2,clorclorwwwww;m,7,10,0,2,ducdrr11rrlor;m,7,5,0,2,rc222rurdorww;
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I'm not going to be able to be an engineer
b,4,10;b,10,10;m,4,13,0,2,clolcrorwwwwwwww;m,10,13,0,2,cdluorwwwwwwwwww;m,7,10,0,2,lldwwwcruurlordw;m,1,10,0,2,wwcuodww;m,10,5,0,2,llcrowrw;m,11,2,0,2,rrdcuorr;
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Mines suck but its for lvl 3 Cinabar t,4,9;b,6,7;m,9,7,180,1,wcr2uuolddw;m,6,9,180,1,wwwwwcrol;m,4,11,90,1,crrollwwww;m,7,11,270,1,wwwwcuuoddww;m,10,9,90,3,wcdroulwww;
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Dracorias, you did it in one less cycle than me: t,11,5;c,13,7;b,10,9;b,7,10;c,1,7;b,4,10;m,13,10,90,2,cllorr;m,10,11,270,1,lorwwc;m,1,10,90,2,crroll;m,10,13,270,3,wwwwwjdrcluo;m,11,7,0,1,clllol;m,5,13,270,2,wjlucdro;m,4,7,90,2,wwjorwwcl;m,2,10,0,3,oddcuu;m,7,6,0,3,rcllor;m,3,2,0,3,2owwc2;
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@UbiquitousChe: I like mine better =)
b,3,11;b,6,9;c,9,7;c,11,7;t,13,7;t,13,5;b,10,11;m,1,11,90,1,wwclor;m,4,13,180,2,crdoul;m,3,9,0,1,1orwcl;m,13,11,90,1,wwcrol;m,10,13,0,2,cldour;m,10,9,180,1,uodlcr;m,7,7,0,1,rcloww;m,11,9,270,2,odlcru;m,13,3,90,2,cdruol;m,12,3,180,2,owwwc2;
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This is an absolutely amazing game. It has kept me obsessed for over a week trying to work out how the heck you do these. I managed most of them within an hour but struggled on 12, 13 and 14. 15 is still eluding me. Gonna take a look at the next game but I imagine it's just as amazing as this.
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BUG
I think I've found a bug on Vertigris.
The following solution looks like it *should* work.
p,10,11;c,5,13;b,4,9;b,7,7;b,12,7;m,1,11,90,1,clor;m,5,11,270,1,rrwwcllo;m,3,13,270,1,wwcrolww;m,3,7,90,2,douuwwcd;m,7,11,0,2,drwwcluo;m,10,13,180,2,cdroluww;m,13,11,180,1,lcrolcro;m,1,9,0,1,wcuodwww;m,10,9,90,1,rolclorc;m,12,5,270,3,orrwwcll;m,10,1,0,1,cuodwwww;m,13,4,270,2,wwcrroll;m,8,11,270,1,wcuuwodd;m,7,9,180,1,wwwcrolw;m,10,7,90,1,lorrucdl;m,12,4,90,2,wcru2odl;m,4,4,270,2,owwrwcl1;m,2,1,0,1,cuuoddww;
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I think I am WAY more pleased with my solution for Aqua Regia than I have any right to be.
b,8,13;b,5,13;c,5,9;c,9,9;t,12,8;t,12,6;b,7,6;m,3,13,180,1,wwcllorr;m,1,11,90,1,clorwwww;m,13,11,90,1,crolwwww;m,11,13,0,1,wwcrroll;m,8,11,0,2,wwcrdoul;m,6,11,180,2,wwcldour;m,5,11,180,1,rollwc1r;m,9,11,0,1,lorrwc1l;m,11,10,180,2,dcruuold;m,3,8,0,1,wclorwww;m,5,6,270,1,lwwcllol;m,10,6,90,1,rwollcr1;m,7,8,270,1,wwcuodww;m,5,5,270,2,odrwcl1u;m,2,2,0,1,cuuoddww;
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A pretty good solution for Black Powder:
b,6,9;t,9,11;c,9,9;t,1,5;t,3,5;m,1,9,90,3,wwclorwwwwww;m,9,13,0,3,clorww;m,7,11,270,1,orrcll;m,11,9,180,3,uuoddc;m,3,9,0,2,w1odcuw1www1;m,6,5,90,2,wwcrrdoullww;
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Elexir of Life
c,1,9;c,13,9;b,12,7;b,3,9;b,10,9;b,6,7;b,1,7;m,11,13,0,1,wwwwcuuloddrwwwwww;m,1,11,90,1,crruuoddllwwwwwwww;m,3,13,180,1,wwwwcuuroddlwwwwww;m,5,13,180,3,wwwwwwwcllddorruuw;m,4,7,180,2,wwwwwc1ldoruwwwwww;m,2,4,270,2,wwcrrollwwwwwwwwww;m,4,1,180,2,cdouwwwwwwwwwwwwww;m,10,1,0,2,cdouwwwwwwwwwwwwww;m,12,4,270,2,wwcllorrwwwwwwwwww;m,10,7,0,2,wwwwwc2rdoluwwwwww;m,13,11,90,1,clluuoddrrwwwwwwww;m,7,11,90,1,clluodllwwwwwwwwww;m,6,9,180,1,crolwwwwwwwwwwwwww;m,7,10,270,1,wwwwcuodwwwwwwwwww;m,7,9,0,2,wwwwwcdloruwwwwwww;m,9,7,180,1,wwwwwwcuocdowwwwww;m,7,5,90,1,wwwwwwwwwwwcrrollw;
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Black Powder c,4,11;b,1,8;b,6,8;t,9,10;t,11,13;t,11,9;c,13,9;b,11,3;b,8,6;m,1,11,90,1,clluolldwwwww;m,5,13,180,3,wwcdouwwwwwww;m,2,11,90,1,wwwwwclluolld;m,9,8,90,1,crolwwwwwwwww;m,4,8,180,2,cdr1roullwwww;m,7,10,90,2,cdlrloruwwwww;m,9,13,180,1,wwcllorrwwwww;m,11,11,90,1,cllorrwwwwwww;m,6,6,90,1,cl2orwwwwwwww;m,13,11,90,1,cllorrwwwwwww;m,11,6,90,2,cdrwrorruwwww;m,13,7,90,1,cllorrwwwwwww;m,10,5,0,2,cdouwwwwwwwww;m,12,1,90,3,wwwcddouuwwww;m,11,0,90,1,cruu2oddlwwww;
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Aqua Regia
c,1,9;b,3,11;c,13,9;t,11,11;b,10,9;b,6,7;m,1,11,90,1,crrrorwwww;m,10,13,0,2,wwcurrrodr;m,13,11,90,1,clllrlolww;m,4,13,180,2,wwcllldoul;m,7,9,0,3,cddlouurww;m,11,7,90,1,wwwwuucddo;m,4,7,90,3,c1ddlouurw;m,7,5,90,1,cll22uodll;
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Anyone else find it funny that "the four elements" are the only non-elements on the list? Still a great game though :)
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Lancer873's comment about the programming cycles having to all be in ratios of powers of two is very helpful, but not always true. For example I have a build in which 3 of my manipulators have a 12 step cycle and the others have 4 step cycles; I need each of those to cycles 1 and 3 times respectively for every successful reaction.