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This is one of the few puzzle games I've ever played with seemingly limitless replay value. It may be a flash game, but I find that it easily stands up next to the big boys like Portal. And while Portal certainly had a higher budget, it lacked replay value. This game is excellent. Kudos to the developers. Keep up the good work.
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b,3,9;b,10,9;m,3,13,0,3,clorwwww;m,1,9,90,3,cldourww;m,11,13,0,1,cluuordd;m,7,9,180,3,wwjcrdrorur;m,11,6,90,2,wwwwjwwcrdolu;m,7,6,0,1,wwwwwwwjwwcluord;
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I made this in aqua fortis on a whim, I can't believe it worked this well:
b,3,11;c,3,6;c,6,11;t,3,8;t,1,6;m,3,13,180,1,crol;m,1,11,0,1,odcu;m,6,8,90,2,crol;m,1,8,270,1,orcl;m,1,2,90,3,clor;m,3,2,0,1,owc2;m,11,2,180,3,c11o;
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This is one of the best games i've ever played on this site(maybe even one of the best games i've played ever), the soundtrack is great, the mechanics work just fine. This is a clear 5/5. It took me a while to figure out, not because of lack of information, simply because i'm not used to thinking in this way.
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I managed to make brimstone by only using 5 manipulators in 59 cycles
b,6,10;c,3,6;c,3,8;t,1,6;t,1,8;t,9,6;t,9,8;m,11,10,90,2,wwwwcruodl;m,6,13,180,2,crolwwwwww;m,3,10,270,2,llculdwwlo;m,5,7,180,1,uurrorrddc;m,7,7,270,2,drwwcluuod;
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45 cycle elixir of life
b,10,11;b,11,7;c,13,3;c,11,3;b,5,9;m,4,1,90,2,orcl;m,1,4,270,2,crol;m,2,4,0,1,crol;m,4,6,180,1,orcl;m,2,9,270,2,crol;m,5,6,90,2,orcl;m,7,6,0,2,orwwcl;m,9,8,0,2,orwwcl;m,8,7,0,1,cuodww;m,11,9,270,1,lwwcro;m,14,7,180,2,cdouww;m,12,5,270,1,rrcrro;m,11,1,90,2,r1olwc;m,3,13,270,1,rorrcr;m,9,13,180,3,wcrolw;m,13,11,180,1,wwwjolcr;m,11,13,0,1,wwwjclor;m,8,11,0,2,cdouww;m,7,11,0,2,wwcdou;m,9,9,180,2,wwcdou;m,8,9,180,2,cdouww;
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the only flaws are that you can't rotate any components besides the arms. It is all possible, but coming back to it i realise why so many solutions (especially in the magnum opus) are very awkward to choreograph.
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Brimsone, by accident i made that epic (look at left up corner): c,1,11;c,13,11;t,13,7;t,11,5;b,5,9;t,3,5;b,8,7;m,3,11,90,1,crrorr;m,3,7,270,1,rorcrr;m,5,5,90,2,dcuuod;m,8,13,270,1,orucld;m,6,7,90,1,owlc2r;m,8,9,90,1,crrorr;m,11,11,180,1,lcllol;m,11,7,0,1,llolcl;m,6,6,90,2,crrorr;
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hehe, I suppose I was over exaggerating a smidge, but my design really did have an occasional random glitch where the completed stone would crash into empty space while being transported around the map.
Also, the main reason it was so hard to transport was that in order to take it down to a 6-cycle design, I had to give up the luxury of taking it straight up the middle, imagine how much faster I could run it if I figured the middle out ;)
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@necromanticer
hahaha no.
Philosopher's stone
b,1,11;b,12,3;c,10,9;b,7,7;b,12,7;c,4,10;b,6,9;b,1,7;b,1,3;b,12,11;m,1,9,90,3,wwcddouuwwww;m,2,9,90,1,uucddwllorrw;m,1,5,270,1,uucddwl1lorr;m,13,9,90,1,uucddwllorrw;m,10,1,0,2,cdourr;m,4,13,180,2,cdourr;m,13,5,270,3,wwcddouuwwww;m,4,1,180,2,cdourr;m,10,13,0,2,cdourr;m,2,5,270,3,uucddo;m,12,9,90,3,uucddo;m,12,5,270,1,uucddw1llorr;m,4,7,180,2,wclld2olulww;m,4,4,0,3,c2o;m,10,7,0,3,cr1ddrwurour;
You get it done faster though Dx
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Wow, AtomicFrog, color me impressed. If you read this, I'd love it if you could share some of your designs. Especially Gold and Litharge, which actually beat my designs rather handily. Also, props on your Verditer design, perfect efficieny and only 3 cycles away from the perfect score, very impressive.
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It's GOUOOHOUOOHOUHLDDD!!!
Courtesy of Douglas Adams
p,10,11;p,10,7;p,3,10;p,1,6;m,11,13,270,1,orcl;m,13,7,90,1,rolc;m,7,7,0,2,lorc;m,10,13,180,2,wwcdroluwwww;m,13,11,270,1,llwwcrolcllo;m,4,6,90,2,jcdrolu;m,1,10,0,2,orcl;m,10,9,90,1,crrollwwwwww;m,4,13,180,2,crolcuroldww;m,3,13,0,3,cldoruwwwwww;m,3,8,90,1,crolwwwwwwww;m,1,4,90,3,wwcddouuwwww;m,5,6,270,3,olcr;
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Fun Fact: The Philosopher's Stone is easier to build than it is to transport
Bonus Fun Fact: the are outside of the grid, while usable, is inhabited by wandering glitches that will occasionally bump into your molecules and destroy everything you know and love... Don't believe me?
b,1,5;b,1,9;c,4,6;c,4,8;b,12,5;b,12,9;c,10,6;c,10,8;b,7,10;b,6,12;m,4,13,180,2,cdouww;m,4,1,180,2,cdouww;m,10,13,0,2,cdouww;m,10,1,0,2,cdouww;m,1,7,270,1,2owwwc;m,2,7,90,1,llrorc;m,12,7,90,1,rrlolc;m,13,7,270,1,2owwwc;m,10,11,180,3,owrc1l;m,2,11,270,1,rrcllo;m,1,11,270,1,rrcllo;m,4,11,0,3,olwcr1;m,2,3,90,1,llcrro;m,1,3,90,1,llcrro;m,10,12,180,3,c1owww;m,12,11,270,1,llcrro;m,13,3,90,1,rrcllo;m,12,3,90,1,rrcllo;m,13,11,270,1,llcrro;m,10,14,0,3,1owwwc;m,11,14,0,2,rrcllo;m,14,11,90,2,jcllorr;m,14,3,270,2,jorrcll;m,10,0,0,2,jcllorr;
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Finally got around to optimizing my design for ????????. I managed to cut off 22 cycles and change it to a 12-cycle design, down from a 16-cycle one.
p,10,11;b,12,8;t,13,6;p,3,10;b,3,6;t,1,8;b,6,7;m,11,13,0,1,clorww;m,13,11,90,1,wwcrol;m,10,8,90,1,lorucd;m,13,10,270,2,wjllcllo;m,7,11,90,1,cluodr;m,3,13,0,3,wwcldoruwwww;m,3,8,180,1,rorrwwwwcwwr;m,4,8,270,1,wcrolw;m,1,10,90,2,clor;m,13,4,90,2,ucuddo;m,1,11,90,1,wwcrrududoll;m,1,6,0,2,rwwwwwwwwclo;m,10,6,0,1,2ullodrrwwwc;m,6,10,270,2,wwwwc11owwww;m,9,6,90,3,dlwwwc1druuo;m,9,8,90,1,rolc;m,7,5,0,2,rclwlorwwwww;
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Humbug!
I feel I almost have the perfect Cinnabar, but my design has to wait for itself for two turns... If I could speed one side up by a pair of cycles, I could tie with the all-time record.
Quite the frustrating situation...
b,6,10;b,12,10;t,3,8;t,9,7;m,6,13,0,3,cdou;m,0,13,0,3,cdou;m,4,10,0,2,orcl;m,3,10,0,2,orcl;m,9,10,0,2,orcl;m,10,10,0,2,orcl;m,6,7,90,2,crol;m,12,7,90,2,crol;m,7,7,270,1,orcl;m,3,4,90,2,oucd;m,6,6,180,2,crol;
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I also managed to get a rather speedy Oil of Vitriol using the All 4-Cycle strategy.
b,3,10;b,10,11;c,6,12;t,8,10;t,6,8;c,13,8;t,11,6;t,13,4;m,3,14,270,3,odcu;m,3,13,180,1,crol;m,1,10,0,2,orcl;m,4,12,270,1,crol;m,8,12,270,1,olcr;m,6,10,0,1,clor;m,3,8,270,2,orcl;m,3,7,270,1,c1ow;m,3,2,0,2,orcl;m,13,10,90,3,odcu;m,13,11,90,2,crol;m,11,13,0,1,wwwjclor;m,10,8,0,2,orcl;m,13,6,90,1,crol;m,11,4,0,1,orcl;m,10,3,0,2,clor;m,7,0,0,2,owc1;m,10,2,270,1,clor;
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Good lord, Haematite is hard to optimize!
Here's what I got, lots of unnecessary movements, but I managed to squeeze it into a four-cycle, so I got it pretty fast regardless.
b,3,11;p,10,11;p,6,9;b,1,4;m,4,13,270,1,orcl;m,13,11,180,1,olcr;m,12,9,180,3,odcu;m,6,6,90,2,;m,10,8,90,1,cuod;m,10,13,270,2,olcr;m,7,11,0,1,oucd;m,11,9,180,2,cuod;m,6,11,0,2,cdou;m,3,13,0,3,wwwjcdou;m,1,11,0,1,wwwjorcl;m,9,13,0,3,wwwjclor;m,4,9,90,1,clor;m,8,7,180,3,olcr;m,4,4,90,2,crol;m,2,9,270,3,orcl;m,2,8,270,2,cuod;m,3,8,0,3,olcr;m,10,6,180,2,crol;m,12,3,180,2,odcu;
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Aqua Regina, only 50 cycles:
c,3,11;b,3,9;b,9,9;c,9,13;t,11,11;m,11,13,0,1,crrrorww;m,6,11,180,2,wwcdouww;m,3,13,270,2,dlcuurod;m,1,11,90,1,clorwwww;m,4,7,90,3,uuwwcddo;m,9,11,270,1,owwrcudl;m,13,9,180,2,olucdlll;m,6,9,180,1,wrrollwc;m,10,7,90,1,c1uwrold;m,7,5,270,1,1orrwcll;
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It seems like half of these designs were made to minimize the # of parts, not the number of cycles or symbols... Come to think of it, I think that would be a worthy stat to keep track of as well...
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*shudder* Looking through the designs that I deigned to save, I realize just how horribly inefficient I was...
This just may take some overhauling.
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Wow, I am heartily satisfied. This game has been one of my favorite gems that I have on my entire time on kongregate, and having finally beat it fills me with contentment.
I can proudly say that I have finally puzzled my way through the best puzzle game I have found to date, and I look forward to many more nights spent up working on my efficiency (I'm certain I can do better than my 16-cycle clunker that I managed to create the mystery chemical with)
p,10,11;b,12,8;t,11,6;p,3,10;t,2,4;b,6,9;b,2,6;b,12,3;m,7,11,90,1,cluodrww;m,13,11,90,1,crol;m,10,8,90,1,loruwwcd;m,13,10,270,2,rrcdllou;m,3,13,0,3,wwcldoruwwwwwwww;m,1,10,90,2,wwclorclorclorww;m,1,9,90,3,crrdoullwwwwwwww;m,5,6,180,3,cdou;m,3,8,270,1,uorrddwwwwwwcllu;m,2,8,270,3,wcrolwwwwwwwwwww;m,13,6,90,1,dcrruodrrcruuold;m,13,5,270,1,wwwwwc2owwwwwwww;m,7,5,0,2,uorwcld2;m,11,0,90,3,wcddouuw;m,7,6,90,1,uodlwwwwwwwwwcr1;m,12,1,180,3,2oddlwwwwwwwcruu;m,3,1,0,3,ucdo;
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Well, that was fun. what's that? they get even more complex? well. I'll be here a bit:
p,10,11;b,8,7;b,1,7;m,7,11,90,1,culodrwwww;m,10,13,180,2,wwcdroluww;m,11,13,0,1,wwwclorwww;m,13,11,90,1,cwrolwwwww;m,12,7,180,1,cuodw;m,8,11,270,3,ddrcluuoww;m,10,9,270,1,owwrrcllww;m,6,7,180,1,rrclluodww;m,1,9,270,1,uurrcddllo;m,2,3,0,3,owrwwwwcl1;
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Aqua Fortis; not breaking any records, but its modestly efficient at49 cycles
c,13,9;t,1,9;c,3,11;b,7,9;b,9,6;m,5,13,270,2,lucdllol;m,1,11,90,1,clludorr;m,4,9,0,2,ollwwcrr;m,8,11,0,1,lorrwwcl;m,13,11,90,1,crrollww;m,13,6,180,3,odlcuwwr;m,10,9,270,1,lc1ruodw;m,10,3,180,2,owwwlc2r;
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Kudos!!! Man... what an awesome game!! it gave me a headache. hahahaha. Nicely done krispykrem. Thank you so much. One of the best games I've ever played.
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Derp, 144 Symbols now
b,1,11;b,12,3;c,10,9;b,7,7;b,12,7;c,4,10;b,6,9;b,1,7;b,1,3;b,12,11;m,1,9,90,3,wwcddouuwwww;m,2,9,90,1,uucddwllorrw;m,1,5,270,1,uucddwl1lorr;m,4,7,180,2,wclld2ourrww;m,13,9,90,1,uucddwllorrw;m,10,7,0,3,cr1ddrolluuw;m,12,5,270,1,uucddwl1lorr;m,6,5,90,2,cll11orr;m,10,1,0,2,cdourr;m,4,13,180,2,cdourr;m,13,5,270,3,wwcddouuwwww;m,4,1,180,2,cdourr;m,2,5,270,3,wjcddouu;m,10,13,0,2,cdourr;m,12,9,90,3,wjcddouu;
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err... I cut it down to 152 Symbols and 78 Cycles, Philosopher Stone.
b,1,3;b,1,11;b,12,3;b,12,11;c,10,9;b,7,7;b,12,7;c,4,10;b,6,9;b,1,7;m,12,9,90,3,wwcddouuwwww;m,2,5,270,3,wwcddouuwwww;m,1,9,90,3,wwcddouuwwww;m,2,9,90,1,uucddwllorrw;m,4,13,180,2,cdourr;m,1,5,270,1,uucddwl1lorr;m,4,7,180,2,wclld2ourrww;m,4,1,180,2,cdourr;m,10,13,0,2,cdourr;m,13,9,90,1,uucddwllorrw;m,10,7,0,3,cr1ddrolluuw;m,12,5,270,1,uucddwl1lorr;m,6,5,90,2,cll11orr;m,10,1,0,2,cdourr;m,13,5,270,3,wwcddouuwwww;
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Most Optimized Total Symbol Design for Gold
p,9,10;m,13,10,90,2,crol;m,9,13,180,1,cruod;m,9,6,90,3,croww;
14 Symbols total, can't get less than that.
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87 total symbol Elixir of Life
c,10,10;b,5,6;b,1,9;b,8,8;c,3,11;m,13,10,90,2,cdrrourrw;m,11,8,0,1,wcllorrww;m,8,6,180,1,cl11wuuoddcwww11or;m,10,13,0,2,wwwclowww;m,10,6,90,3,crol;m,4,13,180,2,crdouwww;m,1,11,90,1,wwcllolw;m,4,9,90,1,crol;m,5,9,180,2,c2rol;m,10,1,90,3,crol;m,11,7,180,2,wwwwcr1ow;
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114 Total symbol Elixir of Life
c,10,10;b,1,9;b,8,8;c,3,11;b,5,6;m,4,9,90,1,jcrol;m,13,10,90,2,cdrrourr;m,5,9,180,2,c2rolwww;m,11,8,0,1,wwcllorr;m,4,13,180,2,wwcrdouw;m,11,2,90,1,cr2uuoddl;m,1,11,90,1,cllolwww;m,10,13,0,2,wwclowww;m,8,6,180,1,cl11wwuuorddwwww;m,5,8,0,2,jwwwwwwwwwwcww11o;m,11,7,180,2,wwwwcrolwww;m,10,6,90,3,wcrolwww;
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Oops! Wrong code! Here's the right one (this solution takes me 10 minutes of thinking, but does'nt matter...)
c,3,3;c,11,3;b,3,10;b,10,10;b,7,7;m,1,3,270,1,crolwwwwww;m,1,4,270,2,wwcllollww;m,13,3,270,1,clorwwwwww;m,3,6,270,2,wwclluorrd;m,11,6,270,2,wwcrruolld;m,3,7,180,1,wwwwjcrruuorrdd;m,10,7,180,3,wwwwwwwjwwwwcdouww;m,4,13,180,2,jwcdrwwwuol;m,1,10,90,2,clorwwwwww;m,6,10,180,2,wwwwwjc22wrolwww;m,8,10,0,2,wwwwwjc11wlorwww;m,10,13,0,2,jwcdlwwwuor;m,13,10,90,2,crolwwwwww;m,11,7,180,3,wwwwwwwjwwwwcdouww;m,7,5,270,1,wwwwwjuodllwwcrr;
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Elixir of Life in 59 Cycles :3 Well, every other stats are crap, but who cares?
c,3,3;c,11,3;b,3,10;b,10,10;b,7,7;m,1,3,270,1,crolwwwwww;m,1,4,270,2,wwcllollww;m,13,3,270,1,clorwwwwww;m,3,6,270,2,wwclluorrd;m,11,6,270,2,wwcrruolld;m,7,5,270,1,wwwwwwwjcuodllcrro;m,3,7,180,1,wwwwjcrruuorrdd;m,10,7,180,3,wwwwwwwjwwwwcdouww;m,4,13,180,2,jwcdrwwwuol;m,1,10,90,2,clorwwwwww;m,6,10,180,2,wwwwwjc22wrolwww;m,8,10,0,2,wwwwwjc11wlorwww;m,10,13,0,2,jwcdlwwwuor;m,13,10,90,2,crolwwwwww;m,11,7,180,3,wwwwwwwjwwwwcdouww;
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@UbiquitousChe.
Mine only uses Two atom Sources, and has a total symbol programming of 127 as opposed to your 192. However mine takes about twice as long Dx (177 Cycles) because my assembly manipulators have either a 4, 8, or 16 symbol programming that syncs to a larger 32 cycle program with an overall initial Delay of Five cycles. But, it doesn't matter, right? With these guys on High Scores getting it done with 22 symbols or in 28 cycles.-_-. My Solution, that I freaking spent two days thinking about. D:<
c,10,10;b,1,9;b,8,8;c,3,11;b,5,6;m,1,11,90,1,cllolwww;m,4,13,180,2,wwcrdouw;m,10,6,90,3,wcrolwww;m,4,9,90,1,jcrol;m,10,13,0,2,wwclolwwwwwwwwww;m,13,10,90,2,cdrrourr;m,11,2,90,1,cr2uuoddl;m,5,9,180,2,c2rolwww;m,11,8,0,1,wwcllorr;m,5,8,0,2,jwwwwwwwwwwcww11o;m,8,6,180,1,cl11wwwuuorddwww;m,11,7,180,2,wwwwwwwwwcrolwww;
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@Lord_Azmodan
My Elixer of Life beats yours - I only use 3 of the 4 atom sources, 92 cycles to your 105, only 3 glyphs of binding to your 5, 12 manipulators to your 17, and a 16 step program to your 18-stepper.
I also think mine is prettier to watch.
Not that it's like a competition or anything. :P
Am yanking your chain. All's good. Here's mine:
b,3,11;b,10,11;b,3,7;b,10,7;c,7,11;c,11,5;m,4,3,90,2,dwwwwwwwwwwcuuod;m,1,5,270,3,wwwwwwwwcdroluww;m,3,13,180,1,crolcrolcrolwwww;m,11,13,0,1,clorclorclorwwww;m,13,11,180,1,wwcwwuwwwuoddwww;m,1,11,0,1,wwcwwuwwwuoddwww;m,9,9,90,1,wwwwwwwwwwclorww;m,5,9,90,1,wwwwwwwwwwcrolww;m,7,7,90,2,11lorrwwwwwwwwcl;m,3,3,90,3,wwwwwwwwwwwwcdou;m,11,3,90,3,wwwc2ddouuuucdou;m,6,5,0,3,wwwwwwwclddoruuw;
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you heve to play the extension of this game, if your brains are cracking nuts on this game, theydefinitely do on the extension
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Awesome music, 5/5 for being a math game.
And yeah, your programing should be at integer ratios I.E. 1:X on every single manipulator when compared to any other so stuff doesn't jam, the placement of stop cycles plays a key role as well, being at the begging as opposed to the end can determine the difference between finishing and jamming.
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This game needs to be more accessible. I know that those willing to play it are more than likely willing to read so many instructions, but it'd be nice to at least see a demo video, if not a short tutorial, before starting; it would help to see each component in use, and see what it does, before asked to use it. Cool concept and good game, but low accessibility.