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I love the impossible badge picture, it was the constant motivation for my 4 year attempt. I still remember the first time killing the sandworm, and the satisfaction I felt seeing the pictures afterwards. And then finally earning it late at night in the corner. Ill never forget the feelings!
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I followed the guide in the "best" comments, and I am sure I did exactly as it said. When I got to the Guardian Boss, he didn't get stunned by any of my attacks. -_-
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Great game, but the grind is a tad tedious if you die, and you're trying to get the impossible badge, perhaps a checkpoint after the Bone Hydra or right before the boss?
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Is something wrong with my RNG? Because I can't even beat the guardian on easy when it keeps stunning both of my heroes every round, whereas my unleash/thunders never EVER stun him..
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A very challenging game as well as having spectacular art and music. I especially like that in the first game nolegs was the first boss and yet ended up joining them to take the place of mog
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Hey Kupo707!!!.both thumbs up from me.the games today are cool,but the games that make me play them over and over are even greater than others.just like yours.good job!
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You might think that the hidras' dual instakill is bad, but at least it doesn't have the turn of dreadful anticipation of valkirie's dual nukes.
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ENEMIES
STAGE 1:
Wave 1:
3x Kittens: 5200HP on easy
Weakness to Poison and Fire
It carries a shield for extra DEF.
Wave 2:
2x kittens and 1x Red Bee: 13600HP on easy
Weakness to Fire, Thunder and Wind.
Immune to Poison
It may inflict poison and lower DEF.
BOSS:
Kitten Kart :60000HP on easy
Weakness to Poison and Fire
Easy boss, just remember to hammer him with fire and poison and defend a bit and you'll be fine.
To beat him the fast way use the Black Fang and its Unleash to kill him in just 4 turns (Another-User).
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(Part 6)
The potions are if you either need to revive Natz, or if you want to heal but not waste Natz's turn. Try not to have Natz use potions. Anyways, after this boss, I had Matt get Cleaver, and Natz got Magic Counter. Cleaver was the only good choice I had available. If you have Counterx2, get it. You can either get defense+ or atk+Matt magicatk+Natz. In this next wave, have Matt use Heaven's gate a little, and then have him lake out Blood Blade. Air strike is helpful. Natz can do whatever, healing the group, attack w/Pulsar/Thunder, etc. At the end, neither of them had Regen or Autolife, just high amount of health. Natz got Mighty Mage, Matt got Mighty Warrior. For stats, do whatever you didn't do last wave. The final battle also involves luck, but you can turn the tide in your favor. First off, Natz's autolife is vital to winning. Mainly have her use it on herself, because if Matt dies she can revive him, if she dies he has to use the limited supply of WoLs.
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That Katekyo Hitman Reborn instrumental after the Sandworm !!! To be honest, I have played all of Kupo707's games, but started this one recently (for, in hindsight, ill reasons...). Besides the fun, state-of-the-art content he always manages to pack in his games, comes this. Epic original sountracks along with those which make an almot shameless featuring. Although I always thought your own game BGM was great in itself, all these tributes just nail it. This said, I wonder you managed not to get sued by now...^^
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This final boss was easier than the other games... My Strategy: Matt attacks the Tank base, Natz heals an attacks with Pulsar when possible.
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luck luck luck thats everthing on epic there are 2 nukes and Ijust can defend matt he survived first nuke with 1 hp 2nd 1 hp tank attack 1 hp :D
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(Part 4)
Stats are atk+Matt, mgcatk+Natz.This next boss can be poisoned. As such, start off with matt using unleash on the tail. While the head is your main enemy, you want to be able to take it on by itself. Have Natz use her Limit break. Have Matt use his limit break on the tail or the head, your choice. Have Matt mainly be using his main attack, as you're going for counter here if you didn't get it earlier. If you did get it, have him use air strike several times (After you've poisoned both head and tail). Natz is mainly going to be healing/purifying. Also, the tail can respawn, but you general get several turns before it comes back. Once this is over, have Natz get Resistance if she can, anything else you find helpful if she cant. Have Matt get Counter/Secret Weapon. Get magic defense for both. Save in a new file. Do minigame, go to shop. Sell all of your shurikens, bombs, atk potion and magic potion.
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(Part 3)
Save, play the minigame, buy some pots. In the next wave, have Matt change his sword to Stone Edge. Have him spam nolegs, while Natz uses black magic. Have Matt get Cat Warrior, and Natz either get Elementalist or Resistance. Personally, I got Elementalist, and got Resistance later on. For stats, magic defense. The boss is quite simple. Now, I reccomend you try an get Matt to get Survivor on this wave. I had him equip Soul Eater. Have Natz mainly heal, but make her mainly heal herself. You want Matt to die multiple times. When he's not dead, he's attacking. Have Matt get Survivor, and Natz get Healer. I did attack+ for Matt and magic attack+ for Natz. Next wave, have Natz use slime bunny several times. Have Matt equip Black Fang and... well, I personally got Secret Weapon here, even though I was aiming for Counter. If you can unlock Counter, get it. At the end, Natz got Bunny!, Matt got Secret Weapon (Like I said if you can get Counter, get it).
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Me: *finds golem, immediately uses scanbot on hand*
Scanbot: Will blow up soon. Watch out!
*hand blows up*
Me: A bit to late for the warning...
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For the hardest modes use rune blade with matt(P1) on first wave and get mana leech so you can drain mana with stone edge and swift brand also use defend a lot on another wave and get defender and then get counter,nolegs,airstrike and eagle eyes(+20 accuracy and +5 evade gained by using swift brand on a wave)before the hydra dragon because you will have to use swift brand on it you use swift brand before you get the counter too then switch to stone edge to counter and drain mp i really hope this helps sorry if its too long thumbs up if this helps!!!
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STAGE 3:
Wave 1:
1xRed Jelly: 26100HP on easy
Weakness to Ice and Thunder
Immune to Poison
The red jelly is more poisonous.
1xBlue Jelly: 30600HP on easy
Weakness to Fire and Earth
Immune to Stun
The blue jelly has more powerful electricity.
Wave 2:
2xRed Jelly, 1xBlue Jelly
Wave 3:
1x Red Jelly, 1xBlue Jelly
1xGlacier Eater: 52800 on easy
Weakness to Fire, Earth and Bomb
He can freeze you and buff his defense by crawling into its shell.
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a message to kongregate for all games: please make it so that you can save your game to your account. i just got a new computer and i didnt have my saves because they only save to that computer. click + if you agree
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*Ahem* everytime an enemy is defeated natalie jumps up and down for 5 minutes, because of exitement. Take into consideration pl0x.