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I don't understand -- why can't I use arrow keys to move?? I have to hold down the mouse in the direction I want to go -- Extremely frustrating for when I enter a room and want to rush out the door I came in.
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Unfortunately, this game is too simple. The minor potions are inexpensive. I bought about 1000 of them. The beginning and a large part of the game are too simple because of this. After, We earn too much money from monsters. The monsters precisely, are too low when you have good equipment. For example, I am level 20 with my team, and I am in floor 30! An another problem, we can find the highest level of equipment than our own level, which further promotes more ease of play, and the blacksmith becomes useless. After, The skills early in the game are not powerful enough. For example, for a rogue or a fighter, attacking normally is better than use the first skill. What is needed to improve the game, increase the difficulty of the monsters, to force the player to always fight monsters to his own level, see a little above. Earn less money from monsters. Increase healing potions prices. And give more interest to first skills. Otherwise it's a very good game, that's why I put 5/5.
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Nifty game. It just wasn't challenging except at first. My characters were way OP by the end; all but the healer could one-shot any non-boss and two-shot many bosses.
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Uses roar and silence attack= enemy can deal no damage to you.
Either that or my defense is good when i lower there attack
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Played Crystal Story II first and well... it was great to recognize the characters and the music. I loved this game too!
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There should be an option to buy slime food in the shop. Also, I have noticed that slime food have names of some monsters. For examaple
1)Bone from Skeletons
2)Shiny bone from Armored, Scything Armored or Twilight Armored
3)Wolf's blood from Wolves
4)Feather from Phoenix
5)Spider Leg from Spiders
and the same things are got from the monsters
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I see random achievements pop up at the bottom of the screen but I can't view them or see how close I am to the next achievement...great game by the way!! I was playing just for kicks, but now I find myself 5 hours invested and immersed in the rich story, character development, and catchy tunes. Well done!! A truly wonderful game indeed!
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Quick Hard Badge tips for you guys. 1. Focus on one class per character. I found best to be one healer(Reuban), one mage(Kaeli), one fighter(Tristan), one rogue(Phoebe). VERY IMPORTANT TO DO IT THIS WAY the root and static charge are two of the best skills in the game and win boss fights. 2. When fighting bosses it is VERY important to have your healer learn the defence/mag defence all up spells. These should be used immediately and all the time. Your healer never attacks. Alt between heal all, mag def up all and def up all. They stack so you can keep buffing. I always had mag attk/attk/mag def/def buf on all party members at all times. 3. Use the protip Xyron mentioned to get gold to upgrade/buy infinite potions at the shop. ALWAYS upgrade your epics before buying at shop. Epics are stronger then what the shop will offer
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@koolguy22 @cam444 As somebody who's played the Pokemon main series games and Mystery Dungeon, I fail to see how this is at all like either of those. The main series game is, while an RPG, not like this at all. I'm not sure if that's what you're talking about, Cam, but that's what it seems like to me. In response to Koolguy, the Mystery Dungeon games are more of a roguelike style.
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Bosses on this game are way too easy. Unless they do the attack/magic down ability in the first couple of turns, they get blown away very quickly. Especially the last boss once you've unlocked the 30 AP abilities. Omnislash/Quick Shot would deal around 4000 damage a turn with attack up, so each boss phase went through in about half a round. I enjoyed it (otherwise I wouldn't have invested the 10 or so hours it takes to go through the whole thing), but it'd be nice to see a future iteration with harder difficulties.