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Comments for Crystal Story

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symon123

Sep. 24, 2011

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(-4)

dreadedtwo

Sep. 24, 2011

Under rating threshold (show) should be able to heal the skellies to death, just sayin.

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(0)

yogidabear

Sep. 24, 2011

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(-3)

TheBadMonkey

Sep. 24, 2011

Under rating threshold (show) I really, really like this game - fantastic job. I never did figure out how the battle order works, but no big deal. My only real complaint is that aside from the hard and expert levels of Zombie Defense, I felt that it was far less challenging than a game this good should be. 5/5 anyway.

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(1)

Barragor

Sep. 24, 2011

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(-9)

bryczqa

Sep. 24, 2011

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(-12)

masterchief001

Sep. 24, 2011

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(-3)

BWD777

Sep. 24, 2011

Under rating threshold (show) Wut? My wind shear : Magic down Monsters wind shear : Magic AND atk down. :-\. HAX

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(5)

Aszyre

Sep. 24, 2011

Under rating threshold (show) I think the difficulty on Expert is a tad overdone, I mean to the point where winning isn't a question of skill anymore. I'm kind of a veteran of these swapping games, and I can barely keep up with the zombie spawn pace. If you don't swap instantly AND get frequent doubles you'll lose out to spawn, but you won't win just by swapping instantly. You have to get at least two big chain reactions to win, thus the luck factor. Had to post this after the second time I've swapped for three minutes straight, then noticed the boss had the same amount of health as he had about 5 seconds after I started (after free hits from pre-spawn).

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(10)

Developer response from lan14n

http://www.youtube.com/watch?v=S5hwSQ58LUc :)

wonderlamy13

Sep. 24, 2011

Under rating threshold (show) Why does tristan look like agito from the anime origins? cool game AND cool movie.

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(2)

pokeman1997

Sep. 24, 2011

Under rating threshold (show) what is the level cap? cuase i would grind to 90 for all the abilities :p i just hope it isn't 50 :/ 60 is ok though :p

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(2)

keikun

Sep. 24, 2011

Under rating threshold (show) The best rpg on Kong

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(0)

tonyli2000

Sep. 24, 2011

Under rating threshold (show) Boss Fight Kill Boss They Lose Hat WTH??

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(2)

Poafro

Sep. 24, 2011

Under rating threshold (show) Should be noted that this game is EXTREMELY easy. If you're looking for a challenging RPG, look elsewhere. Some of the aspects reminded me of Exit Fate, which is a pretty challenging, free and MUCH longer RPG. Not that you should add more grinding to make for a harder game, but money comes way too easily, items are constantly showered on you (honestly, once you get the right purples that help your characters' abilities, you just need to upgrade them every level), and there's not enough monster diversity and 'scare' factors to them to make the game a threat after... well, ever. Regardless of that, I had a fun time, but it wasn't something I could sit down for more than an hour and want to finish. I felt I needed to put it down 5 or 6 times because it felt tedious from how easy it was.

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(5)

tum0ppi

Sep. 24, 2011

Under rating threshold (show) i get achivements in game but i cant view them? Nice game tho 5/5 already 7hours playing :D but omnislash and quickshot are too overpowered killing almost any boss in seconds :P

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(1)

abyssoft

Sep. 24, 2011

Under rating threshold (show) a sell all for brains and other small treasures would be nice

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(1)

jaskij

Sep. 24, 2011

Under rating threshold (show) There is a small bug I encountered. I was being attacked by a monster and during the fade-out for the fight I tried to access my backpack. The screen went black with just my character there and I couldn't do anything.

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(2)

Workdammit

Sep. 24, 2011

Under rating threshold (show) So I keep getting poisoned even though the attack "misses." Maybe if the game checked for a miss before checking to see if status effects are applied?

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(3)

pattynator

Sep. 24, 2011

Under rating threshold (show) I remember those names it are the same as in Mystic Quest Legend. Awesome!

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(6)

Lastwhisper

Sep. 24, 2011

Under rating threshold (show) What I'd love to see is some sort of tooltip that tells you if a skill's damages depend on Attack or Magic

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(6)

lan14n

Sep. 24, 2011

Under rating threshold (show) Hey guys, Lan here. I have been hearing a lot about lost saves recently. I think you can back up the file I'm not sure. The save file location should be in (win 7) C:\Users\\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\\chat.kongregate.com\gamez\0012\5281\live\rpg.swf

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(49)

Developer response from lan14n

Oh I messed up the address... let me try it again. The file name should be rdgDataSlot(number). C:\Users\(username)\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\(somenumber)\chat.kongregate.com\gamez\0012\5281\live\rpg.swf

0terminator0

Sep. 24, 2011

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(-5)

phantomist

Sep. 24, 2011

Under rating threshold (show) What did you use to make this game?,i think you used flash but there is another program that i know that would easily be capable of making this soooo.....?

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(0)

newbort1

Sep. 24, 2011

Under rating threshold (show) There is 50 level's in Crystal Story. The first 25 levels are to do with the main story quests and side quest's, while the last 25 are optional. Reaching Level 50 will give you an optional Boss. Vote this so everyone can see please. ;]

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(2017)

trashantboy

Sep. 24, 2011

Under rating threshold (show) That was a good RPG, especially for a flash site. It's a little too easy to beat without leveling (I beat the "final" boss at level 16) but it was a good concept. I especially like the ability to mix and match character classes if you so desire.

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namikazexminato

Sep. 24, 2011

Under rating threshold (show) wow great game gave u perfect 5/5 and i think you could make this game into a great ds/3ds, wii or arcade game for XBOX live. maybe you could ask the newgrounds team to help make it to onto a console like they did with alien hominid/castle crashers/meatboy i bet it woul be a smash just like one of those

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(6)

kaiadas

Sep. 24, 2011

Under rating threshold (show) ok,perhaps this is blashemy,but right now i m thinking eye of the beholder...cheers mate,excelent job!!

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(0)

geepope

Sep. 24, 2011

Under rating threshold (show) Good game, pretty simplistic though. After the first few boss fights there's not a lot of challenge left; would've liked to see more bosses along the lines of Dargon. Similarly, some of the birds/werewolves/occasionally samurai could be a threat but otherwise most enemies are a joke. The fights are more challenging if you don't thoroughly clean out each floor for money/experience, but that also makes navigation really inconvenient since you miss out on maps and portals.

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(0)

seedwerd

Sep. 24, 2011

Under rating threshold (show) 5/5 for "Yes, finally we get to kill something! I'm off to get my hammer..... lalalalalalal" that's me everyday. :)

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(0)

mezarool

Sep. 24, 2011

Under rating threshold (show) In battle a chart showing the attack order would be helpful to know when the enemy will attack

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(1)

Figrut

Sep. 24, 2011

Under rating threshold (show) Bagh, and my saved game is gone as I switch computers... lordy, if only kongregate would let you search for games based on how you saved games were kept (locally or if they actually kept your save files). This is such a disappointing and disaticfy trend that seem to be striking all of the rpg's on this site. Not everyone is just going to live at one computer all day.

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(4)

moliath

Sep. 24, 2011

Under rating threshold (show) whats the point of a pet slime?

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(3)

Frostguard

Sep. 24, 2011

Under rating threshold (show) And finally something funny: In the last battle, Reuben had to be revived twice by Kaeli (what coincidences are there - he was revived by Kaeli because she was the one from the three others who were not very efficient against single enemies).

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(4)

Frostguard

Sep. 24, 2011

Under rating threshold (show) Then some advice. 1. Healers are unnecessary. It is cheaper to buy potions and use them than to heal with spells and use Aether. 2. My characters were: Tristam was a Fighter, Kaeli a Rogue, Phoebe a Fighter and Reuben a Mage (interesting that it was all influenced by my first epic weapons). Soon it became evident that Tristam and Phoebe were the most decent against single opponents (Phoebe's Shockwave is extraordinary, though), and Kaeli and Reuben against more (interesting, Kaeli's Scatter Shot is very cost-efficient and often dealt more damage to each opponent to the Double Shot altogether - same for Reuben's Icy Chill and Ice Bolt). 3. Buffs were only useful in the very last battle, against Dargon. I didn't need them any other time.

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(4)

ZeroSynch

Sep. 24, 2011

Under rating threshold (show) Wow, you got to insanely lucky to beat expert mode O.O

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(7)

Frostguard

Sep. 24, 2011

Under rating threshold (show) Here is my opinion and advice (this will be long). The game is great, simply 5/5. First, I'll tell what I did not like (everything else was epic, some of these I'll detail later). 1. What Rurreck said: A table of strike order would've been great. 2. Too short. 3. The One Ring. I know, it raises all stats, but for highly specialised characters (just like mine), this was not very good 4. Slightly slow character development towards the end of the game. Now to the good points: 1. This game seemed to be some sort of 'blend' between Monsters' Den and MARDEK in my eye; merely that made it great. 2. The Armoury - it was a unique and original idea (at least, I've never met anything like that before). 3. Skill System - I really liked it. 4. Balanced Characters - I'll detail that in my next comment. 5. Entertaining characters and storyline (however, Phoebe was a bit cliche for me, but the others were fun).

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LordValerian

Sep. 24, 2011

Under rating threshold (show) I wish some clarification. Does Koeli's skill Double Shot benefit more from a physical based weapon or a magic based weapon? Since the skill Double Shot consumes Magic points, is it considerd a magical attack then? I would appreciate any clarification on this matter.

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(3)

katiana56

Sep. 24, 2011

Under rating threshold (show) One of the funnest games I've played in a long time. Super addicting and fun as hell.

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(0)

xraydelta51

Sep. 24, 2011

Under rating threshold (show) there should be an ATB gauge, or something that shows when the next enemy will attack.

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(0)

newbort1

Sep. 24, 2011

Under rating threshold (show) I have noticed that there is no "Run" Button in the battle menu. Other than that I think the game is great. 5/5

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(4)

babohtea

Sep. 24, 2011

Under rating threshold (show) PLEASE allow you to move and battle using the keyboard! PLEASE!

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(2)

Netmender

Sep. 24, 2011

Under rating threshold (show) How the HECK is kings league better then this!? All you do in kings league is put guys on a field, they run and kill each other. You don't get to control them, you can't customize them, you just press a few buttons and watch.

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(6)

dragonsoul12

Sep. 24, 2011

Under rating threshold (show) Great so far I'm loving it! The music, EPIC! I mean this is the best RPG so far I've EVER played! Keep up the Awesome work!

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(1)

loliver0322

Sep. 24, 2011

Under rating threshold (show) Just a tip: if there is only one enemy left, you shouldn't have to click on the enemy.

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(4)

Gam33r

Sep. 24, 2011

Under rating threshold (show) Also, during figths with big monsters, the first efect/buff on tristam is hiden

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(0)

TrexTrev

Sep. 24, 2011

Under rating threshold (show) Oh one cool thing i just thought of would be the ability to go deeper than your current level on the random dungeon generator. So if your level 20 you beat it you could be asked if you want to go deeper (aka lvl 21)with the opportunity to decline. This way it can get increasingly more challenging because leveling up with creatures of you own level is so slow.

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(0)

Quickhand413

Sep. 24, 2011

Under rating threshold (show) Badges. Please.

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(-1)

TrexTrev

Sep. 24, 2011

Under rating threshold (show) Two small things i would like to see is when there is only one enemy you shouldn't have to click him to target him. This would save a lot of clicking. Second is selling or feeding if you have multiple pages of items. Every time you sell or feed from a page other than page one it goes back to page one which is really annoying. With this goes the need to be able to arrange items and spells as well. All in all this is the best flash rgp i have played in a long time.

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(3)

bubblecars

Sep. 24, 2011

Under rating threshold (show) Character Customization please? :D

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(4)

Gam33r

Sep. 24, 2011

Under rating threshold (show) Great game, however somethings could be improved: - General information on stuff. Spell damage, whos going to attack next, how speed affects turns ( sometimes someone gets 3 turns in a row other times they take forever to attack, with the same speed), description on what some RS do( like fury) without the need to use them -Be able to upgrade things in our inventory (equipping and un equipping them for the sake of upgrading can get annoying) Still awsome game ,5/5

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(5)

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