Comments for Crystal Story

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avatar for TechDragon610
TechDragon610

Feb. 2, 2015

Under rating threshold (show) no wonder the witch took the crystal, the guard's bow didn't even have a string.

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(425)

avatar for triste
triste

Jun. 12, 2012

Under rating threshold (show) An auto-save would be lovely whenever I sleep at the inn.

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(1519)

avatar for jeffhardyy
jeffhardyy

Oct. 8, 2011

Under rating threshold (show) in order to get seeds that increases stats permanently , feed the slime with feathers . + let others know ..

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(3042)

avatar for Rurreck
Rurreck

Sep. 22, 2011

Under rating threshold (show) I'd like to see a player strike order on the left hand side so I know which enemies will be attacking next and which players go first and how the item/spell attributes affect the characters. (+) if you agree

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(3997)

Developer response from lan14n

Ty for the suggestion! Edit: I just want to let you know. There is a high chance I wont be able to implement this since the game is already released and I might break something. I am the only one working on this game so I cannot test everything. I will definitely save this (maybe future versions I don't know).

avatar for Xyron7777777
Xyron7777777

Jan. 21, 2014

Under rating threshold (show) Protip: Chests spawn randomly when entering a room. If you clear two rooms of monsters, you can hop between them indefinitely and spawn more and more chests (each without a single guardian).

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(754)

avatar for Brazeku
Brazeku

Sep. 26, 2011

Under rating threshold (show) I went ahead and tested crit - I took my level 60 characters, geared them for crit (crit over 200) and went back to the first floor. Regular attacks still never crit. The attacks that I mentioned earlier - unstable explosion, rocket launcher, silence attack, tranq shot, burst, poison attack, cyclone, poison nova, and darkness attack - again, these were the only attacks that crit (they did so pretty much 100% of the time). They have a few commonalities - they're all physical based. All of them except cyclone inflict a status effect. Maybe you have crit flagged as a status effect and only attacks with the qualities 'physical' and 'status possible' will crit? That doesn't explain cyclone though, unless you originally had it causing status and removed it while leaving the flag, so I don't know. I don't actually think this is a problem, I don't want to see omnislash or quake critting when they already deal thousands of damage.

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(21)

avatar for MaxWill007
MaxWill007

Aug. 19, 2015

Under rating threshold (show) i am colorblind, i can't tell the difference about green and orange. can developer make some text about that? u can put "(greater)" or "(legendary)" there

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(8)

avatar for Necromancer9001
Necromancer9001

Jul. 29, 2013

Under rating threshold (show) Everyone! There's a hidden button in the bottom right corner of the Options menu in-game! And when you press it... well, that's for you to find out.

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(18)

avatar for biancoverde33
biancoverde33

Dec. 31, 2011

Under rating threshold (show) Great, I mean GREAT game (5/5) Just a question: if I load from the wrong slot, how do I get back to that menu other than F5? Suggestion: a label for the slot I agree with prev comment: at least for future releases combat order would be really appreciated

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(18)

avatar for Lost_Time
Lost_Time

Nov. 13, 2013

Under rating threshold (show) I've seen crystal story's 2 and I felt like i should play the first one before I play the second one :p

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(857)

avatar for Tryko
Tryko

Sep. 21, 2011

Under rating threshold (show) This is one of the best RPGs I've ever played! I already finished this game on an other page, so here some tips: 1. Don't buy any equipment in the store! You will soon find enough epic (purple) or even legendary (orange) equipment to fully equip all your chars - then upgrade them! 2. This game basically is pretty easy, if you are in a difficult battle, always buff yourself first! I used everyone for a different class, so I had all buffs and a healer. Remember, sleeping enemies won't wake up if you use magic on them. 3. Every boss has 2 lifes (except the final boss - or is he the final one?) 4. Discover the whole floor to get a map of it. You can actually outrun every enemy! Use the environment to your advantage, the enemy will walk straight into a wall if you are behind it, and check the reaction time of the enemies: ninjas react really fast but samurai wait almost 10 seconds before they move. 5. HAVE FUN AND ENJOY THIS GAME! =D

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(2286)

Developer response from lan14n

Thanks! Cool tips. Also I've been hearing a lot about the birds. Be careful. ;P

avatar for Quackersnap
Quackersnap

Aug. 19, 2015

Under rating threshold (show) The art in this game is so cute! I don't wanna kill the sliiiimes D:

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(7)

avatar for arvianne
arvianne

Mar. 7, 2013

Under rating threshold (show) The fights definitely need a Flee action :D Personally I think the game is fun, though a little on the easy side.

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(16)

avatar for who69
who69

Sep. 30, 2011

Under rating threshold (show) Hey, there is a way of turning down the volume of either music or sounds. At town, in menu, options let you mess with the sound. I don't know how so many people are complaining.

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(16)

avatar for BloodyThistle
BloodyThistle

Jul. 9, 2012

Under rating threshold (show) RPG pet peeves: Finishing a fight with a dead character, thereby unbalancing party XP and causing one member to lag behind. Am I OCD or something? >.>

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(41)

avatar for Karilyn
Karilyn

Oct. 6, 2011

Under rating threshold (show) Probably the best team makeup is Tristam/Mage, Kaeli/Rogue, Phoebe/Fighter, Reuben/Healer. Reuben is the only healer who has an Regan All spell, and thus nobody else can provide that buff. Tristam get's a useless self-buff as his level 20 skill for Fighter and Rogue (since you'll be spamming AOE buffs anyway), but a powerful single target attack as a Mage. Kaeli and Phoebe are just filling in the remaining two class spots for their classes' AOE buffs, but Phoebe does get a very impressive AOE damaging stun, and Kaeli's Rogue is well rounded with high single target and AOE damage. In general, other than the AOE stun, I find the Fighter class to be a bit underpowered, and it might be interesting to make Phoebe a Rogue and make Kaeli a second Mage, as Kaeli has an AOE stun as a Mage too.

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(82)

avatar for SchwarzerRitter
SchwarzerRitter

Aug. 19, 2015

Under rating threshold (show) Aren't the character's names from Final Fantasy USA Mystic Quest Legend, or whatever the game is called where you come from?

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(26)

avatar for newbort1
newbort1

Sep. 24, 2011

Under rating threshold (show) There is 50 level's in Crystal Story. The first 25 levels are to do with the main story quests and side quest's, while the last 25 are optional. Reaching Level 50 will give you an optional Boss. Vote this so everyone can see please. ;]

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(1997)

avatar for 69master
69master

Jan. 12, 2012

Under rating threshold (show) is it cannabalism if you feed your slime some slime

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(95)

avatar for benubird
benubird

Jan. 25, 2014

Under rating threshold (show) Would really like a way to flee combat, when it becomes obvious I won't win.

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(110)

avatar for blahsh
blahsh

Nov. 14, 2011

Under rating threshold (show) ...oh that's what you mean by the last boss doesn't have 2 lives. Wow I was thinking that he wasn't actually the last boss or something cause he had 2 lives, so I attacked him with my healer with all my guys almost dead and he killed all my guys in one hit with his 3rd life X_X

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(14)

avatar for Ladyzilla
Ladyzilla

Nov. 6, 2011

Under rating threshold (show) Okay, I understand that the Zombie Defense is *supposed* to be quite hard on Expert mode, but it would be less infuriating to deal with if the game would register my clicks properly. I cannot count how many times I have lost, simply because the game refuses to register a click. Also, if the enemies are allowed to move while my blocks are falling, then *I* should be allowed to act, as well. At least give us the option to highlight the non-moving blocks while the others are falling, like you can in *most* games like that.

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(68)

avatar for coolboy825
coolboy825

Nov. 27, 2013

Under rating threshold (show) I love the way how if you enter a room and there's a monster that you don't like, you can exit the room, then enter it again, there are different monsters :)

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(171)

avatar for dustpan
dustpan

Aug. 19, 2015

Under rating threshold (show) Why do I have to confirm every 'skip'

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(6)

avatar for Dragonfyre51
Dragonfyre51

Feb. 9, 2015

Under rating threshold (show) It would be really nice if treasure chests didn't randomly despawn after fights >.<

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(11)

avatar for muuuuuuu
muuuuuuu

Jan. 30, 2015

Under rating threshold (show) This game is fantastic, a few repetitive sometimes, but fantastic. Very good humor. I need play the second part xD

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(11)

avatar for Segnis
Segnis

Jan. 26, 2014

Under rating threshold (show) This would be more fun if the final boss couldnt suddenly cast 3 skills in a row instantly killing my party no matter what.

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(11)

avatar for Kudosmaster
Kudosmaster

Nov. 2, 2011

Under rating threshold (show) Resist just means your status attack missed; try again, because you'll inflict it at some point. Immune, as the name implies, means there's no way that stat attack's gonna stick. Do hit + to break the confusion.

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(11)

avatar for supreis
supreis

Oct. 20, 2011

Under rating threshold (show) Shouldn't frost strike and Howling Blast take their damage from atk rather then mag? They're fighter abilities, after all.

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(11)

avatar for coolboy825
coolboy825

Nov. 27, 2013

Under rating threshold (show) If the Slime King likes ponies, and the Zombie King likes to eat ponies, should'nt they be enemies?

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(52)

avatar for tibiaowns
tibiaowns

Sep. 29, 2011

Under rating threshold (show) Tristam's victory pose is so Chrono from Chrono Trigger

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(26)

avatar for Kisuke3
Kisuke3

Nov. 17, 2013

Under rating threshold (show) I've commented about this before but I REALLY want a way to view the stats on equipment. The only way to see the actual stat increases is to equip the item and then visit the armory, which is incredibly inconvenient. I'd rather be able to see it in my inventory simply by clicking on the armor/weapon and having it pop up on the right which stats get affected and the specific values the way it works in the armory but without the hassle of having to swap equipment constantly.

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(39)

avatar for VEXZ0R
VEXZ0R

Nov. 2, 2014

Under rating threshold (show) This game rocks, I like the thing of being able to gamble for equipment, and its really cool that there are three save slots and three classes for each character, the rest of that is told by its self, and I also like the fact that we are able to explore more the dungeon even after u kick the ass of that damm Dargon, and a hint: get omnislash with tristan and quickshot with kaeli, then, in battle, add al stats boosters, and use this two abilities, that way u can kill any enemy, even the dargon!!!! (Always have a healer). oh another hint, use gamble to get the orange equipments, and u can also get them on the slime (I got one, but forgot the materials). Thats it, GOOD LUCK and GOOD JOB to the one who created this game, I loved it, great story.

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(10)

avatar for Soeufans
Soeufans

May. 12, 2014

Under rating threshold (show) Oh, what a surprise! no one noticed, all 4 character's names, are the same from Final Fantasy Mystik quest from Snes? :D

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(10)

avatar for MangaCooli
MangaCooli

Dec. 21, 2013

Under rating threshold (show) REUBEN (translation) : "Oh! Beautiful lady! This chair is blue. I like to eat cake. Omelette of cheese!" If you don't understand, it means you haven't saved a cat yet... ;-)

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(25)

avatar for Hammyobob
Hammyobob

Sep. 22, 2011

Under rating threshold (show) Hey Venixblast, instead of downgrading a game for not having a mute button how about actually looking for one. Open the inventory in the bottom left, options. Music and sound options voila.

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(49)

avatar for Mastergenie
Mastergenie

Feb. 8, 2015

Under rating threshold (show) I see random achievements pop up at the bottom of the screen but I can't view them or see how close I am to the next achievement...great game by the way!! I was playing just for kicks, but now I find myself 5 hours invested and immersed in the rich story, character development, and catchy tunes. Well done!! A truly wonderful game indeed!

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(8)

avatar for bizcuit144
bizcuit144

Sep. 21, 2011

Under rating threshold (show) I love this game. This is the best RPG I've played here in awhile.

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(1189)

Developer response from lan14n

Thanks! I worked really hard on it.

avatar for Pkmn337
Pkmn337

Jan. 23, 2014

Under rating threshold (show) If an attack that causes and ailment misses, it shouldn't cause the ailment...

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(24)

avatar for TruePurple
TruePurple

Sep. 25, 2011

Under rating threshold (show) I would like to be able to see the stats of items I wish to buy or sell. And it would be interesting if resistances and weaknesses of different elements were on mobs, and this information could be easily accessed in combat once you learn it. Also it keeps telling me about these badges I earned, but I don't see where I can see em.

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(36)

avatar for quietw8
quietw8

Aug. 19, 2015

Under rating threshold (show) How about next time instead of gambling, you give us the option to buy whatever we want? Just make the best equipment expensive. I can't tell you how many times I refreshed the game just to get an Exp Ring.

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(5)

avatar for Kort67
Kort67

Sep. 29, 2011

Under rating threshold (show) This poor slime... I just feed it whatever crap I find...

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(9)

avatar for DB888
DB888

Jan. 18, 2015

Under rating threshold (show) Irony - when farming at boss to get just trash, but found onrgnge-quality ring in chest :)

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(8)

avatar for aquatorrent
aquatorrent

Aug. 19, 2015

Under rating threshold (show) 1. no auto save. 2. the super low mp makes mana class (read: mage and priest) rely too much on items. 3. i wish that the battle animation can be faster.. 4. keyboard button (wasd or arrow keys) instead of mouse click to move would be nice. 5. a hotkey for targeting monster would be nice too considering that you provide hotkeys for the command (attack, skill, item, skip turn).

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(12)

avatar for gigikun
gigikun

Oct. 9, 2011

Under rating threshold (show) i love how you can leave/enter a room repeatedly and farm chests

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(21)

avatar for simplemain
simplemain

Nov. 5, 2014

Under rating threshold (show) I love the game 5/5. but I do have a complaint. the ability and spell descriptions don't really say what they use as far of attack or magic. I'd like to also organize them on my menu.

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(8)

avatar for thinman
thinman

Sep. 29, 2011

Under rating threshold (show) Is there any reason why health and mana don't just restore automatically when you get back into town?

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(41)

avatar for l3lackl3ool3oo
l3lackl3ool3oo

Sep. 25, 2011

Under rating threshold (show) *After 5 minutes of playing* "..." *sigh* "Look's like it's gonna be an all nighter fellas."

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(41)

avatar for Directorx5397
Directorx5397

Sep. 29, 2011

Under rating threshold (show) I really like this game. While browsing the comments, I saw that the dev is really replying to some of the gamers. Very cool, I don't see that (and a good RPG game) very often.

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(152)

Developer response from lan14n

The comments are getting bad. Most of it is about no mute button 1/5. I might reply less now :( EDIT: Oh why is this one of the top comment now? Well I didn't mean it i guess. I'm still not as thick skinned as the other devs since I'm new, but I will try.

avatar for helper153
helper153

Jul. 19, 2014

Under rating threshold (show) tip: while the regular potions are useful for battle, its more cost effective to simply buy many minor ones. (it uses more turn so don't try this in a fight) 4 minor potions each with 150 heal is FAR better than 1 with 400

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(8)

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