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Jadefalke...
I have Tourette's Syndrome, and one of my tics is to randomly say, "Pineapple Sausage Mobile."
In German, that's "Ananaswurstwagen," so I turned the main character's name into a pun off of that - Ananastasia Wurstwagen.
It's just a silly inside joke :P
Also, to anyone who's wondering: entering the Konami Code on the TITLE SCREEN (up up down down left right left right b a) will take you directly to the theme song.
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2Oranjeschaap
I builded tesla towers near center and a lot others on buildings borders, so mobs goten in the senters dies quick, and of coz no garbedge and no smoke!
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I probably just suck, but I can't get past the final wave of zombies in the final level. Even when playing on easy mode and having a huge amount of various defenses in various places, the big zombies riding the cars just drive right through them, go to my fortress and destroy it. What am I doing wrong?
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definitely better version-i like the easy/normal/hard choice.
and that little message? i think that's the "konami code" which would give you cheat-type bonuses on old games...
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Interesting game -- I can tell a lot of work was put into this. My only complaint is the learning curve. There's a *lot* to get used to. Tons of things to pay attention to. It's honestly a little complicated despite the tutorials, although I imagine it'll get easier with time. Regardless, it's definitely a fairly steep curve to really master.
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Wow...super energy apocalypse just went green and best of all I found out that the first letters ofthis game spell out SEA
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i get so tired of this...not enough energy to build a power plant...so if a power plant gets destroyed...ABSOLUTE CATASTROPHE!!
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What I absolutely hate about this game (and the first one) is clicking to place a building, and being told that between the time I selected the building and the time I clicked to place it, my energy supply dipped just below to the amount I needed to build it. The energy meter fluctuates wildly and is impossible to predict, even without solar power and wind power effing it up further.