Under rating threshold (hideshow)
omg the zombies destroyed my power plant and i'm out of power! not to worry, i'll just build a new one. oh wait yes to worry, every single method of generating power requires power to build.
Under rating threshold (hideshow)
Ideas for sequel: Water, still and flowing, to drink and farm. Water Treatment Plant gets water, uses more energy per pollution. Hydroelectric Plant gets energy but reduces water flow. Rain replenishes bodies of water but turns smog into water pollution. Acid rain. Electrolysis Station uses energy to turn water into pure oxygen (dilutes smog) and hydrogen fuel (good for flame turrets, worse than electric vehicles). Enrichment Station, uses Nuclear Waste to turn Hydrogen into Deuterium for Fusion Plants. Antimatter Plant, uses energy to destroy unrecyclable junk.
Under rating threshold (hideshow)
This is an amazing game with several fatal flaws:
The logic on Garbage pickup needs help (so you don't get 100 trucks responding to a summon for 7.5 garbage) and to improve routing generally. It wouldn't hurt to enable them to pick up garbage from multiple locations on one run.
Also, energy management is choppy, perhaps add in another digit or make batteries (I produce a surplus of >2000 energy, but my tesla coils only operate for the first 10 sec after nightfall (they run continuously after the next boost though).
Under rating threshold (hideshow)
For last challange: key is smog reduction, so build atom for energy, 3x should be enough, also mine as much metal and gas as u can. Defend with gun and flame, but build them only when u see where the mobs are going. After first day its not challenging anymore :)
Under rating threshold (hideshow)
To easy, even on hard mode. Just have to know how to fortify, good turrets, and realize that labs are very important.
Under rating threshold (hideshow)
I have no clue if y'all are even active but did you know of all things there is a game that is actually copying off this style?
In the app store, the game called Project Clean Earth by 1N1
Just simply a clone of Vampire Survivors with a whole running around an arena, killing monsters, levelling up to get the choice of new weapons or levelling up ones you got
It's got the whole "Ruined by pollution Earth" of this though barely follows it for anything more than aesthetic
And lastly, the main thing that made me go "Huh!" and remember this old game, the app icon is an eyeball with legs, that made me legit think you guys went back to making games before realizing hahah nooo.
Under rating threshold (hideshow)
Btw from what I've read, when a zombie eats nuclear waste it becomes really big, destroys buildings in 1 hit, and it doesn't die when sunlight comes up.
Under rating threshold (hideshow)
Cool ideas, good story, but big battles run slow on my crap computer. Please either optimize, or send me good hardware. Either way is fine, and would taste way better than fried zombie guts! The music is cool too, but it is compressed too much so that it sounds bad.
Under rating threshold (hideshow)
Alongside several minor issues with this game, the largest one is that before night arrives you have no idea how much defences you need and as soon as night start it is too hard to put up defences. Either because garbage gets littered everywhere, partly because the game starts lagging like hell when the screen gets filled with enemies.
Under rating threshold (hideshow)
Challenge #5 is tough. Here's some hints: 1)Go all nuclear to reduce smog. Build 3 plants ASAP. 2)Labs are the key to efficient power. Build a total of 2 or 3 of them as power allows. Level up your nuclear plants. Later, use the research points to upgrade your garbage trucks and switch off gasoline to natural gas. 3)The natural gas point in the north west is important. Defend if possible, keep clear of trash to rebuild if not. 4)Build 3 metal mines and keep the area free of garbage if they are destroyed. You need the metal to build defenses. 5)Bulldoze the coal plant. It provides free garbage and a power up to attacking zombies if it's destroyed. 6)Use a combination of all 4 different defenses to avoid relying on one resource. Light beacons only need one resource (power) so when you don't need to worry as much about power usage, flood the battlefield with them.. 7)The first night is always the toughest. Sometimes, there's nothing you can do.
Under rating threshold (hideshow)
SUMMARY OF FEATURES TO ADD :
Units, like the jeeps and tanks, looking like they do when arriving at mission 9.
Uranium mines, that produces a lot of waste, and some, not as much as plants, but a bit of nuclear waste.
More defense tower types, including some that block vechiles.
Water, waterfalls and hydro power.
Population structures.
Farm upgrades, those produce a lot of smog indeed...
More uses for the factory.
More garbage types.
Pollution spread, and risk of meltdown producing pollution at nuke plants.
A garbage burner, another add-on for landfill, converts junk into smog using some sort of fuel.
Sulfur and salpeter to make bullets for ev. More types of turrets.
Ability to make custom maps.
PLUS THIS IF YOU AGREE!