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What I absolutely hate about this game (and the first one) is clicking to place a building, and being told that between the time I selected the building and the time I clicked to place it, my energy supply dipped just below to the amount I needed to build it. The energy meter fluctuates wildly and is impossible to predict, even without solar power and wind power effing it up further.
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Oh, here it is :D I love the epilogue song. The story is better than in the old version, but some of the new data sheets feel a bit unnecessary - I mean the game somehow doesn't get the depth that would make them necessary - ok, comparing it to Sim Earth and the like isn't really fair :D A scenario editor would be nice, dunno, something like "start with a horribly polluting base and try to stay alive with it".
Also nuclear plants in this version are pretty much suicide. Whenever I built them, a truck came through and there spawned 5 nasty giants in the back of the base :\ So back to old school air polluting with nat gas ;)
5/5
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Very good, balancing combat with economy. A good storyline to boot as well, along with a moral lesson for everyone. An excellent blend of everything that should be in a game two thumbs up and 5/5
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Solid gold. Suprisingly deep, decent storyline, bug-free with impressive performance (especially the last mission!) and overall great production values. The most unqualified 5/5 I've given for a long time. And honestly, the theme song is GREAT! If I could rate it higher, I would.
The only complaint - waiting for next waves was a little slow sometimes, but really since it only took about 2 mins total it wasn't that long, and that was plenty of time to stockpile.
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Very nice...it's rare for me to give 5 stars but this game gets it. Haven't found a single bug yet either so far which is rare nowadays.
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Hey guys! I just want you to know I DO read these comments, I DO read your bug reports, and if there's anything that needs immediate fixing, just let me know!