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Btw from what I've read, when a zombie eats nuclear waste it becomes really big, destroys buildings in 1 hit, and it doesn't die when sunlight comes up.
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Cool ideas, good story, but big battles run slow on my crap computer. Please either optimize, or send me good hardware. Either way is fine, and would taste way better than fried zombie guts! The music is cool too, but it is compressed too much so that it sounds bad.
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Alongside several minor issues with this game, the largest one is that before night arrives you have no idea how much defences you need and as soon as night start it is too hard to put up defences. Either because garbage gets littered everywhere, partly because the game starts lagging like hell when the screen gets filled with enemies.
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Challenge #5 is tough. Here's some hints: 1)Go all nuclear to reduce smog. Build 3 plants ASAP. 2)Labs are the key to efficient power. Build a total of 2 or 3 of them as power allows. Level up your nuclear plants. Later, use the research points to upgrade your garbage trucks and switch off gasoline to natural gas. 3)The natural gas point in the north west is important. Defend if possible, keep clear of trash to rebuild if not. 4)Build 3 metal mines and keep the area free of garbage if they are destroyed. You need the metal to build defenses. 5)Bulldoze the coal plant. It provides free garbage and a power up to attacking zombies if it's destroyed. 6)Use a combination of all 4 different defenses to avoid relying on one resource. Light beacons only need one resource (power) so when you don't need to worry as much about power usage, flood the battlefield with them.. 7)The first night is always the toughest. Sometimes, there's nothing you can do.
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SUMMARY OF FEATURES TO ADD :
Units, like the jeeps and tanks, looking like they do when arriving at mission 9.
Uranium mines, that produces a lot of waste, and some, not as much as plants, but a bit of nuclear waste.
More defense tower types, including some that block vechiles.
Water, waterfalls and hydro power.
Population structures.
Farm upgrades, those produce a lot of smog indeed...
More uses for the factory.
More garbage types.
Pollution spread, and risk of meltdown producing pollution at nuke plants.
A garbage burner, another add-on for landfill, converts junk into smog using some sort of fuel.
Sulfur and salpeter to make bullets for ev. More types of turrets.
Ability to make custom maps.
PLUS THIS IF YOU AGREE!
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If I remember correctly, modern garbage trucks have what amounts to ~2-3 inches of steel for the garbage compactors. They make relatively good improv technical combat vehicles if you don't mind the terrible fuel economy
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The morale of the game? Never tease people with ridiculous last names, because they might be the ones that'll save the world.
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From lvl 5 on the game does not register that the lvl was completed. Glitches like this should be checked out before the badge is made Badge of the Day.
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Things were going fine till chapter 3...then the game stopped registering me completing the missions.... I even went back and completed them a couple of times trying to get it to register, but that did no good.
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Don't know why people are rating down makuta2; he's actually right. Cow farts are mostly methane which is a greenhouse gas.
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one thing I don't understand about this game is that the zombies don't attack your garbage trucks. they only attack your buildings
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i think this is a pretty good game, it involves a lot of strategy balancing all those resources, and its a fun defense game