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listen up prime i suggest dat if its possible if u can add an organic plant to the game so if any of the survivours have left over food or trash u can recycle it 2 better food
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Survivor1: Im starving... Do we have something to eat other than zombie juice?
Surivvor2: Well, we have some corns and wheat for cow feed, do you want some?
Survivor1: YOU CALL THAT FOOD? EWWW! ARE THOSE EVEN EDIBLE? IM NOT GOING TO EAT THAT.
After few days, human being went extinct while cows happily graze on the wheat field. -The End-
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I thought crops reduce smog, because they are plants(well, they are not tree, but still)
Are they feeding farting cows just for meat even when they are starving to death?
So, a farm produce 2 smog, when a N. gas engine truck produce 10% of that?
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I think it would be awsome if you could plant grass seeds so you can help the farmers. 5/5 also all time favorite game. rate up if you agree with any of this. (Also rate up if you think there should be a third).:)
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2/5 Good game... after first several waves. which for me were so ridiculously hellish it stripped two stars. and the inventory is nice and cluttered, so it takes 5 seconds to replace a lost building.
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Ideas for sequel: Water, still and flowing, to drink and farm. Water Treatment Plant gets water, uses more energy per pollution. Hydroelectric Plant gets energy but reduces water flow. Rain replenishes bodies of water but turns smog into water pollution. Acid rain. Electrolysis Station uses energy to turn water into pure oxygen (dilutes smog) and hydrogen fuel (good for flame turrets, worse than electric vehicles). Enrichment Station, uses Nuclear Waste to turn Hydrogen into Deuterium for Fusion Plants. Antimatter Plant, uses energy to destroy unrecyclable junk.
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@un00wn it clearly states *Complete all 9* campaign chapters on any difficulty setting to get the badge. Not just beat the last 3 levels.
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I want to play this game but it blasts me with background music, which was treacherously annoying without a Quick Mute button on the front menu like most Kong games have. Simple complaint, simple fix. I won't rate poorly because of it or anything, but it hurts the experience.
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I don't like how the game has trouble registering that you've passed a level.. Repeating a level just because it didn't register the first, second, and third time is VERY annoying..
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I come on here to play games, not to be lectured on pollution and which energy is preferable according to the programmer.
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i play lvl 7 thru 9 and that's not add to my achievment, must i play from lvl 1 to 9 to get them? and cant save in halfway, rate 1 coz i fail get badge of the day
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The energy movement indicator should be a bit more responsive and accurate. Many times I've had my energy read as being positive production, but I was still struggling under a much greater net loss that didn't seem to be correctly taken into account.
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@Woodchuck308 there is natural dillution that reduces about 25 smog so as long as you don't have a coal plant, you're good.
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i think this is a pretty good game, it involves a lot of strategy balancing all those resources, and its a fun defense game
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5/5 and favorited, especially b/c I'm an environmentalist myself. Love the game, hoping for a sequel/expanded version/whatever. My only recommendation is that before a garbage truck heads somewhere to pick up trash, it should check if there is another garbage truck headed to the same location - I would often have 20 garbage trucks, but it wouldn't matter b/c they were all headed to the same place. If there is a truck headed to the same location, have the truck go somewhere else. Besides that minor annoyance, this game was one of the most fun games I have ever played, with a fine plot, a great message and solid gameplay to boot.
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A few things I noticed. 1) In the ending song your friend Lars gets eaten, that is the creator of the game. 2) This game should have an "Educational" tag on it. 3) Zombie Apocalypse = everyone becoming sober. After all they celebrate with Mountain Dew instead of the typical Beer xD
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it was fun and interesting to say the least. it reminded me of that "creeper" game where you fight the creep to reclaim the land. however the best part of this game was the ending theme which i thought was pretty funny. Now i do like this game for everything that it is but as with all games many kinks to work out. it gets pretty lag-tastic at night when zombies come if you try to put down more defenses. which i had the game on low quality. the towers are hard to estimate the power and range while taking up odd amounts of power...... id say look into adding something to show consumption rates and production rates. you have production rates but it all is rounded into a single thing for energy while there is no count for any thing else. all in all good but needs some user based comment tweaking