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Well, this game needs a little work. The movement is kinda weird, I don't see why you can't pass through allies or move to spaces that were previously occupied by allies on that turn. Not to mention the animation has you run all the way around the map just to get to a space 2 squares away. The gameplay is kinda slow and it's easy to beat missions when you are 2 or 3 levels lower than the recommended. I've got this bar across the top of my screen that doesn't load anymore for any screen, it goes right across the save button though the button still works. Also it would be better if you could choose character turn order. Game needs some work (more than anything it needs a plot) but it has potential. 3/5
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Maybe the developer made this game so slow
so that we can So Much appreciate this game
by taking months to finish it!
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uhg... why whas there poison damage in the battle after i killed all beatles with poison in the first battle ?!?!?!? but no - just a 5 and nobody whas damaged.
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OK, so why can they not walk past one of their own allies to get to a grid in their range, but they will walk several times their range to go around EVERYTHING to get to a grid that is in range and empty? I mean that's got to be at least a 10 grid move...
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Absolutely beautiful, perfectly harmonic programing. Sometimes I dream of Jesus programming a game and it usually turns out to be this one. It shouldn't be called Ultimate Tactics more like Godsend Tactics. It should only have one button, the [BLOW YOUR MIND] Button. My life now has meaning.If you mixed a monkey with an assassin with a werewolf climbing out of his rear Ultimate Tactics would be the sum of the process. Be careful Likwidgames, because your about to get a cyberhug.
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I love the graphics,I know some people will say "the graphics arent to good" well i say OPEN YOU EYES!!! look at them,there beutiful if you think these are bad play Fantasy Online and compare those graphins to these.
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I worked hard to raise my lock picking skills and once I reached 50 the next level jumped to 50.5. What happened? + to keep alive.
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lol ok anybody else notice that the monsters from the first lvl are exactly the same as the ones in the game Castaway on here?
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Way too easy.
The most frustrating thing is that you need to get your lockpicking skill up before opening harder chests and you can go for ages without getting chests that you can open.
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Too many of da CLICKINGS! If there's only one enemy in range, you shouldn't have to pick your target. You shouldn't have to always tell it where to face, either. "Attack" should be on the main screen, not under Actions. Map buttons for things, like facing. Heck, map a button for just about everything.
Liked the game otherwise.
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Very beautiful and cured in every details, but as many others have said its incredibly slow :| Please up base speed (like 2 or 3x) and provide a fast forward button. :| Can't really play it at this speed
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OK what do i have to do in order to get the manual to use lockpicking...all it says is that the grandpa doesnt have any more lock picks try the store in town.
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I'd say if you make all player actions take 20% of the time they do now, and all enemy actions 10%, should be about right
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Pretty fun game, really. A bit grindy, but I happen to be patient, so I don't care. Annoying, though, how you have to get several easy treasure chests before you can tackle the medium ones at all, and Kage's spells don't work for me anymore. (They show up in blue text and do nothing, and I know it's not about elemental immunities because my spells affected Super Beetles before and never do anymore.) Besides all that, it's pretty well made.