Under rating threshold (hideshow)
if you ask me there are 3 things needed needed 1: the battle speed is to slow 2: the chances of an enemy dropping a chest are low meaning that you have to waste a full 1 hour and 30 minitus of your life to get your lockpicking skill to lv 10 so you can open up meduim treasure cheasts 3: dou to the fact of the chest drop cant there be something you can do in town like practice yout lock picking skill? even if it costs money
Under rating threshold (hideshow)
edit myself: you can't undo movements and you set your looking side BEFORE attacking? wtf? you wanted to change something and you ruined the most intuitive stuff?
Also, there should be any way to use the keyboard to move, using the mouse to click move click attack click this one click is kinda tiring.
Under rating threshold (hideshow)
Reminds me of FFT (which happens to be my third favorite game series behind Pokemon and Advance Wars.) I LOVE IT! 5/5.
Under rating threshold (hideshow)
Tile movement is just wrong... I can only move 3 squares, but I can go behind an enemy who is right in front of me. I move a total of 4 squares going around the enemy and yet can do it in 1 turn. I guess it's easier to program than a dynamic movement system that takes into account going around enemies, but it just feels wrong.
Under rating threshold (hideshow)
I really like this game, but there are still a *lot* of bugs.
After the last monster died in a battle from poison, Kage would "miss" with every spell. (Damage showed, but blue, and no damage registered.)
After *that* fight, there was a monster I could not target.
Also, there's a bug in the player's favor: 1) Save. 2) Go spend all your money on stuff (inn, items, etc.). 3) Start any battle. 4) Reload the page (so the game gets a hard restart). 5) Continue. You will have all the conditions, HP, MP, and items you had when you reloaded the page. But you will have all the money from your save. Rince & repeat. You can make sure you always have 100% HP, MP, no poison, and all the best gear. For *every* fight.
Under rating threshold (hideshow)
Nice game. I love the graphic style. I love tactics games too. A little slow and mouse-only controls are a little tedious. Incorporate arrows-and-space or something to navigate a little faster and it'd be great.
Under rating threshold (hideshow)
Also I was wondering if you're ever gonna fix the enemy not being selectable problem. I did an entire battle where i could only use Kronus to attack because none of the enemies were targetable for Kage. Do love the game though :)
Under rating threshold (hideshow)
I love this game. FF Tactics was my favorite, so this brings me back. Only thing I would like to see is an option to cancel an action. i.e. you click end turn accidentally, maybe have a confirm option or sumthin'
Under rating threshold (hideshow)
Po pierwsze to wszystko sciÄ…gniete z FFTactics. Kolejna sprawa to wolnowszystko dzieje sie wooooolnooooo. Jak dla mnie za wolno 3/5
Peace
Under rating threshold (hideshow)
No offense, but if you are going to make a game that us like Final Fantasy Tactics, then make it a lot like FFT. Otherwise it starts to seem kind of... weird...
Under rating threshold (hideshow)
awesomely awesome... but has few important lacks like no undo method (my laptop touchpad is a bit crazy) and also improve the shop environment (buy X of a certain item, and use the mouse wheel). For a secuel there go a tip: Aren't you tired that every single main character of every single game is a warrior??
Under rating threshold (hideshow)
The notes say the game has been sped up... I'd hate to have seen it before this apparent "speed increase." The game is beautiful, well programmed, and interesting...but it's painfully slow.
And where is the storyline? What a great system you have here, but there's no substance? If there are future iterations of this game, I hope to see it implement more and realize it's potential.
Under rating threshold (hideshow)
why is there no benefit to being on high ground? I mean isn't that the point of tactics? So you can take advantage of the ground and take out your enemy?
Under rating threshold (hideshow)
Nice game, but I don't see the need to choose the direction you are facing BEFORE you attack. Plus I just couldn't play it any more after about 10 minutes.... the interface is just too slow my patience.
Under rating threshold (hideshow)
I finish this game and i really like it, if you want some help to make a second part i can help.
It will be nice to choose your friends, have more jobs, enemies with more skills.
You can speed up the game if you take off the direction selection when you walk because if you attack why you should choose the direction before?
Under rating threshold (hideshow)
i read ultimate tactics.... i see final fantasy tactics.
but why treasure chest? let us loot all at the end of battle without having to pick up everything.
Under rating threshold (hideshow)
This game has the worse GUI interface EVERRRRRRRRRRRRRRRRRRRRRRRRRRR extremely horrible and don't get me started on the clickings JUST LOTS OF CLICKINGS CLICKINGS CLICKINGS CLICKINS YOU SHOULD BE IN JAIL FOR MAKING A GOD DAMN AWFUL GUI INTERFACE AND ROT IN THERE TILL THE DAY YOU DIE!!
Under rating threshold (hideshow)
I do love this game...though after i completed the great pyramid quest a bar appeared at the top of the screen, preventing the word 'save' appearing and a black bar across the item menu
Under rating threshold (hideshow)
Didn't play pass the tutorial. It just takes too much time. And there were only 2 enemies. And the fading effects are the killer. Also the messages that keep popoing out are anoying. You can make the appear without the need to stop the player from issuing commands. It takes too long as is.
Under rating threshold (hideshow)
Horrible, the attack leaves enemies at 1 hp which just pisses you off. And then theres continuous missing. And you have to click too much
Under rating threshold (hideshow)
decent game. The grind is a little too annoying. Due to the fact that you really don't make enough money for equipment + inn fees, yoou often don't get healed for a ocuple days. Also magic is a serious commodity in this game. Once you run out of spells to cast (easy to do in this game), you are SOL.
Under rating threshold (hideshow)
A nice concept, but in this implementation, actual game play is GLACIAL. In a bad way. It's a pity, because there are a lot of things about this that I really liked. But I'm not having fun playing it.