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Comments for Ultimate Tactics

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PowerReef

Dec. 11, 2011

Under rating threshold (show)

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(-4)

reidin

Dec. 10, 2011

Under rating threshold (show) Stop posting dumb comment about there being to many clicks or taking too long the game is good so stop bitching!

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(5)

AeroXD

Dec. 10, 2011

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(-5)

bobwei

Dec. 10, 2011

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(-4)

Xelestial

Nov. 30, 2011

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(-3)

OscarO6

Nov. 17, 2011

Under rating threshold (show) sigh no originality i feel like I'm playing hoshigami ruining blue earth.

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(-2)

Akatash

Nov. 14, 2011

Under rating threshold (show) very nice game, BUT: to many clicks, much to slow :-((, so just 3/5

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(-1)

wraithblad33

Nov. 11, 2011

Under rating threshold (show) Man the Oasis level is so darn buggy!

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(2)

Tf4rdy

Oct. 29, 2011

Under rating threshold (show) I don't really see tactics here...

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(-1)

Naradan

Oct. 25, 2011

Under rating threshold (show) Btw, i think it would be eve better if we can place our units before the fight begin, hence its more strategical. And also whats with Kage suddenly just join without any dialog event?? its better to put story on each character that join the hero

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(2)

Naradan

Oct. 25, 2011

Under rating threshold (show) If you never like Final Fantasy Tactic and Disgaea alike, you wont likely to like this game. And it is a bit slow and time taking, but so is FFT and Disgaea. If you makes it twice as fast, it will be boring in the end, unless your PC have low memory and the game normal speed makes it run as slow as snail...if thats the case, then dont play this kind of game on flash, play it on console instead :P

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(-2)

Frumpledorf

Sep. 05, 2011

Under rating threshold (show) Man you can tell who didn't play many old school games like these. Waa too slow, to much clicking, blah blah blah. Learn some patience go play on of the more a.d.h.d friendly games. And down rating only makes someone want to read it more

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(2)

Naranth

Sep. 01, 2011

Under rating threshold (show) Daddy, why do monsters suddenly turn into treasure chests when I kill them?

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(7)

r2d2go

Aug. 21, 2011

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(-6)

r2d2go

Aug. 21, 2011

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(-6)

r2d2go

Aug. 21, 2011

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(-3)

HadBrunt99

Aug. 21, 2011

Under rating threshold (show) I would recommend the Battalion games here on Kong over this for a good tactics game. Though this one has a lot of potential.

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(0)

HadBrunt99

Aug. 21, 2011

Under rating threshold (show) Weird how it doesn't cost extra movement to walk around enemies..

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r2d2go

Aug. 20, 2011

Under rating threshold (show) still needs faster battle speed...

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P3Prod

Aug. 14, 2011

Under rating threshold (show) uhh my god... i LOVE this game but it is just wayy to slow

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(1)

luigiman994

Aug. 13, 2011

Under rating threshold (show) Lock picking is SO annoying to have to do it happens so slowly

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(0)

pooppoo

Aug. 08, 2011

Under rating threshold (show) this is like fire meblem

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(-1)

Frogshifter

Aug. 08, 2011

Under rating threshold (show) bgenc, is this ur first tactics game? i dunno wat others uve played, but this is the normal speed ive seen. Thanks for the speed up!

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(-1)

chaos258

Jul. 29, 2011

Under rating threshold (show) could you make it so we can custom make our own gy?

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(1)

Wertilq

Jul. 28, 2011

Under rating threshold (show) I love fire emblems ^^ This type of games is amusing thus.

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(1)

bgenc

Jul. 27, 2011

Under rating threshold (show) Sloooooooooooooooooooooooow. Too many clicks, too many menus, too many delays. This game could be a great game, however it is so wrong in UI design.

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(1)

dancingbull

Jul. 24, 2011

Under rating threshold (show) hit should always be critical from behind

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(2)

dancingbull

Jul. 24, 2011

Under rating threshold (show) i saw a beetle that big in real life and i'm emotionally scarred

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(1)

Fnordxx

Jul. 22, 2011

Under rating threshold (show) It's not slow at all for me.

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(0)

AlexK31

Jul. 14, 2011

Under rating threshold (show) your right it is vip and macman i love the game to because i like alot of tactics games and this one is sorta like the ones i play it is a 5 star game + if you like the game

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(0)

Lazur

Jul. 10, 2011

Under rating threshold (show) Very nice game but a lot of features which makes it less playable and enjoyable. 1. SLOW. No hotkeys. I'd prefer if my characters will get exp from each action they do in like 10-20 exp per one (not that silly 2 exp per hit, even its a crit or heal). 2. Archer is useless. Mb AoE might help. Kronus is too much "tank" in my opinion, mobs agro only on him, ignoring others. Sometimes its a joke - mobs do nothing if they cant reach him, even from a distance. 3. Sometimes move-command doing wrong. If there is a dead corpses and some alive objects in tight corridor, chars might move OVER WHOLE MAP to the place I've picked up. Its a problem in the same situation if u clicked a place over dead body and suddenly char move wrong (random) place. You can't re-"move". Its better if range of move will be fixed, and if sight line is blocked - you cant move behind him. Its fair. 4. If all actions done why its not auto-end turn? Dead corpses might be "chopped" for treasures or better dislocation.

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(1)

Frostguard

Jul. 01, 2011

Under rating threshold (show) My "two cents": More weapon attack types (for swords: besides slice, there could be thrust - smaller chance to hit but ignores armour; for arrows, there could be an "arrow rain" - affects an area but with slightly reduced damage). There could be area effect spells, too (Fireball).

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(3)

macman83

Jun. 27, 2011

Under rating threshold (show) Love the game reminds me alot of Vandal hearts! Having the turn end automatically would be useful, e.g. after both moving and using an action rather than having to click the button manually.

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ibrahimzen

Jun. 26, 2011

Under rating threshold (show) I add my voice to many of the comments before me: Too slow, and too many clicks! lots of potential, great artwork too!

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(1)

congtu_vip_pro

Jun. 25, 2011

Under rating threshold (show) hey, the bug monster is just like Castaway

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(1)

fearden

Jun. 23, 2011

Under rating threshold (show) Need to work on moving the game little quicker, if I have to spend more then half and hour, to get to the next area and spend more then I make getting lock picks to open almost unlockable chest, there is something wrong. Other then that I like it.

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(1)

darmatalia

Jun. 22, 2011

Under rating threshold (show) we should be able to rotate the map! I couldn't target my enemy! T.T

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chaos258

Jun. 20, 2011

Under rating threshold (show) if you ask me there are 3 things needed needed 1: the battle speed is to slow 2: the chances of an enemy dropping a chest are low meaning that you have to waste a full 1 hour and 30 minitus of your life to get your lockpicking skill to lv 10 so you can open up meduim treasure cheasts 3: dou to the fact of the chest drop cant there be something you can do in town like practice yout lock picking skill? even if it costs money

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(0)

towerston11

Jun. 11, 2011

Under rating threshold (show) THIS IS LIKE FINAL FANTACY TACTICS FOR MY GAMEBOY!!! not a rip off though.

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bigbosskh

Jun. 10, 2011

Under rating threshold (show) edit myself: you can't undo movements and you set your looking side BEFORE attacking? wtf? you wanted to change something and you ruined the most intuitive stuff? Also, there should be any way to use the keyboard to move, using the mouse to click move click attack click this one click is kinda tiring.

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(7)

bigbosskh

Jun. 10, 2011

Under rating threshold (show) inb4 Final Fantasy Tactics lol

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(1)

darknut79

Jun. 10, 2011

Under rating threshold (show) Reminds me of FFT (which happens to be my third favorite game series behind Pokemon and Advance Wars.) I LOVE IT! 5/5.

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(4)

kingddd

Jun. 04, 2011

Under rating threshold (show) Tile movement is just wrong... I can only move 3 squares, but I can go behind an enemy who is right in front of me. I move a total of 4 squares going around the enemy and yet can do it in 1 turn. I guess it's easier to program than a dynamic movement system that takes into account going around enemies, but it just feels wrong.

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(5)

CoolNinjaX

Jun. 04, 2011

Under rating threshold (show) grrr i clicked on the wrong tile to move on i wish there was undo option

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(7)

PappaSmurf

May. 31, 2011

Under rating threshold (show) this is a beautiful reminder of my all-time fav, FF Tactics! nicely done, but a bit slow at times.

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(2)

moliath

May. 28, 2011

Under rating threshold (show) make a sequel that is longer

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(4)

heizusan

May. 28, 2011

Under rating threshold (show) I really like this game, but there are still a *lot* of bugs. After the last monster died in a battle from poison, Kage would "miss" with every spell. (Damage showed, but blue, and no damage registered.) After *that* fight, there was a monster I could not target. Also, there's a bug in the player's favor: 1) Save. 2) Go spend all your money on stuff (inn, items, etc.). 3) Start any battle. 4) Reload the page (so the game gets a hard restart). 5) Continue. You will have all the conditions, HP, MP, and items you had when you reloaded the page. But you will have all the money from your save. Rince & repeat. You can make sure you always have 100% HP, MP, no poison, and all the best gear. For *every* fight.

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bekovan

May. 25, 2011

Under rating threshold (show) Nice game. I love the graphic style. I love tactics games too. A little slow and mouse-only controls are a little tedious. Incorporate arrows-and-space or something to navigate a little faster and it'd be great.

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aronzei

May. 07, 2011

Under rating threshold (show) Ho ho ho ho this game. Played it already but ... let's check it out again.

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(2)

Turkishanderson

May. 07, 2011

Under rating threshold (show) Also I was wondering if you're ever gonna fix the enemy not being selectable problem. I did an entire battle where i could only use Kronus to attack because none of the enemies were targetable for Kage. Do love the game though :)

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(1)

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