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Enable the use of keyboard and I will give the game an honest effort! There is absolutely no reason we have to use the mouse to select every single menu option, it's just tiring on one's wrist and not fun at all.
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I'm not sure if someone already mentioned this, but an undo button would be extremely helpful. From my personal experience, being able to undo my move in final fantasy tactics was awesome. I hate messing up my move realizing that I could've done something better instead.
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I love this game so i'd like to tell the developer some improvement i was just thinking. 1- some times my mouse is unable to reach a tile because of the graphics it would be nice to have others views, like for example to see everything from top, like if you where on the sky, that way it would not happens as often. 2- everything is with mouse, maybe an option to use keyboard or some keys would be nice. Well, what it would be really nice is to have an option to configure all things to make happen with control, like to configure the actions with the keyboard. 3- The image of the game tends to glitch when you finish a fight, usually when you finish a mision. Try to fix that.
And again thanks for make this game for me to spend my free time =).
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wow im sorry but the way it is reminds me of final fantasy TACTICS in which the game is better in so many ways ino its a computer game but dam i would think that people would be better than to rip off a great game like that
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Having trouble with the spells being bugged... Casting shock on a Flaming Skull worked the first time in a battle, but every time after, the damage numbers are displayed but the enemy's hit points remain unchanged. Please fix this, as hitting for 3 damage with my club is silliness when I can nuke for 50 if spells aren't glitching.
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The xp for attacking thing is really quite clever. It means that you always get some sort of reward, and if you attack with a weak weapon you get a bonus. Kudos for that system.
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Btw, i think it would be eve better if we can place our units before the fight begin, hence its more strategical. And also whats with Kage suddenly just join without any dialog event?? its better to put story on each character that join the hero
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If you never like Final Fantasy Tactic and Disgaea alike, you wont likely to like this game. And it is a bit slow and time taking, but so is FFT and Disgaea. If you makes it twice as fast, it will be boring in the end, unless your PC have low memory and the game normal speed makes it run as slow as snail...if thats the case, then dont play this kind of game on flash, play it on console instead :P
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Man you can tell who didn't play many old school games like these. Waa too slow, to much clicking, blah blah blah. Learn some patience go play on of the more a.d.h.d friendly games. And down rating only makes someone want to read it more
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kage needs mana regen like in fft-he becomes quickly useless and only refreshable by spending a good deal of money on items or the inn. alternatively, make the inn cheaper. or both. or restore mana at the end of battles. or full restore at end of battles and remove inns, but lower coin gain.
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@p3prod.... just spin your lock pick around until it jiggles- takes me about 20 sec. practice makes perfect, not just in-game skills!
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I would recommend the Battalion games here on Kong over this for a good tactics game. Though this one has a lot of potential.
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bgenc, is this ur first tactics game? i dunno wat others uve played, but this is the normal speed ive seen. Thanks for the speed up!
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Sloooooooooooooooooooooooow. Too many clicks, too many menus, too many delays. This game could be a great game, however it is so wrong in UI design.
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your right it is vip and macman i love the game to because i like alot of tactics games and this one is sorta like the ones i play it is a 5 star game + if you like the game
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Very nice game but a lot of features which makes it less playable and enjoyable.
1. SLOW. No hotkeys. I'd prefer if my characters will get exp from each action they do in like 10-20 exp per one (not that silly 2 exp per hit, even its a crit or heal).
2. Archer is useless. Mb AoE might help. Kronus is too much "tank" in my opinion, mobs agro only on him, ignoring others. Sometimes its a joke - mobs do nothing if they cant reach him, even from a distance.
3. Sometimes move-command doing wrong. If there is a dead corpses and some alive objects in tight corridor, chars might move OVER WHOLE MAP to the place I've picked up. Its a problem in the same situation if u clicked a place over dead body and suddenly char move wrong (random) place. You can't re-"move". Its better if range of move will be fixed, and if sight line is blocked - you cant move behind him. Its fair.
4. If all actions done why its not auto-end turn?
Dead corpses might be "chopped" for treasures or better dislocation.
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My "two cents":
More weapon attack types (for swords: besides slice, there could be thrust - smaller chance to hit but ignores armour; for arrows, there could be an "arrow rain" - affects an area but with slightly reduced damage). There could be area effect spells, too (Fireball).