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Comments for Island Escape beta

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Pricer

Dec. 12, 2012

Under rating threshold (show) The ability to upgrade your car, seeing how you can run just as fast as your car at level 100 run.

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(0)

SulphureTroll

Dec. 12, 2012

Under rating threshold (show) Ok,why can't I loot the natives? Please,allow us to loot the bikbakkas!

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(1)

YogaM1

Dec. 11, 2012

Under rating threshold (show) where that turret monster get that turret on its head? i wanna have it too

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(0)

DarkShadowHall

Dec. 11, 2012

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(-5)

12fishme

Dec. 11, 2012

Under rating threshold (show) Where do those Pesky natives find so much pistols?

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(1)

YogaM1

Dec. 11, 2012

Under rating threshold (show) i found a bug, when i aim and shoots monsters with MG6, the bullet goes to upper right not to the monster, but the monster die

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(-1)

Bys_O_My

Dec. 11, 2012

Under rating threshold (show) Add more mini-games? You fight against a CPU that has comparable health to you and is intelligent, maybe a mini-game where you build a fort with a limited number of destructible blocks and then have to survive waves of enemies?

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(5)

thiagofurukawa

Dec. 11, 2012

Under rating threshold (show) keep the good job

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(1)

assaultmech

Dec. 11, 2012

Under rating threshold (show) @Philippe123 Hey, dip**** this isn't minecraft

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(4)

DEDO123

Dec. 11, 2012

Under rating threshold (show) @YogaM1 Yes, it is weird, but that would take some time & would make the game lag alot more.

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(0)

Philippe123

Dec. 11, 2012

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(-15)

Jonnyknight666

Dec. 11, 2012

Under rating threshold (show) man this game is turning form BETA to ALPHA at an amazing speed. dude howed you get this game so good so fast?

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(2)

YogaM1

Dec. 10, 2012

Under rating threshold (show) if we go into dungeons and caves, the sun stops moving, if you dont believe, test it

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(1)

YogaM1

Dec. 10, 2012

Under rating threshold (show) the natives are also human right? then why they dont attack monsters?

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(4)

luckybudda89

Dec. 10, 2012

Under rating threshold (show) We should be able to loot the Natives. Also, if a villager is wounded, they should run away from you.

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(4)

dooburt

Dec. 10, 2012

Under rating threshold (show) *lillejohn*

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(0)

dooburt

Dec. 10, 2012

Under rating threshold (show) @littlejohn I'm not sure if you know this or not, but the natives aren't lootable. Good idea adding them to the game by the way :)

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XOfSpades

Dec. 10, 2012

Under rating threshold (show) Just got here, update 11 minutes ago. YES

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(0)

bman772

Dec. 10, 2012

Under rating threshold (show) F22FA18FX14, you CAN buy beds. you gotta go to this one town near an arena, talk to him, say what have you got for sale, and one of the options you can buy is a bed

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(-1)

bman772

Dec. 10, 2012

Under rating threshold (show) Suggestion: You should be able to build, you get an axe, chop at a tree, it falles over, you get wood to build a house/fire

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(-1)

lordfernand

Dec. 10, 2012

Under rating threshold (show) Food. Food system aaaaaaaand animals, was give you food. Apples, Apples in a tree

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(-1)

senna2000

Dec. 10, 2012

Under rating threshold (show) after we dead we should sent to hospital or clinic i guess when we die we just restart the game from our saved file or even worst if we didn't!!!!!!!!

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(0)

transforkris

Dec. 09, 2012

Under rating threshold (show) cool game!

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(3)

XOfSpades

Dec. 09, 2012

Under rating threshold (show) There needs to be more mining areas, there's only enough iron in the entire island to finish Frakk's quest so if you craft anything you can't complete it, and there's just overall not enough. Maybe make ores respawn after a while?

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(5)

killakilla10

Dec. 09, 2012

Under rating threshold (show) Everyone, please stop complaining. More than 99.99999% of you don't even have a game made, so please stop saying that he should add this and that. He's most-likely trying as hard as he can to upgrade his game, so stop overwhelming him with suggestions and complaints.

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(4)

YogaM1

Dec. 09, 2012

Under rating threshold (show) this game also needs more mission, more enemies, friends, cities, caves, dungeons, etc. what types of building that is needed i think is the mosque,church, and hospital.

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(2)

Matthmatt

Dec. 09, 2012

Under rating threshold (show) Some suggestions for the arena: Since it's an arena, running out of HP shouldn't be lethal, maybe it would just cost you your winnings, or even just be the end of the fight. Perhaps there could also be a way to pick between different types of fights, such as the current survival fight, and some fights that are inescapable after they have begun and have scripted enemies with specific rewards afterwards, such as a weapon or special item. If they're inescapable it would prevent the player from getting rewards unless they complete the challenge. It would also allow for optional bosses and mini-bosses with high rewards. There could also be some quests to defeat a certain amount of enemies in the arena, for instance, to impress someone. It might be useful depending on how you develop the story, or it could be optional.

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(4)

Matthmatt

Dec. 09, 2012

Under rating threshold (show) @Dedo123 It wouldn't necessarily cause lag. What I meant was increase the minimum distance for spawning, and possibly an adjusted maximum distance depending on what it currently is and other factors. The monsters moving around immediately would not make them overpowered. I believe what is happening is that because of some bug or programming the monsters are inactive when they spawn, and they update when shot or when you get within the distance they would follow you at. They shouldn't "home in" from a large distance, but they should be moving around to some degree. A distance beyond which monsters can despawn would be a possible solution to any lag, but monsters being frozen from a distance where you can clearly see and shoot them is probably not an intended feature. Besides, the monsters are very much underpowered. I have yet to be killed by anything except the turret when I was testing out how it worked, and the only time the monsters were a legitimate threat to me was in the arena.

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(1)

Developer response from LilleJohn

I'm just going to clarify a bit here. The monsters standing still isn't a bug. It is intended. If I were to give the enemies random movement, it would take extra some hardware power. And since this is a Kongregate game, I'm trying to keep the necessary hardware power low. I could of course make the enemies automatically attack you, but that feels weird to me. I am trying to figure out a possible solution, but for now, I'll keep them standing still. Also, the enemies do despawn when they are out of a certain range, and I agree with you: The enemies are very underpowered.

Bys_O_My

Dec. 09, 2012

Under rating threshold (show) http://island-escape.wikia.com/wiki/Island_Escape_Wiki Add and read

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(2)

DEDO123

Dec. 09, 2012

Under rating threshold (show) @Matthmatt this would cause lag & also the monsters would be very overpowered.

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YogaM1

Dec. 09, 2012

Under rating threshold (show) i suggest to add rain, earthquake, thunder,wave,flowers and many other stuff so this game can be more realistic.

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(1)

jdmds

Dec. 08, 2012

Under rating threshold (show) @death123 to mine in the game you have to complete a mission to get the pickaxe

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(2)

death136

Dec. 08, 2012

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death136

Dec. 08, 2012

Under rating threshold (show) how do you mine in the game?

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Matthmatt

Dec. 08, 2012

Under rating threshold (show) You might also want to increase the distance from the player for monsters to spawn. They should also begin moving immediately after they spawn.

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(3)

Matthmatt

Dec. 08, 2012

Under rating threshold (show) I think there should be a way to find the car if you lose track of it, and maybe some quest or something to unlock the car to start with.

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(3)

onumetro

Dec. 08, 2012

Under rating threshold (show) this game has been crashing VARY often is this just me?

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poulpipi3

Dec. 08, 2012

Under rating threshold (show) if you only put one wood in the workbench it makes a workbench

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(3)

poulpipi3

Dec. 08, 2012

Under rating threshold (show) sorry double post you can only carry this shield when you wield 1 handed weapon @jdmds the long sword is two handed?

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(5)

poulpipi3

Dec. 08, 2012

Under rating threshold (show) can you add shield that protect you from range attacks only?

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(2)

francoglop1

Dec. 08, 2012

Under rating threshold (show) i know this is a sandbox game but i think it should be good that you need to eat

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(3)

jdmds

Dec. 07, 2012

Under rating threshold (show) Some ideas that just popped into my head - Fire club its a stick with fire at the tip does 40 dmg and burns down 10 health on the enemy every second for the next 15 seconds used as melee weapon - Flame thrower you should know what it does used as primary weapon - Grenade launcher a shotgun that shoots grenades used as secondary weapon - Saw a heavy machine gun very fast fire rate high dmg but very low accuracy and reload spd - long sword attacks at further distance and does more dmg than the other sword used as melee weapon and last of all the War hammer should do 150 dmg super slow fire rate medium distance used as melee weapon

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(5)

boot10101

Dec. 07, 2012

Under rating threshold (show)

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(-5)

Developer response from LilleJohn

No

jkfrrl

Dec. 06, 2012

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(-5)

leon226

Dec. 06, 2012

Under rating threshold (show) this game is great, a sandbox type game with guns and stuff..... adds to a sort of survival feel...

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(1)

DEDO123

Dec. 06, 2012

Under rating threshold (show) @RickyR Many times has Lillejohn Announced that THIS IS NOT A SURVIVAL GAME, it is a sandbox.

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(3)

esadawaw

Dec. 06, 2012

Under rating threshold (show) We should have a mingun and be able to have a partner to help us or some thing but over all 8989/8989 I love this game press + if you agree.

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(0)

RickyR

Dec. 06, 2012

Under rating threshold (show) i have a bug where i die in the arena i respawn but the lever is up so i cant go back in the aren

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(0)

KF5AQX

Dec. 05, 2012

Under rating threshold (show) I think the best way to show my love of this game, is with a short story. I started playing this game at 10:46 PM. When I next looked up, it was 12:53 AM, with no discernible time passage. The game sucked me in, and refused to let me go. When it's finished, (When, not if) this game will be on par with any other Indie game you care to mention. Count me as a follower of this game!

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(1)

RickyR

Dec. 05, 2012

Under rating threshold (show)

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(-7)

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