Under rating threshold (hideshow)
im not sure if im more impressed that a single worker can push an elephant or that the elephant actually cooperates instead of stomping the worker on the spot
Under rating threshold (hideshow)
What is intuitive to most builders is that a point needs to connect to 2 stable points in the shape of a triangle to make it stable, but because of the SUPER DUPER weak joints, making more triangles for reinforcements actually makes the structure weaker as it is stable but it cant carry it's own weight. This is counter-intuitive for what is suppose to be a strong material such as wood and steel cant even take it's own weight. It's easier to play the game if u imagine the materials are ice and glass as you have a better approximation of how much weight it can hold.
Under rating threshold (hideshow)
Ok, so did you order 10 elephants and 45 boxes? Don't worry, we got this. Let's go to some one dimensional high floating islands ten meters wide and build bridges between them because this is clearly the easiest and cheaper way to do it.
Under rating threshold (hideshow)
I hate how the same exact bridge can work perfectly fine in one test but somehow manage to fall apart in different test -_-
Under rating threshold (hideshow)
So I have a bridge that works and bridge that doesn't i fix the one that doesn't and then my working bridge no longer works.....
Under rating threshold (hideshow)
press the button delete on ur keyboard to delete easily and straight away
vote up 4 evryone 2 see this plz. Hope i helped:D.
Under rating threshold (hideshow)
no fast forward, no multi select in design screen, wasd doesn't work to scroll... just lacking really basic UI elements to make the game actually enjoyable.
Under rating threshold (hideshow)
On level 23, my bridge broke halfway through and one worker fell but the other worker reached the destination... I was surprised to have passed the level xD
Under rating threshold (hideshow)
These don't actually work in practice for this all the time... Physics games suck like that sometimes.
http://blog.wolfram.com/images/sw/bridges2.gif
Under rating threshold (hideshow)
I dont like how the physics are a bit bad how if you use less supports theres a better chance your bridge WONT collapse so its completely unrealistic but still fun and addicting so 4/5.
Under rating threshold (hideshow)
Allow us to build walks or connectors consecutively with gaps so that we don't have to change back and forth again and again and again. Building gets very tiresome. Or at least make some hotkeys to change the walks and planks so that we don't have to click on them again and again.
Under rating threshold (hideshow)
Needs to be more forgiving cause if the bridge isnt EXACTLY straight the crates start to turn and they stall and bridge cannot support 3. Oh yeah FF button.
Under rating threshold (hideshow)
i hate it if the "comic worlds" have a shitty collision. begins at lvl 5 and this was the last level i played with this shit!
Under rating threshold (hideshow)
The physics in this game suck... Honestly, there's like a hundred reasons why my bridge should have held together... And then like a hundred more why this flimsy piece of junk shouldn't have held up an elephant...
Under rating threshold (hideshow)
This game is actually very true to actual bridge building: "Should we prioritise safety?" "Nah, let's just build as cjeap as possible".
Under rating threshold (hideshow)
Guys! Why don't you go on the bridge one by one? That way we don't have to waste more money strengthening the bridge!
Under rating threshold (hideshow)
For people going for today's badge- the second level is the hardest one you'll have to deal with (you should be able to get it by completing level 5). Use triangles- trusses and suspension triangles both help. Sometimes the connection points are superfluous- you only need one side to be supported for the bridge to work (though it'll be a bit rickety).
Under rating threshold (hideshow)
Hey!
What?
I have a great idea!
What?
Let's roll elephants across rickety bridges spanning bottomless pits!
...
And let's force a non-engineer with materials that do not conform to normal physics to build the bridges!
Excellent! I thought you were joking there for a minute!